diff options
| author | Nicholas Estelami <NEstelami@users.noreply.github.com> | 2022-06-01 13:06:32 -0400 |
|---|---|---|
| committer | Nicholas Estelami <NEstelami@users.noreply.github.com> | 2022-06-16 20:35:52 -0400 |
| commit | 941c19f2c33a0d1af75a10a64fe0905387d1e440 (patch) | |
| tree | 137060be3f45645965726f1e14fd58d066ce7e08 /soh/src/code/audio_load.c | |
| parent | 5fcddaa066cad80ff9c3f9946b3e3df101afd3f3 (diff) | |
Audio decompiled and WIP custom sample support
Diffstat (limited to 'soh/src/code/audio_load.c')
| -rw-r--r-- | soh/src/code/audio_load.c | 365 |
1 files changed, 275 insertions, 90 deletions
diff --git a/soh/src/code/audio_load.c b/soh/src/code/audio_load.c index 7af9037a6..ecb6eab2d 100644 --- a/soh/src/code/audio_load.c +++ b/soh/src/code/audio_load.c @@ -4,6 +4,7 @@ #include "ultra64.h" #include "global.h" +#include "soh/OTRGlobals.h" #define MK_ASYNC_MSG(retData, tableType, id, status) (((retData) << 24) | ((tableType) << 16) | ((id) << 8) | (status)) #define ASYNC_TBLTYPE(v) ((u8)(v >> 16)) @@ -37,7 +38,7 @@ void AudioLoad_ProcessAsyncLoads(s32 resetStatus); void AudioLoad_ProcessAsyncLoadUnkMedium(AudioAsyncLoad* asyncLoad, s32 resetStatus); void AudioLoad_ProcessAsyncLoad(AudioAsyncLoad* asyncLoad, s32 resetStatus); void AudioLoad_RelocateFontAndPreloadSamples(s32 fontId, SoundFontData* mem, RelocInfo* relocInfo, s32 temporary); -void AudioLoad_RelocateSample(SoundFontSound* sound, SoundFontData* mem, RelocInfo* relocInfo); +void AudioLoad_RelocateSample(SoundFontSound* sound, SoundFontData* mem, RelocInfo* relocInfo, int fontId); void AudioLoad_DiscardFont(s32 fontId); u32 AudioLoad_TrySyncLoadSampleBank(u32 sampleBankId, u32* outMedium, s32 noLoad); void* AudioLoad_SyncLoad(u32 tableType, u32 tableId, s32* didAllocate); @@ -74,6 +75,11 @@ void* sUnusedHandler = NULL; s32 gAudioContextInitalized = false; +uintptr_t fontStart; +uint32_t fontOffsets[8192]; + +bool gUseLegacySD = false; + void AudioLoad_DecreaseSampleDmaTtls(void) { u32 i; @@ -278,8 +284,11 @@ void AudioLoad_InitSampleDmaBuffers(s32 arg0) { } s32 AudioLoad_IsFontLoadComplete(s32 fontId) { + return true; + if (fontId == 0xFF) { return true; + } else if (gAudioContext.fontLoadStatus[fontId] >= 2) { return true; } else if (gAudioContext.fontLoadStatus[AudioLoad_GetRealTableIndex(FONT_TABLE, fontId)] >= 2) { @@ -352,6 +361,9 @@ void AudioLoad_InitTable(AudioTable* table, uintptr_t romAddr, u16 unkMediumPara for (i = 0; i < table->numEntries; i++) { if ((table->entries[i].size != 0) && (table->entries[i].medium == MEDIUM_CART)) { + if (romAddr == fontStart) + fontOffsets[i] = table->entries[i].romAddr; + table->entries[i].romAddr += romAddr; } } @@ -400,7 +412,8 @@ void AudioLoad_SyncLoadSeqParts(s32 seqId, s32 arg1) { s32 AudioLoad_SyncLoadSample(SoundFontSample* sample, s32 fontId) { void* sampleAddr; - if (sample->unk_bit25 == 1) { + if (sample->unk_bit25 == 1) + { if (sample->medium != MEDIUM_RAM) { sampleAddr = AudioHeap_AllocSampleCache(sample->size, fontId, (void*)sample->sampleAddr, sample->medium, CACHE_PERSISTENT); @@ -544,7 +557,7 @@ s32 AudioLoad_SyncInitSeqPlayerInternal(s32 playerIdx, s32 seqId, s32 arg2) { s32 numFonts; s32 fontId; - if (seqId >= gAudioContext.numSequences) { + if (gUseLegacySD && seqId >= gAudioContext.numSequences) { return 0; } @@ -556,18 +569,27 @@ s32 AudioLoad_SyncInitSeqPlayerInternal(s32 playerIdx, s32 seqId, s32 arg2) { while (numFonts > 0) { fontId = gAudioContext.sequenceFontTable[index++]; - AudioLoad_SyncLoadFont(fontId); + + //if (gUseLegacySD) + AudioLoad_SyncLoadFont(fontId); + numFonts--; } seqData = AudioLoad_SyncLoadSeq(seqId); + if (seqData == NULL) { return 0; } AudioSeq_ResetSequencePlayer(seqPlayer); seqPlayer->seqId = seqId; - seqPlayer->defaultFont = AudioLoad_GetRealTableIndex(FONT_TABLE, fontId); + + if (gUseLegacySD) + seqPlayer->defaultFont = AudioLoad_GetRealTableIndex(FONT_TABLE, fontId); + else + seqPlayer->defaultFont = fontId; + seqPlayer->seqData = seqData; seqPlayer->enabled = 1; seqPlayer->scriptState.pc = seqData; @@ -633,12 +655,22 @@ SoundFontData* AudioLoad_SyncLoadFont(u32 fontId) { s32 didAllocate; RelocInfo relocInfo; s32 realFontId = AudioLoad_GetRealTableIndex(FONT_TABLE, fontId); + //s32 realFontId = fontId; if (gAudioContext.fontLoadStatus[realFontId] == 1) { return NULL; } - sampleBankId1 = gAudioContext.soundFonts[realFontId].sampleBankId1; - sampleBankId2 = gAudioContext.soundFonts[realFontId].sampleBankId2; + + if (!gUseLegacySD) { + SoundFont* sf = ResourceMgr_LoadAudioSoundFont(fontId); + + sampleBankId1 = sf->sampleBankId1; + sampleBankId2 = sf->sampleBankId2; + } else { + + sampleBankId1 = gAudioContext.soundFonts[realFontId].sampleBankId1; + sampleBankId2 = gAudioContext.soundFonts[realFontId].sampleBankId2; + } relocInfo.sampleBankId1 = sampleBankId1; relocInfo.sampleBankId2 = sampleBankId2; @@ -681,13 +713,39 @@ void* AudioLoad_SyncLoad(u32 tableType, u32 id, s32* didAllocate) { if (ret != NULL) { *didAllocate = false; status = 2; - } else { - table = AudioLoad_GetLoadTable(tableType); - size = table->entries[realId].size; - size = ALIGN16(size); - medium = table->entries[id].medium; - cachePolicy = table->entries[id].cachePolicy; - romAddr = table->entries[realId].romAddr; + } else + { + char* seqData = 0; + SoundFont* fnt; + + if (!gUseLegacySD && tableType == SEQUENCE_TABLE) + { + seqData = ResourceMgr_LoadSeqByID(id); + size = ResourceMgr_GetSeqSizeByID(id); + size -= 2; + medium = seqData[0]; + cachePolicy = seqData[1]; + romAddr = 0; + seqData += 2; + } + else if (!gUseLegacySD && tableType == FONT_TABLE) + { + fnt = ResourceMgr_LoadAudioSoundFont(id); + size = sizeof(SoundFont); + medium = 2; + cachePolicy = 0; + romAddr = 0; + } + else + { + table = AudioLoad_GetLoadTable(tableType); + size = table->entries[realId].size; + size = ALIGN16(size); + medium = table->entries[id].medium; + cachePolicy = table->entries[id].cachePolicy; + romAddr = table->entries[realId].romAddr; + } + switch (cachePolicy) { case 0: ret = AudioHeap_AllocPermanent(tableType, realId, size); @@ -720,7 +778,14 @@ void* AudioLoad_SyncLoad(u32 tableType, u32 id, s32* didAllocate) { if (medium == MEDIUM_UNK) { AudioLoad_SyncDmaUnkMedium(romAddr, ret, size, (s16)table->unkMediumParam); } else { - AudioLoad_SyncDma(romAddr, ret, size, medium); + if (!gUseLegacySD && tableType == SEQUENCE_TABLE && seqData != NULL) { + AudioLoad_SyncDma(seqData, ret, size, medium); + } else if (!gUseLegacySD && tableType == FONT_TABLE) { + AudioLoad_SyncDma(fnt, ret, size, medium); + } + else { + AudioLoad_SyncDma(romAddr, ret, size, medium); + } } status = cachePolicy == 0 ? 