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| author | Bytenex <maximilian_schubert@yahoo.de> | 2023-05-24 16:35:38 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-05-24 16:35:38 +0200 |
| commit | b46d6e2d199ac4e93b7c08d285312c699033eb21 (patch) | |
| tree | a485824188771cd78a6a181a77f6268406c95c0f /README.md | |
| parent | ab4ad42486be705d8807012447eec52ab1708885 (diff) | |
Update README.md
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 9 |
1 files changed, 3 insertions, 6 deletions
@@ -11,11 +11,6 @@ Official Discord: https://discord.com/invite/shipofharkinian If you're having any trouble after reading through this `README`, feel free ask for help in the Support text channels. Please keep in mind that we do not condone piracy. -## Associated Tools -- Fast64: https://github.com/HarbourMasters/fast64 -- Retro: https://gamebanana.com/tools/12193 -- Randomizer Spoiler Viewer: https://www.spoiledlog.com - # Quick Start The Ship does not include any copyrighted assets. You are required to provide a supported copy of the game. @@ -91,7 +86,9 @@ Currently, there are three rendering APIs supported: DirectX11 (Windows), OpenGL Custom assets are packed in `.otr` files. To use custom assets, place them in the `mods` folder. -If you're interested in creating and/or packing your own custom asset `.otr` files, check out [**retro**](https://github.com/HarbourMasters64/retro)! +If you're interested in creating and/or packing your own custom asset `.otr` files, check out the following tools: +* [**retro - OTR generator**](https://github.com/HarbourMasters64/retro) +* [**fast64 - Blender plugin**](https://github.com/HarbourMasters/fast64) # Development ### Building |
