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authorJordan Longstaff <JordanLongstaff@users.noreply.github.com>2025-01-03 01:06:50 -0500
committerGitHub <noreply@github.com>2025-01-02 23:06:50 -0700
commit7e481c3f69fc140293abfe51f4e7607ef555f3fd (patch)
tree89bf5939fc5a15a595cba65e671e0ff460b82111 /soh/src/code/code_80097A00.c
parentd70c061c5e924900f21bc4782b4df6b3e1f50955 (diff)
Rename code file for inventory functions (#4783)
Diffstat (limited to 'soh/src/code/code_80097A00.c')
-rw-r--r--soh/src/code/code_80097A00.c235
1 files changed, 0 insertions, 235 deletions
diff --git a/soh/src/code/code_80097A00.c b/soh/src/code/code_80097A00.c
deleted file mode 100644
index 32110d8d2..000000000
--- a/soh/src/code/code_80097A00.c
+++ /dev/null
@@ -1,235 +0,0 @@
-#include "global.h"
-#include "textures/icon_item_static/icon_item_static.h"
-#include "textures/icon_item_24_static/icon_item_24_static.h"
-#include "textures/parameter_static/parameter_static.h"
-
-// Bit Flag array in which gBitFlags[n] is literally (1 << n)
-u32 gBitFlags[] = {
- (1 << 0), (1 << 1), (1 << 2), (1 << 3), (1 << 4), (1 << 5), (1 << 6), (1 << 7),
- (1 << 8), (1 << 9), (1 << 10), (1 << 11), (1 << 12), (1 << 13), (1 << 14), (1 << 15),
- (1 << 16), (1 << 17), (1 << 18), (1 << 19), (1 << 20), (1 << 21), (1 << 22), (1 << 23),
- (1 << 24), (1 << 25), (1 << 26), (1 << 27), (1 << 28), (1 << 29), (1 << 30), (1 << 31),
-};
-
-u16 gEquipMasks[] = { 0x000F, 0x00F0, 0x0F00, 0xF000 };
-u16 gEquipNegMasks[] = { 0xFFF0, 0xFF0F, 0xF0FF, 0x0FFF };
-u32 gUpgradeMasks[] = {
- 0x00000007, 0x00000038, 0x000001C0, 0x00000E00, 0x00003000, 0x0001C000, 0x000E0000, 0x00700000,
-};
-u32 gUpgradeNegMasks[] = {
- 0xFFFFFFF8, 0xFFFFFFC7, 0xFFFFFE3F, 0xFFFFF1FF, 0xFFFFCFFF, 0xFFFE3FFF, 0xFFF1FFFF, 0xFF8FFFFF,
-};
-u8 gEquipShifts[] = { 0, 4, 8, 12 };
-u8 gUpgradeShifts[] = { 0, 3, 6, 9, 12, 14, 17, 20 };
-
-u16 gUpgradeCapacities[][4] = {
- { 0, 30, 40, 50 }, // Quivers
- { 0, 20, 30, 40 }, // Bomb Bags
- { 0, 0, 0, 0 }, // Unused (Scale)
- { 0, 0, 0, 0 }, // Unused (Strength)
- { 99, 200, 500, 999 }, // Wallets
- { 0, 30, 40, 50 }, // Deku Seed Bullet Bags
- { 0, 10, 20, 30 }, // Deku Stick Upgrades
- { 0, 20, 30, 40 }, // Deku Nut Upgrades
-};
-
-u32 gGsFlagsMasks[] = { 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000 };
-u32 gGsFlagsShifts[] = { 0, 8, 16, 24 };
-
-void* gItemIcons[] = {
- gItemIconDekuStickTex,
- gItemIconDekuNutTex,
- gItemIconBombTex,
- gItemIconBowTex,
- gItemIconArrowFireTex,
- gItemIconDinsFireTex,
- gItemIconSlingshotTex,
- gItemIconOcarinaFairyTex,
- gItemIconOcarinaOfTimeTex,
- gItemIconBombchuTex,
- gItemIconHookshotTex,
- gItemIconLongshotTex,
- gItemIconArrowIceTex,
- gItemIconFaroresWindTex,
- gItemIconBoomerangTex,
- gItemIconLensOfTruthTex,
- gItemIconMagicBeanTex,
- gItemIconHammerTex,
- gItemIconArrowLightTex,
- gItemIconNayrusLoveTex,
