diff options
| author | Nicholas Estelami <NEstelami@users.noreply.github.com> | 2022-06-10 13:37:50 -0400 |
|---|---|---|
| committer | Nicholas Estelami <NEstelami@users.noreply.github.com> | 2022-06-16 20:35:52 -0400 |
| commit | c49cee352111acc5f2a831ba2f7a46a627785eff (patch) | |
| tree | d1a39b7f0c7cbcb3910f33e7963db45a44e9d31a /soh/src/code/audio_load.c | |
| parent | b3e299dbdee829c12ada556a1c3aa1f109a0e05b (diff) | |
Audio support nearly complete.
Diffstat (limited to 'soh/src/code/audio_load.c')
| -rw-r--r-- | soh/src/code/audio_load.c | 151 |
1 files changed, 92 insertions, 59 deletions
diff --git a/soh/src/code/audio_load.c b/soh/src/code/audio_load.c index ecb6eab2d..0732d2fa3 100644 --- a/soh/src/code/audio_load.c +++ b/soh/src/code/audio_load.c @@ -45,7 +45,7 @@ void* AudioLoad_SyncLoad(u32 tableType, u32 tableId, s32* didAllocate); u32 AudioLoad_GetRealTableIndex(s32 tableType, u32 tableId); void* AudioLoad_SearchCaches(s32 tableType, s32 id); AudioTable* AudioLoad_GetLoadTable(s32 tableType); -void AudioLoad_SyncDma(u32 devAddr, u8* addr, size_t size, s32 medium); +void AudioLoad_SyncDma(uintptr_t devAddr, u8* addr, size_t size, s32 medium); void AudioLoad_SyncDmaUnkMedium(u32 devAddr, u8* addr, size_t size, s32 unkMediumParam); s32 AudioLoad_Dma(OSIoMesg* mesg, u32 priority, s32 direction, u32 devAddr, void* ramAddr, size_t size, OSMesgQueue* reqQueue, s32 medium, const char* dmaFuncType); @@ -75,6 +75,8 @@ void* sUnusedHandler = NULL; s32 gAudioContextInitalized = false; +char* sequenceMap[256]; + uintptr_t fontStart; uint32_t fontOffsets[8192]; @@ -372,7 +374,7 @@ void AudioLoad_InitTable(AudioTable* table, uintptr_t romAddr, u16 unkMediumPara SoundFontData* AudioLoad_SyncLoadSeqFonts(s32 seqId, u32* outDefaultFontId) { char pad[0x8]; s32 index; - SoundFontData* font; + SoundFontData* font = NULL; s32 numFonts; s32 fontId; s32 i; @@ -387,6 +389,7 @@ SoundFontData* AudioLoad_SyncLoadSeqFonts(s32 seqId, u32* outDefaultFontId) { while (numFonts > 0) { fontId = gAudioContext.sequenceFontTable[index++]; + font = AudioLoad_SyncLoadFont(fontId); numFonts--; } @@ -479,13 +482,26 @@ void AudioLoad_AsyncLoadFont(s32 fontId, s32 arg1, s32 retData, OSMesgQueue* ret u8* AudioLoad_GetFontsForSequence(s32 seqId, u32* outNumFonts) { s32 index; - index = ((u16*)gAudioContext.sequenceFontTable)[seqId]; + if (!gUseLegacySD) + { + if (seqId == 255) + return NULL; - *outNumFonts = gAudioContext.sequenceFontTable[index++]; - if (*outNumFonts == 0) { - return NULL; + SequenceData sDat = ResourceMgr_LoadSeqByName(sequenceMap[seqId]); + + if (sDat.numFonts == 0) + return NULL; + + return sDat.fonts; + } else { + index = ((u16*)gAudioContext.sequenceFontTable)[seqId]; + + *outNumFonts = gAudioContext.sequenceFontTable[index++]; + if (*outNumFonts == 0) { + return NULL; + } + return &gAudioContext.sequenceFontTable[index]; } - return &gAudioContext.sequenceFontTable[index]; } void AudioLoad_DiscardSeqFonts(s32 seqId) { @@ -564,16 +580,29 @@ s32 AudioLoad_SyncInitSeqPlayerInternal(s32 playerIdx, s32 seqId, s32 arg2) { AudioSeq_SequencePlayerDisable(seqPlayer); fontId = 0xFF; - index = ((u16*)gAudioContext.sequenceFontTable)[seqId]; - numFonts = gAudioContext.sequenceFontTable[index++]; - while (numFonts > 0) { - fontId = gAudioContext.sequenceFontTable[index++]; - - //if (gUseLegacySD) - AudioLoad_SyncLoadFont(fontId); - - numFonts--; + if (gUseLegacySD) { + index = ((u16*)gAudioContext.sequenceFontTable)[seqId]; + numFonts = gAudioContext.sequenceFontTable[index++]; + + while (numFonts > 0) { + fontId = gAudioContext.sequenceFontTable[index++]; + + AudioLoad_SyncLoadFont(fontId); // NOTE: If this is commented out, then enemies will play child link sounds... + + numFonts--; + } + } + else + { + SequenceData seqData2 = ResourceMgr_LoadSeqByName(sequenceMap[seqId]); + + for (int i = 0; i < seqData2.numFonts; i++) + { + fontId = seqData2.fonts[i]; + AudioLoad_SyncLoadFont(fontId); // NOTE: If this is commented out, then enemies will play child link sounds... + numFonts--; + } } seqData = AudioLoad_SyncLoadSeq(seqId); @@ -655,7 +684,6 @@ SoundFontData* AudioLoad_SyncLoadFont(u32 fontId) { s32 didAllocate; RelocInfo relocInfo; s32 realFontId = AudioLoad_GetRealTableIndex(FONT_TABLE, fontId); - //s32 realFontId = fontId; if (gAudioContext.fontLoadStatus[realFontId] == 1) { return NULL; @@ -720,13 +748,12 @@ void* AudioLoad_SyncLoad(u32 tableType, u32 id, s32* didAllocate) { if (!gUseLegacySD && tableType == SEQUENCE_TABLE) { - seqData = ResourceMgr_LoadSeqByID(id); - size = ResourceMgr_GetSeqSizeByID(id); - size -= 2; - medium = seqData[0]; - cachePolicy = seqData[1]; + SequenceData sData = ResourceMgr_LoadSeqByName(sequenceMap[id]); + seqData = sData.seqData; + size = sData.seqDataSize; + medium = sData.medium; + cachePolicy = sData.cachePolicy; romAddr = 0; - seqData += 2; } else if (!gUseLegacySD && tableType == FONT_TABLE) { @@ -996,7 +1023,7 @@ void AudioLoad_RelocateFont(s32 fontId, SoundFontData* mem, RelocInfo* relocInfo } } -void AudioLoad_SyncDma(u32 devAddr, u8* addr, size_t size, s32 medium) { +void AudioLoad_SyncDma(uintptr_t devAddr, u8* addr, size_t size, s32 medium) { OSMesgQueue* msgQueue = &gAudioContext.syncDmaQueue; OSIoMesg* ioMesg = &gAudioContext.syncDmaIoMesg; size = ALIGN16(size); @@ -1179,7 +1206,6 @@ s32 AudioLoad_AssertValidAddr(uintptr_t ramAddr, uintptr_t startAddr, size_t siz #define BASE_ROM_OFFSET(x) (void*)((u32)(x) + (u32)(romAddr)) void AudioLoad_InitSwapFontSampleHeaders(SoundFontSample* sample, uintptr_t romAddr) { - // OTRTODO: This will be removed when we actually extract the data. size_t maxSoundFontSize = 0x3AA0; // soundFont 0 is the largest size at 0x3AA0 AdpcmLoop* loop; AdpcmBook* book; @@ -1400,7 +1426,12 @@ void AudioLoad_Init(void* heap, u32 heapSize) { AudioLoad_InitTable(gAudioContext.sequenceTable, seqStart, 0); AudioLoad_InitTable(gAudioContext.soundFontTable, bankStart, 0); AudioLoad_InitTable(gAudioContext.sampleBankTable, tableStart, 0); - numFonts = gAudioContext.soundFontTable->numEntries; + + if (gUseLegacySD) + numFonts = gAudioContext.soundFontTable->numEntries; + else + numFonts = 0x26; // OTRTODO: Count the number of soundfonts that are inside the OTR(s) + gAudioContext.soundFonts = AudioHeap_Alloc(&gAudioContext.audioInitPool, numFonts * sizeof(SoundFont)); if (gUseLegacySD) { @@ -1409,6 +1440,23 @@ void AudioLoad_Init(void* heap, u32 heapSize) { } AudioLoad_InitSwapFont(); + } else { + int seqListSize = 0; + char** seqList = ResourceMgr_ListFiles("audio/sequences*", &seqListSize); + + for (int i = 0; i < seqListSize; i++) + { + SequenceData sDat = ResourceMgr_LoadSeqByName(seqList[i]); + + char* str = malloc(strlen(seqList[i]) + 