5 : 2; @@ -743,9 +808,16 @@ void* AudioLoad_SyncLoad(u32 tableType, u32 id, s32* didAllocate) { return ret; } -u32 AudioLoad_GetRealTableIndex(s32 tableType, u32 id) { +u32 AudioLoad_GetRealTableIndex(s32 tableType, u32 id) +{ + if ((tableType == SEQUENCE_TABLE || tableType == FONT_TABLE) && !gUseLegacySD) { + return id; + } + AudioTable* table = AudioLoad_GetLoadTable(tableType); + // If the size is 0, then this entry actually redirects to another entry. + // The rom address is actually an index into the same table where the "real" data is. if (table->entries[id].size == 0) { id = table->entries[id].romAddr; } @@ -796,29 +868,63 @@ void AudioLoad_RelocateFont(s32 fontId, SoundFontData* mem, RelocInfo* relocInfo Drum* drum; SoundFontSound* sfx; s32 i; - s32 numDrums = gAudioContext.soundFonts[fontId].numDrums; - s32 numInstruments = gAudioContext.soundFonts[fontId].numInstruments; - s32 numSfx = gAudioContext.soundFonts[fontId].numSfx; + SoundFont* sf = ResourceMgr_LoadAudioSoundFont(fontId); + + s32 numDrums = 0; + s32 numInstruments = 0; + s32 numSfx = 0; + + if (gUseLegacySD) { + numDrums = gAudioContext.soundFonts[fontId].numDrums; + numInstruments = gAudioContext.soundFonts[fontId].numInstruments; + numSfx = gAudioContext.soundFonts[fontId].numSfx; + } else { + numDrums = sf->numDrums; + numInstruments = sf->numInstruments; + numSfx = sf->numSfx; + } + void** ptrs = (void**)mem; + #define BASE_OFFSET(x) (void*)((u32)(x) + (u32)(mem)) reloc2 = ptrs[0]; if (1) {} - if ((reloc2 != 0) && (numDrums != 0)) { + if ((reloc2 != 0 || !gUseLegacySD) && (numDrums != 0)) + { ptrs[0] = BASE_OFFSET(reloc2); - for (i = 0; i < numDrums; i++) { - reloc = ((Drum**)ptrs[0])[i]; - - if (reloc != 0) { - reloc = BASE_OFFSET(reloc); - - ((Drum**)ptrs[0])[i] = drum = reloc; - if (!drum->loaded) { - AudioLoad_RelocateSample(&drum->sound, mem, relocInfo); - reloc = drum->envelope; - drum->envelope = BASE_OFFSET(reloc); - drum->loaded = 1; + for (i = 0; i < numDrums; i++) + { + if (gUseLegacySD) + reloc = ((Drum**)ptrs[0])[i]; + + if (reloc != 0 || !gUseLegacySD) + { + if (gUseLegacySD) + { + reloc = BASE_OFFSET(reloc); + ((Drum**)ptrs[0])[i] = drum = reloc; + } + + if (!gUseLegacySD) + drum = sf->drums[i]; + + if (!drum->loaded) + { + if (!gUseLegacySD) + { + AudioLoad_RelocateSample(&sf->drums[i]->sound, mem, relocInfo, fontOffsets[fontId]); + //reloc = drum->envelope; + drum->loaded = 1; + } + else + { + AudioLoad_RelocateSample(&drum->sound, mem, relocInfo, fontOffsets[fontId]); + reloc = drum->envelope; + drum->envelope = BASE_OFFSET(reloc); + drum->loaded = 1; + } } } } @@ -826,39 +932,56 @@ void AudioLoad_RelocateFont(s32 fontId, SoundFontData* mem, RelocInfo* relocInfo reloc2 = ptrs[1]; if (1) {} - if ((reloc2 != 0) && (numSfx != 0)) { + if ((reloc2 != 0 || !gUseLegacySD) && (numSfx != 0)) { ptrs[1] = BASE_OFFSET(reloc2); for (i = 0; i < numSfx; i++) { reloc = (SoundFontSound*)ptrs[1] + i; - if (reloc != 0) { - sfx = reloc; - if (sfx->sample != NULL) { - AudioLoad_RelocateSample(sfx, mem, relocInfo); + if (reloc != 0 || !gUseLegacySD) + { + if (!gUseLegacySD) { + AudioLoad_RelocateSample(&sf->soundEffects[i].sample, mem, relocInfo, fontOffsets[fontId]); + } else { + sfx = reloc; + if (sfx->sample != NULL) { + AudioLoad_RelocateSample(sfx, mem, relocInfo, fontOffsets[fontId]); + } } } } } - + if (numInstruments > 0x7E) { numInstruments = 0x7E; } - for (i = 2; i <= 2 + numInstruments - 1; i++) { - if (ptrs[i] != NULL) { + int startI = gUseLegacySD ? 