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authorDavid Chavez <david@dcvz.io>2022-07-13 06:19:07 +0200
committerGitHub <noreply@github.com>2022-07-13 00:19:07 -0400
commit7b04f6788483923a5e43ac05d86542783296a380 (patch)
tree8b150b783ca3a5783e9d56eceaaaf69484b79dc0 /ZAPDTR
parent97ad234c8c0052801120badd8c4531505e5de2c0 (diff)
Introduce App Directory Path (#572)
* Introduce app directory path concept * macos: Remove hacky way of using applicaiton directory * Update the new SaveManager * Address stack user after return * Remove unecessary property * Use std::string for filepath * Improve clang specific detections * Use new path system for imgui files * Improve helper for getting relative paths
Diffstat (limited to 'ZAPDTR')
-rw-r--r--ZAPDTR/Makefile2
1 files changed, 1 insertions, 1 deletions
diff --git a/ZAPDTR/Makefile b/ZAPDTR/Makefile
index d9a85b6db..755fd931a 100644
--- a/ZAPDTR/Makefile
+++ b/ZAPDTR/Makefile
@@ -49,7 +49,7 @@ LDFLAGS := -lm -ldl \
-L../StormLib/build -L../libultraship -lbz2 -pthread -lultraship -lstorm
ifeq ($(UNAME), Darwin)
- LDFLAGS += $(shell pkg-config --libs glew libpng zlib) $(shell sdl2-config --libs) -framework OpenGL
+ LDFLAGS += $(shell pkg-config --libs glew libpng zlib) $(shell sdl2-config --libs) -framework OpenGL -framework Foundation
INC += $(shell pkg-config --cflags libpng)
else
LDFLAGS += -lpng -lGL -lGLEW -lX11 -lz -lSDL2 -lpulse