diff options
| author | Jordan Longstaff <JordanLongstaff@users.noreply.github.com> | 2025-01-03 01:06:50 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-01-02 23:06:50 -0700 |
| commit | 7e481c3f69fc140293abfe51f4e7607ef555f3fd (patch) | |
| tree | 89bf5939fc5a15a595cba65e671e0ff460b82111 /soh/src/code/code_80097A00.c | |
| parent | d70c061c5e924900f21bc4782b4df6b3e1f50955 (diff) | |
Rename code file for inventory functions (#4783)
Diffstat (limited to 'soh/src/code/code_80097A00.c')
| -rw-r--r-- | soh/src/code/code_80097A00.c | 235 |
1 files changed, 0 insertions, 235 deletions
diff --git a/soh/src/code/code_80097A00.c b/soh/src/code/code_80097A00.c deleted file mode 100644 index 32110d8d2..000000000 --- a/soh/src/code/code_80097A00.c +++ /dev/null @@ -1,235 +0,0 @@ -#include "global.h" -#include "textures/icon_item_static/icon_item_static.h" -#include "textures/icon_item_24_static/icon_item_24_static.h" -#include "textures/parameter_static/parameter_static.h" - -// Bit Flag array in which gBitFlags[n] is literally (1 << n) -u32 gBitFlags[] = { - (1 << 0), (1 << 1), (1 << 2), (1 << 3), (1 << 4), (1 << 5), (1 << 6), (1 << 7), - (1 << 8), (1 << 9), (1 << 10), (1 << 11), (1 << 12), (1 << 13), (1 << 14), (1 << 15), - (1 << 16), (1 << 17), (1 << 18), (1 << 19), (1 << 20), (1 << 21), (1 << 22), (1 << 23), - (1 << 24), (1 << 25), (1 << 26), (1 << 27), (1 << 28), (1 << 29), (1 << 30), (1 << 31), -}; - -u16 gEquipMasks[] = { 0x000F, 0x00F0, 0x0F00, 0xF000 }; -u16 gEquipNegMasks[] = { 0xFFF0, 0xFF0F, 0xF0FF, 0x0FFF }; -u32 gUpgradeMasks[] = { - 0x00000007, 0x00000038, 0x000001C0, 0x00000E00, 0x00003000, 0x0001C000, 0x000E0000, 0x00700000, -}; -u32 gUpgradeNegMasks[] = { - 0xFFFFFFF8, 0xFFFFFFC7, 0xFFFFFE3F, 0xFFFFF1FF, 0xFFFFCFFF, 0xFFFE3FFF, 0xFFF1FFFF, 0xFF8FFFFF, -}; -u8 gEquipShifts[] = { 0, 4, 8, 12 }; -u8 gUpgradeShifts[] = { 0, 3, 6, 9, 12, 14, 17, 20 }; - -u16 gUpgradeCapacities[][4] = { - { 0, 30, 40, 50 }, // Quivers - { 0, 20, 30, 40 }, // Bomb Bags - { 0, 0, 0, 0 }, // Unused (Scale) - { 0, 0, 0, 0 }, // Unused (Strength) - { 99, 200, 500, 999 }, // Wallets - { 0, 30, 40, 50 }, // Deku Seed Bullet Bags - { 0, 10, 20, 30 }, // Deku Stick Upgrades - { 0, 20, 30, 40 }, // Deku Nut Upgrades -}; - -u32 gGsFlagsMasks[] = { 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000 }; -u32 gGsFlagsShifts[] = { 0, 8, 16, 24 }; - -void* gItemIcons[] = { - gItemIconDekuStickTex, - gItemIconDekuNutTex, - gItemIconBombTex, - gItemIconBowTex, - gItemIconArrowFireTex, - gItemIconDinsFireTex, - gItemIconSlingshotTex, - gItemIconOcarinaFairyTex, - gItemIconOcarinaOfTimeTex, - gItemIconBombchuTex, - gItemIconHookshotTex, - gItemIconLongshotTex, - gItemIconArrowIceTex, - gItemIconFaroresWindTex, - gItemIconBoomerangTex, - gItemIconLensOfTruthTex, - gItemIconMagicBeanTex, - gItemIconHammerTex, - gItemIconArrowLightTex, - gItemIconNayrusLoveTex, - gItemIconBottleEmptyTex, - gItemIconBottlePotionRedTex, - gItemIconBottlePotionGreenTex, - gItemIconBottlePotionBlueTex, - gItemIconBottleFairyTex, - gItemIconBottleFishTex, - gItemIconBottleMilkFullTex, - gItemIconBottleRutosLetterTex, - gItemIconBottleBlueFireTex, - gItemIconBottleBugTex, - gItemIconBottleBigPoeTex, - gItemIconBottleMilkHalfTex, - gItemIconBottlePoeTex, - gItemIconWeirdEggTex, - gItemIconChickenTex, - gItemIconZeldasLetterTex, - gItemIconMaskKeatonTex, - gItemIconMaskSkullTex, - gItemIconMaskSpookyTex, - gItemIconMaskBunnyHoodTex, - gItemIconMaskGoronTex, - gItemIconMaskZoraTex, - gItemIconMaskGerudoTex, - gItemIconMaskTruthTex, - gItemIconSoldOutTex, - gItemIconPocketEggTex, - gItemIconPocketCuccoTex, - gItemIconCojiroTex, - gItemIconOddMushroomTex, - gItemIconOddPotionTex, - gItemIconPoachersSawTex, - gItemIconBrokenGoronsSwordTex, - gItemIconPrescriptionTex, - gItemIconEyeballFrogTex, - gItemIconEyeDropsTex, - gItemIconClaimCheckTex, - gItemIconBowFireTex, - gItemIconBowIceTex, - gItemIconBowLightTex, - gItemIconSwordKokiriTex, - gItemIconSwordMasterTex, - gItemIconSwordBiggoronTex, - gItemIconShieldDekuTex, - gItemIconShieldHylianTex, - gItemIconShieldMirrorTex, - gItemIconTunicKokiriTex, - gItemIconTunicGoronTex, - gItemIconTunicZoraTex, - gItemIconBootsKokiriTex, - gItemIconBootsIronTex, - gItemIconBootsHoverTex, - gItemIconBulletBag30Tex, - gItemIconBulletBag40Tex, - gItemIconBulletBag50Tex, - gItemIconQuiver30Tex, - gItemIconQuiver40Tex, - gItemIconQuiver50Tex, - gItemIconBombBag20Tex, - gItemIconBombBag30Tex, - gItemIconBombBag40Tex, - gItemIconGoronsBraceletTex, - gItemIconSilverGauntletsTex, - gItemIconGoldenGauntletsTex, - gItemIconScaleSilverTex, - gItemIconScaleGoldenTex, - gItemIconBrokenGiantsKnifeTex, - gItemIconAdultsWalletTex, - gItemIconGiantsWalletTex, - gItemIconDekuSeedsTex, - gItemIconFishingPoleTex, - gSongNoteTex, - gSongNoteTex, - gSongNoteTex, - gSongNoteTex, - gSongNoteTex, - gSongNoteTex, - gSongNoteTex, - gSongNoteTex, - gSongNoteTex, - gSongNoteTex, - gSongNoteTex, - gSongNoteTex, - gQuestIconMedallionForestTex, - gQuestIconMedallionFireTex, - gQuestIconMedallionWaterTex, - gQuestIconMedallionSpiritTex, - gQuestIconMedallionShadowTex, - gQuestIconMedallionLightTex, - gQuestIconKokiriEmeraldTex, - gQuestIconGoronRubyTex, - gQuestIconZoraSapphireTex, - gQuestIconStoneOfAgonyTex, - gQuestIconGerudosCardTex, - gQuestIconGoldSkulltulaTex, - gQuestIconHeartContainerTex, - gQuestIconHeartPieceTex, - gQuestIconDungeonBossKeyTex, - gQuestIconDungeonCompassTex, - gQuestIconDungeonMapTex, - gQuestIconSmallKeyTex, - gQuestIconMagicJarSmallTex, - gQuestIconMagicJarBigTex, - gHeartPieceIcon1Tex, - gHeartPieceIcon2Tex, - gHeartPieceIcon3Tex, - gOcarinaBtnIconCUpTex, - gOcarinaBtnIconCDownTex, - gOcarinaBtnIconCLeftTex, - gOcarinaBtnIconCRightTex, - gOcarinaBtnIconATex, -}; - -// Used