2 : 0; + int startEC = gUseLegacySD ? 2 + numInstruments - 1 : numInstruments - 1; + //for (i = 2; i <= 2 + numInstruments - 1; i++) { + for (i = startI; i <= startEC; i++) { + if (!gUseLegacySD || ptrs[i] != NULL) + { ptrs[i] = BASE_OFFSET(ptrs[i]); - inst = ptrs[i]; - if (!inst->loaded) { - if (inst->normalRangeLo != 0) { - AudioLoad_RelocateSample(&inst->lowNotesSound, mem, relocInfo); + if (gUseLegacySD) + inst = ptrs[i]; + else + inst = sf->instruments[i]; + + if (inst != NULL && !inst->loaded) { + if (inst->normalRangeLo != 0) + { + AudioLoad_RelocateSample(&inst->lowNotesSound, mem, relocInfo, fontOffsets[fontId]); } - AudioLoad_RelocateSample(&inst->normalNotesSound, mem, relocInfo); + AudioLoad_RelocateSample(&inst->normalNotesSound, mem, relocInfo, fontOffsets[fontId]); if (inst->normalRangeHi != 0x7F) { - AudioLoad_RelocateSample(&inst->highNotesSound, mem, relocInfo); + AudioLoad_RelocateSample(&inst->highNotesSound, mem, relocInfo, fontOffsets[fontId]); } reloc = inst->envelope; - inst->envelope = BASE_OFFSET(reloc); + + if (gUseLegacySD) + inst->envelope = BASE_OFFSET(reloc); + inst->loaded = 1; } } @@ -866,9 +989,11 @@ void AudioLoad_RelocateFont(s32 fontId, SoundFontData* mem, RelocInfo* relocInfo #undef BASE_OFFSET - gAudioContext.soundFonts[fontId].drums = ptrs[0]; - gAudioContext.soundFonts[fontId].soundEffects = ptrs[1]; - gAudioContext.soundFonts[fontId].instruments = (Instrument**)(ptrs + 2); + if (gUseLegacySD) { + gAudioContext.soundFonts[fontId].drums = ptrs[0]; + gAudioContext.soundFonts[fontId].soundEffects = ptrs[1]; + gAudioContext.soundFonts[fontId].instruments = (Instrument**)(ptrs + 2); + } } void AudioLoad_SyncDma(u32 devAddr, u8* addr, size_t size, s32 medium) { @@ -1270,17 +1395,21 @@ void AudioLoad_Init(void* heap, u32 heapSize) { uintptr_t bankStart = ResourceMgr_LoadFileRaw(_AudiobankSegmentRomStart); uintptr_t tableStart = ResourceMgr_LoadFileRaw(_AudiotableSegmentRomStart); + fontStart = bankStart; + AudioLoad_InitTable(gAudioContext.sequenceTable, seqStart, 0); AudioLoad_InitTable(gAudioContext.soundFontTable, bankStart, 0); AudioLoad_InitTable(gAudioContext.sampleBankTable, tableStart, 0); numFonts = gAudioContext.soundFontTable->numEntries; gAudioContext.soundFonts = AudioHeap_Alloc(&gAudioContext.audioInitPool, numFonts * sizeof(SoundFont)); - for (i = 0; i < numFonts; i++) { - AudioLoad_InitSoundFontMeta(i); - } + if (gUseLegacySD) { + for (i = 0; i < numFonts; i++) { + AudioLoad_InitSoundFontMeta(i); + } - AudioLoad_InitSwapFont(); + AudioLoad_InitSwapFont(); + } if (temp_v0_3 = AudioHeap_Alloc(&gAudioContext.audioInitPool, D_8014A6C4.permanentPoolSize), temp_v0_3 == NULL) { // cast away const from D_8014A6C4 @@ -1454,28 +1583,40 @@ s32 AudioLoad_SlowLoadSeq(s32 seqId, u8* ramAddr, s8* isDone) { AudioTable* seqTable; size_t size; - if (seqId >= gAudioContext.numSequences) { + if (gUseLegacySD && seqId >= gAudioContext.numSequences) { *isDone = 0; return -1; } seqId = AudioLoad_GetRealTableIndex(SEQUENCE_TABLE, seqId); + seqTable = AudioLoad_GetLoadTable(SEQUENCE_TABLE); + slowLoad = &gAudioContext.slowLoads[gAudioContext.slowLoadPos]; if (slowLoad->status == LOAD_STATUS_DONE) { slowLoad->status = LOAD_STATUS_WAITING; } + slowLoad->sample.sampleAddr = NULL; slowLoad->isDone = isDone; - size = seqTable->entries[seqId].size; - size = ALIGN16(size); + + if (!gUseLegacySD) { + char* seqData = ResourceMgr_LoadSeqByID(seqId); + size = ResourceMgr_GetSeqSizeByID(seqId) - 2; + slowLoad->curDevAddr = seqData + 2; + slowLoad->medium = seqData[0]; + } else { + size = seqTable->entries[seqId].size; + size = ALIGN16(size); + slowLoad->curDevAddr = seqTable->entries[seqId].romAddr; + slowLoad->medium = seqTable->entries[seqId].medium; + } + slowLoad->curRamAddr = ramAddr; slowLoad->status = LOAD_STATUS_START; slowLoad->bytesRemaining = size; slowLoad->ramAddr = ramAddr; - slowLoad->curDevAddr = seqTable->entries[seqId].romAddr; - slowLoad->medium = seqTable->entries[seqId].medium; slowLoad->seqOrFontId = seqId; if (slowLoad->medium == MEDIUM_UNK) { @@ -1687,7 +1828,7 @@ void AudioLoad_AsyncDmaUnkMedium(u32 devAddr, void* ramAddr, size_t size, s16 ar #define RELOC(v, base) (reloc = (void*)((u32)(v) + (u32)(base))) -void AudioLoad_RelocateSample(SoundFontSound* sound, SoundFontData* mem, RelocInfo* relocInfo) { +void AudioLoad_RelocateSample(SoundFontSound* sound, SoundFontData* mem, RelocInfo* relocInfo, int fontId) { // OTRTODO: This is hack to detect whether or not the sample has been relocated. size_t maxSoundBankSize = 0x3EB2A0; // sample bank 0 is largest size at 0x3EB2A0 if ((uintptr_t)mem <= maxSoundBankSize) { @@ -1699,32 +1840,58 @@ void AudioLoad_RelocateSample(SoundFontSound* sound, SoundFontData* mem, RelocIn void* reloc; // OTRTODO: Seems precarious to assume the RAM is never <= 0x3EB2A0, but it largely works. - if ((uintptr_t)sound->sample < maxSoundBankSize) { - sample = sound->sample = RELOC(sound->sample, mem); - if (sample->size != 0 && sample->unk_bit25 != 1) { - sample->loop = RELOC(sample->loop, mem); - sample->book = RELOC(sample->book, mem); - - // Resolve the sample medium 2-bit bitfield into a real value based on relocInfo. - switch (sample->medium) { - case 0: - sample->sampleAddr = RELOC(sample->sampleAddr, relocInfo->baseAddr1); - sample->medium = relocInfo->medium1; - break; - case 1: - sample->sampleAddr = RELOC(sample->sampleAddr, relocInfo->baseAddr2); - sample->medium = relocInfo->medium2; - break; - case 2: - case 3: - // Invalid? This leaves sample->medium as MEDIUM_CART and MEDIUM_DISK_DRIVE - // respectively, and the sampleAddr unrelocated. - break; + if ((uintptr_t)sound->sample < maxSoundBankSize || !gUseLegacySD) + { + if (!gUseLegacySD) { + SoundFontSample* sample2 = sound; + + if (sample2->unk_bit25 != 1) + { + //if (sample2->size == 0x5CC8) + //{ + // switch (sample2->medium) { + // case 0: + // sample2->medium = relocInfo->medium1; + // break; + // case 1: + // sample2->medium = relocInfo->medium2; + // break; + // } + + // sample2->unk_bit25 = 1; + // if (sample2->unk_bit26 && (sample2->medium != MEDIUM_RAM)) { + // // gAudioContext.usedSamples[gAudioContext.numUsedSamples++] = sample2; + // } + //} } + } else { + sample = sound->sample = RELOC(sound->sample, mem); + + if (sample->size != 0 && sample->unk_bit25 != 1) { + sample->loop = RELOC(sample->loop, mem); + sample->book = RELOC(sample->book, mem); + + // Resolve the sample medium 2-bit bitfield into a real value based on relocInfo. + switch (sample->medium) { + case 0: + sample->sampleAddr = RELOC(sample->sampleAddr, relocInfo->baseAddr1); + sample->medium = relocInfo->medium1; + break; + case 1: + sample->sampleAddr = RELOC(sample->sampleAddr, relocInfo->baseAddr2); + sample->medium = relocInfo->medium2; + break; + case 2: + case 3: + // Invalid? This leaves sample->medium as MEDIUM_CART and MEDIUM_DISK_DRIVE + // respectively, and the sampleAddr unrelocated. + break; + } - sample->unk_bit25 = 1; - if (sample->unk_bit26 && (sample->medium != MEDIUM_RAM)) { - gAudioContext.usedSamples[gAudioContext.numUsedSamples++] = sample; + sample->unk_bit25 = 1; + if (sample->unk_bit26 && (sample->medium != MEDIUM_RAM)) { + gAudioContext.usedSamples[gAudioContext.numUsedSamples++] = sample; + } } } } @@ -1977,9 +2144,17 @@ void AudioLoad_PreloadSamplesForFont(s32 fontId, s32 async, RelocInfo* relocInfo gAudioContext.numUsedSamples = 0; - numDrums = gAudioContext.soundFonts[fontId].numDrums; - numInstruments = gAudioContext.soundFonts[fontId].numInstruments; - numSfx = gAudioContext.soundFonts[fontId].numSfx; + if (!gUseLegacySD) { + SoundFont* sf = ResourceMgr_LoadAudioSoundFont(fontId); + + numDrums = sf->numDrums; + numInstruments = sf->numInstruments; + numSfx = sf->numSfx; + } else { + numDrums = gAudioContext.soundFonts[fontId].numDrums; + numInstruments = gAudioContext.soundFonts[fontId].numInstruments; + numSfx = gAudioContext.soundFonts[fontId].numSfx; + } for (i = 0; i < numInstruments; i++) { instrument = Audio_GetInstrumentInner(fontId, i); @@ -2024,6 +2199,7 @@ void AudioLoad_PreloadSamplesForFont(s32 fontId, s32 async, RelocInfo* relocInfo } sample = gAudioContext.usedSamples[i]; + if (sample->medium == MEDIUM_RAM) { continue; } @@ -2100,10 +2276,19 @@ void AudioLoad_LoadPermanentSamples(void) { for (i = 0; i < gAudioContext.permanentPool.count; i++) { RelocInfo relocInfo; - if (gAudioContext.permanentCache[i].tableType == FONT_TABLE) { + if (gAudioContext.permanentCache[i].tableType == FONT_TABLE) + { fontId = AudioLoad_GetRealTableIndex(FONT_TABLE, gAudioContext.permanentCache[i].id); - relocInfo.sampleBankId1 = gAudioContext.soundFonts[fontId].sampleBankId1; - relocInfo.sampleBankId2 = gAudioContext.soundFonts[fontId].sampleBankId2; + //fontId = gAudioContext.permanentCache[i].id; + + if (!gUseLegacySD) { + SoundFont* sf = ResourceMgr_LoadAudioSoundFont(fontId); + relocInfo.sampleBankId1 = sf->sampleBankId1; + relocInfo.sampleBankId2 = sf->sampleBankId2; + } else { + relocInfo.sampleBankId1 = gAudioContext.soundFonts[fontId].sampleBankId1; + relocInfo.sampleBankId2 = gAudioContext.soundFonts[fontId].sampleBankId2; + } if (relocInfo.sampleBankId1 != 0xFF) { relocInfo.sampleBankId1 = AudioLoad_GetRealTableIndex(SAMPLE_TABLE, relocInfo.sampleBankId1); |