- gItemIconBottleEmptyTex,
- gItemIconBottlePotionRedTex,
- gItemIconBottlePotionGreenTex,
- gItemIconBottlePotionBlueTex,
- gItemIconBottleFairyTex,
- gItemIconBottleFishTex,
- gItemIconBottleMilkFullTex,
- gItemIconBottleRutosLetterTex,
- gItemIconBottleBlueFireTex,
- gItemIconBottleBugTex,
- gItemIconBottleBigPoeTex,
- gItemIconBottleMilkHalfTex,
- gItemIconBottlePoeTex,
- gItemIconWeirdEggTex,
- gItemIconChickenTex,
- gItemIconZeldasLetterTex,
- gItemIconMaskKeatonTex,
- gItemIconMaskSkullTex,
- gItemIconMaskSpookyTex,
- gItemIconMaskBunnyHoodTex,
- gItemIconMaskGoronTex,
- gItemIconMaskZoraTex,
- gItemIconMaskGerudoTex,
- gItemIconMaskTruthTex,
- gItemIconSoldOutTex,
- gItemIconPocketEggTex,
- gItemIconPocketCuccoTex,
- gItemIconCojiroTex,
- gItemIconOddMushroomTex,
- gItemIconOddPotionTex,
- gItemIconPoachersSawTex,
- gItemIconBrokenGoronsSwordTex,
- gItemIconPrescriptionTex,
- gItemIconEyeballFrogTex,
- gItemIconEyeDropsTex,
- gItemIconClaimCheckTex,
- gItemIconBowFireTex,
- gItemIconBowIceTex,
- gItemIconBowLightTex,
- gItemIconSwordKokiriTex,
- gItemIconSwordMasterTex,
- gItemIconSwordBiggoronTex,
- gItemIconShieldDekuTex,
- gItemIconShieldHylianTex,
- gItemIconShieldMirrorTex,
- gItemIconTunicKokiriTex,
- gItemIconTunicGoronTex,
- gItemIconTunicZoraTex,
- gItemIconBootsKokiriTex,
- gItemIconBootsIronTex,
- gItemIconBootsHoverTex,
- gItemIconBulletBag30Tex,
- gItemIconBulletBag40Tex,
- gItemIconBulletBag50Tex,
- gItemIconQuiver30Tex,
- gItemIconQuiver40Tex,
- gItemIconQuiver50Tex,
- gItemIconBombBag20Tex,
- gItemIconBombBag30Tex,
- gItemIconBombBag40Tex,
- gItemIconGoronsBraceletTex,
- gItemIconSilverGauntletsTex,
- gItemIconGoldenGauntletsTex,
- gItemIconScaleSilverTex,
- gItemIconScaleGoldenTex,
- gItemIconBrokenGiantsKnifeTex,
- gItemIconAdultsWalletTex,
- gItemIconGiantsWalletTex,
- gItemIconDekuSeedsTex,
- gItemIconFishingPoleTex,
- gSongNoteTex,
- gSongNoteTex,
- gSongNoteTex,
- gSongNoteTex,
- gSongNoteTex,
- gSongNoteTex,
- gSongNoteTex,
- gSongNoteTex,
- gSongNoteTex,
- gSongNoteTex,
- gSongNoteTex,
- gSongNoteTex,
- gQuestIconMedallionForestTex,
- gQuestIconMedallionFireTex,
- gQuestIconMedallionWaterTex,
- gQuestIconMedallionSpiritTex,
- gQuestIconMedallionShadowTex,
- gQuestIconMedallionLightTex,
- gQuestIconKokiriEmeraldTex,
- gQuestIconGoronRubyTex,
- gQuestIconZoraSapphireTex,
- gQuestIconStoneOfAgonyTex,
- gQuestIconGerudosCardTex,
- gQuestIconGoldSkulltulaTex,
- gQuestIconHeartContainerTex,
- gQuestIconHeartPieceTex,
- gQuestIconDungeonBossKeyTex,
- gQuestIconDungeonCompassTex,
- gQuestIconDungeonMapTex,
- gQuestIconSmallKeyTex,
- gQuestIconMagicJarSmallTex,
- gQuestIconMagicJarBigTex,
- gHeartPieceIcon1Tex,
- gHeartPieceIcon2Tex,
- gHeartPieceIcon3Tex,
- gOcarinaBtnIconCUpTex,
- gOcarinaBtnIconCDownTex,
- gOcarinaBtnIconCLeftTex,
- gOcarinaBtnIconCRightTex,
- gOcarinaBtnIconATex,
