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authorArchez <Archez@users.noreply.github.com>2024-11-07 11:52:21 -0500
committerGitHub <noreply@github.com>2024-11-07 09:52:21 -0700
commit4eeb01905dbab89149bd11decfa6bc9cc5e2ceb8 (patch)
tree5b8b7707ab3375f05b42d31a03f53bffe89ca46d /soh/include/functions.h
parent1d9d273a575730d56e592674836c70656660486c (diff)
pull in decomp updates for z_play (#4522)
Diffstat (limited to 'soh/include/functions.h')
-rw-r--r--soh/include/functions.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/soh/include/functions.h b/soh/include/functions.h
index 41b325236..8a1f6572c 100644
--- a/soh/include/functions.h
+++ b/soh/include/functions.h
@@ -1536,9 +1536,9 @@ void KaleidoScopeCall_Init(PlayState* play);
void KaleidoScopeCall_Destroy(PlayState* play);
void KaleidoScopeCall_Update(PlayState* play);
void KaleidoScopeCall_Draw(PlayState* play);
-void func_800BC490(PlayState* play, s16 point);
-s32 func_800BC56C(PlayState* play, s16 arg1);
-void func_800BC590(PlayState* play);
+void Play_SetViewpoint(PlayState* play, s16 viewpoint);
+s32 Play_CheckViewpoint(PlayState* play, s16 viewpoint);
+void Play_SetShopBrowsingViewpoint(PlayState* play);
void Gameplay_SetupTransition(PlayState* play, s32 arg1);
Gfx* Play_SetFog(PlayState* play, Gfx* gfx);
void Play_Destroy(GameState* thisx);
@@ -1552,7 +1552,7 @@ u8 CheckLACSRewardCount();
s32 Play_InCsMode(PlayState* play);
f32 func_800BFCB8(PlayState* play, MtxF* mf, Vec3f* vec);
void* Play_LoadFile(PlayState* play, RomFile* file);
-void Play_SpawnScene(PlayState* play, s32 sceneNum, s32 spawn);
+void Play_SpawnScene(PlayState* play, s32 sceneId, s32 spawn);
void func_800C016C(PlayState* play, Vec3f* src, Vec3f* dest);
s16 Play_CreateSubCamera(PlayState* play);
s16 Play_GetActiveCamId(PlayState* play);