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authorbriaguya <70942617+briaguya-ai@users.noreply.github.com>2022-11-14 05:22:34 -0500
committerGitHub <noreply@github.com>2022-11-14 11:22:34 +0100
commit3914781ebfd5cb22717cc207cb3d37d8754d0eb7 (patch)
tree2e412b87e66b1deef47bef242e7189a200cea0ff /README.md
parent9eb29ed81cb497a6a216811255f8af7daf3f8bd8 (diff)
Import libultraship as a submodule (#1943)
Co-authored-by: briaguya <briaguya> Co-authored-by: Christopher Leggett <chris@leggett.dev> Co-authored-by: David Chavez <davi@dcvz.io>
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@@ -128,7 +128,7 @@ To get this step working on your fork, you'll need to add a machine to your own
- Confirm that `zapd.exe` exists in the `/assets/extractor` folder
## Nightly Builds
-Nightly builds of Ship of Harkinian are available [here](https://builds.shipofharkinian.com/)
+Nightly builds of Ship of Harkinian are available here: [Windows](https://nightly.link/HarbourMasters/Shipwright/workflows/generate-builds/develop/soh-windows.zip), [macOS](https://nightly.link/HarbourMasters/Shipwright/workflows/generate-builds/develop/soh-mac.zip), [Linux](https://nightly.link/HarbourMasters/Shipwright/workflows/generate-builds/develop/soh-linux.zip), [Switch](https://nightly.link/HarbourMasters/Shipwright/workflows/generate-builds/develop/soh-switch.zip), [Wii U](https://nightly.link/HarbourMasters/Shipwright/workflows/generate-builds/develop/soh-wiiu.zip)
## The Harbour Masters Are...