-};
-
-// Used to map item IDs to inventory slots
-u8 gItemSlots[] = {
- SLOT_STICK, SLOT_NUT, SLOT_BOMB, SLOT_BOW, SLOT_ARROW_FIRE, SLOT_DINS_FIRE,
- SLOT_SLINGSHOT, SLOT_OCARINA, SLOT_OCARINA, SLOT_BOMBCHU, SLOT_HOOKSHOT, SLOT_HOOKSHOT,
- SLOT_ARROW_ICE, SLOT_FARORES_WIND, SLOT_BOOMERANG, SLOT_LENS, SLOT_BEAN, SLOT_HAMMER,
- SLOT_ARROW_LIGHT, SLOT_NAYRUS_LOVE, SLOT_BOTTLE_1, SLOT_BOTTLE_1, SLOT_BOTTLE_1, SLOT_BOTTLE_1,
- SLOT_BOTTLE_1, SLOT_BOTTLE_1, SLOT_BOTTLE_1, SLOT_BOTTLE_1, SLOT_BOTTLE_1, SLOT_BOTTLE_1,
- SLOT_BOTTLE_1, SLOT_BOTTLE_1, SLOT_BOTTLE_1, SLOT_TRADE_CHILD, SLOT_TRADE_CHILD, SLOT_TRADE_CHILD,
- SLOT_TRADE_CHILD, SLOT_TRADE_CHILD, SLOT_TRADE_CHILD, SLOT_TRADE_CHILD, SLOT_TRADE_CHILD, SLOT_TRADE_CHILD,
- SLOT_TRADE_CHILD, SLOT_TRADE_CHILD, SLOT_TRADE_CHILD, SLOT_TRADE_ADULT, SLOT_TRADE_ADULT, SLOT_TRADE_ADULT,
- SLOT_TRADE_ADULT, SLOT_TRADE_ADULT, SLOT_TRADE_ADULT, SLOT_TRADE_ADULT, SLOT_TRADE_ADULT, SLOT_TRADE_ADULT,
- SLOT_TRADE_ADULT, SLOT_TRADE_ADULT,
-};
-
-void Inventory_ChangeEquipment(s16 equipment, u16 value) {
- gSaveContext.equips.equipment &= gEquipNegMasks[equipment];
- gSaveContext.equips.equipment |= value << gEquipShifts[equipment];
-}
-
-u8 Inventory_DeleteEquipment(PlayState* play, s16 equipment) {
- Player* player = GET_PLAYER(play);
- s32 pad;
- u16 equipValue = gSaveContext.equips.equipment & gEquipMasks[equipment];
-
- // "Erasing equipment item = %d zzz=%d"
- osSyncPrintf("装備アイテム抹消 = %d zzz=%d\n", equipment, equipValue);
-
- if (equipValue) {
- equipValue >>= gEquipShifts[equipment];
-
- gSaveContext.equips.equipment &= gEquipNegMasks[equipment];
- gSaveContext.inventory.equipment ^= OWNED_EQUIP_FLAG(equipment, equipValue - 1);
-
- if (equipment == EQUIP_TYPE_TUNIC) {
- gSaveContext.equips.equipment |= EQUIP_VALUE_TUNIC_KOKIRI << (EQUIP_TYPE_TUNIC * 4);
- // non-vanilla: remove goron and zora tunics from item buttons if assignable tunics is on
- if (CVarGetInteger(CVAR_ENHANCEMENT("AssignableTunicsAndBoots"), 0) && equipValue != EQUIP_VALUE_TUNIC_KOKIRI) {
- ItemID item = (equipValue == EQUIP_VALUE_TUNIC_GORON ? ITEM_TUNIC_GORON : ITEM_TUNIC_ZORA);
- for (int i = 1; i < ARRAY_COUNT(gSaveContext.equips.buttonItems); i++) {
- if (gSaveContext.equips.buttonItems[i] == item) {
- gSaveContext.equips.buttonItems[i] = ITEM_NONE;
- gSaveContext.equips.cButtonSlots[i - 1] = SLOT_NONE;
- }
- }
- }
- // end non-vanilla
- }
-
- if (equipment == EQUIP_TYPE_SWORD) {
- gSaveContext.equips.buttonItems[0] = ITEM_NONE;
- gSaveContext.infTable[29] = 1;
- }
-
- Player_SetEquipmentData(play, player);
- play->pauseCtx.cursorSpecialPos = PAUSE_CURSOR_PAGE_LEFT;
- }
-
- return equipValue;
-}
-
-void Inventory_ChangeUpgrade(s16 upgrade, s16 value) {
- gSaveContext.inventory.upgrades &= gUpgradeNegMasks[upgrade];
- gSaveContext.inventory.upgrades |= value << gUpgradeShifts[upgrade];
-}