1); + strcpy(str, seqList[i]); + + sequenceMap[sDat.seqNumber] = str; + } + + free(seqList); + + int bp = 0; } if (temp_v0_3 = AudioHeap_Alloc(&gAudioContext.audioInitPool, D_8014A6C4.permanentPoolSize), temp_v0_3 == NULL) { @@ -1429,7 +1477,6 @@ void AudioLoad_InitSlowLoads(void) { s32 AudioLoad_SlowLoadSample(s32 fontId, s32 instId, s8* isDone) { SoundFontSample* sample; AudioSlowLoad* slowLoad; - sample = AudioLoad_GetFontSample(fontId, instId); if (sample == NULL) { *isDone = 0; @@ -1601,11 +1648,13 @@ s32 AudioLoad_SlowLoadSeq(s32 seqId, u8* ramAddr, s8* isDone) { slowLoad->sample.sampleAddr = NULL; slowLoad->isDone = isDone; - if (!gUseLegacySD) { - char* seqData = ResourceMgr_LoadSeqByID(seqId); - size = ResourceMgr_GetSeqSizeByID(seqId) - 2; - slowLoad->curDevAddr = seqData + 2; - slowLoad->medium = seqData[0]; + if (!gUseLegacySD) + { + SequenceData sData = ResourceMgr_LoadSeqByName(sequenceMap[seqId]); + char* seqData = sData.seqData; + size = sData.seqDataSize; + slowLoad->curDevAddr = seqData; + slowLoad->medium = sData.medium; } else { size = seqTable->entries[seqId].size; size = ALIGN16(size); @@ -1829,41 +1878,23 @@ void AudioLoad_AsyncDmaUnkMedium(u32 devAddr, void* ramAddr, size_t size, s16 ar #define RELOC(v, base) (reloc = (void*)((u32)(v) + (u32)(base))) void AudioLoad_RelocateSample(SoundFontSound* sound, SoundFontData* mem, RelocInfo* relocInfo, int fontId) { - // OTRTODO: This is hack to detect whether or not the sample has been relocated. size_t maxSoundBankSize = 0x3EB2A0; // sample bank 0 is largest size at 0x3EB2A0 - if ((uintptr_t)mem <= maxSoundBankSize) { - // OTRTODO: This can be removed once we have properly byteswapped files on the disk. - assert("mem for sound font bank is too low."); + if (gUseLegacySD) + { + // NOTE: This is hack to detect whether or not the sample has been relocated. + if ((uintptr_t)mem <= maxSoundBankSize) { + assert("mem for sound font bank is too low."); + } } SoundFontSample* sample; void* reloc; - // OTRTODO: Seems precarious to assume the RAM is never <= 0x3EB2A0, but it largely works. + // NOTE: Seems precarious to assume the RAM is never <= 0x3EB2A0, but it largely works. if ((uintptr_t)sound->sample < maxSoundBankSize || !gUseLegacySD) { if (!gUseLegacySD) { SoundFontSample* sample2 = sound; - - if (sample2->unk_bit25 != 1) - { - //if (sample2->size == 0x5CC8) - //{ - // switch (sample2->medium) { - // case 0: - // sample2->medium = relocInfo->medium1; - // break; - // case 1: - // sample2->medium = relocInfo->medium2; - // break; - // } - - // sample2->unk_bit25 = 1; - // if (sample2->unk_bit26 && (sample2->medium != MEDIUM_RAM)) { - // // gAudioContext.usedSamples[gAudioContext.numUsedSamples++] = sample2; - // } - //} - } } else { sample = sound->sample = RELOC(sound->sample, mem); @@ -2116,8 +2147,10 @@ s32 AudioLoad_GetSamplesForFont(s32 fontId, SoundFontSample** sampleSet) { void AudioLoad_AddUsedSample(SoundFontSound* sound) { SoundFontSample* sample = sound->sample; - if ((sample->size != 0) && (sample->unk_bit26) && (sample->medium != MEDIUM_RAM)) { - gAudioContext.usedSamples[gAudioContext.numUsedSamples++] = sample; + if (sample != NULL) { + if ((sample->size != 0) && (sample->unk_bit26) && (sample->medium != MEDIUM_RAM)) { + gAudioContext.usedSamples[gAudioContext.numUsedSamples++] = sample; + } } } |