to map item IDs to inventory slots -u8 gItemSlots[] = { - SLOT_STICK, SLOT_NUT, SLOT_BOMB, SLOT_BOW, SLOT_ARROW_FIRE, SLOT_DINS_FIRE, - SLOT_SLINGSHOT, SLOT_OCARINA, SLOT_OCARINA, SLOT_BOMBCHU, SLOT_HOOKSHOT, SLOT_HOOKSHOT, - SLOT_ARROW_ICE, SLOT_FARORES_WIND, SLOT_BOOMERANG, SLOT_LENS, SLOT_BEAN, SLOT_HAMMER, - SLOT_ARROW_LIGHT, SLOT_NAYRUS_LOVE, SLOT_BOTTLE_1, SLOT_BOTTLE_1, SLOT_BOTTLE_1, SLOT_BOTTLE_1, - SLOT_BOTTLE_1, SLOT_BOTTLE_1, SLOT_BOTTLE_1, SLOT_BOTTLE_1, SLOT_BOTTLE_1, SLOT_BOTTLE_1, - SLOT_BOTTLE_1, SLOT_BOTTLE_1, SLOT_BOTTLE_1, SLOT_TRADE_CHILD, SLOT_TRADE_CHILD, SLOT_TRADE_CHILD, - SLOT_TRADE_CHILD, SLOT_TRADE_CHILD, SLOT_TRADE_CHILD, SLOT_TRADE_CHILD, SLOT_TRADE_CHILD, SLOT_TRADE_CHILD, - SLOT_TRADE_CHILD, SLOT_TRADE_CHILD, SLOT_TRADE_CHILD, SLOT_TRADE_ADULT, SLOT_TRADE_ADULT, SLOT_TRADE_ADULT, - SLOT_TRADE_ADULT, SLOT_TRADE_ADULT, SLOT_TRADE_ADULT, SLOT_TRADE_ADULT, SLOT_TRADE_ADULT, SLOT_TRADE_ADULT, - SLOT_TRADE_ADULT, SLOT_TRADE_ADULT, -}; - -void Inventory_ChangeEquipment(s16 equipment, u16 value) { - gSaveContext.equips.equipment &= gEquipNegMasks[equipment]; - gSaveContext.equips.equipment |= value << gEquipShifts[equipment]; -} - -u8 Inventory_DeleteEquipment(PlayState* play, s16 equipment) { - Player* player = GET_PLAYER(play); - s32 pad; - u16 equipValue = gSaveContext.equips.equipment & gEquipMasks[equipment]; - - // "Erasing equipment item = %d zzz=%d" - osSyncPrintf("装備アイテム抹消 = %d zzz=%d\n", equipment, equipValue); - - if (equipValue) { - equipValue >>= gEquipShifts[equipment]; - - gSaveContext.equips.equipment &= gEquipNegMasks[equipment]; - gSaveContext.inventory.equipment ^= OWNED_EQUIP_FLAG(equipment, equipValue - 1); - - if (equipment == EQUIP_TYPE_TUNIC) { - gSaveContext.equips.equipment |= EQUIP_VALUE_TUNIC_KOKIRI << (EQUIP_TYPE_TUNIC * 4); - // non-vanilla: remove goron and zora tunics from item buttons if assignable tunics is on - if (CVarGetInteger(CVAR_ENHANCEMENT("AssignableTunicsAndBoots"), 0) && equipValue != EQUIP_VALUE_TUNIC_KOKIRI) { - ItemID item = (equipValue == EQUIP_VALUE_TUNIC_GORON ? ITEM_TUNIC_GORON : ITEM_TUNIC_ZORA); - for (int i = 1; i < ARRAY_COUNT(gSaveContext.equips.buttonItems); i++) { - if (gSaveContext.equips.buttonItems[i] == item) { - gSaveContext.equips.buttonItems[i] = ITEM_NONE; - gSaveContext.equips.cButtonSlots[i - 1] = SLOT_NONE; - } - } - } - // end non-vanilla - } - - if (equipment == EQUIP_TYPE_SWORD) { - gSaveContext.equips.buttonItems[0] = ITEM_NONE; - gSaveContext.infTable[29] = 1; - } - - Player_SetEquipmentData(play, player); - play->pauseCtx.cursorSpecialPos = PAUSE_CURSOR_PAGE_LEFT; - } - - return equipValue; -} - -void Inventory_ChangeUpgrade(s16 upgrade, s16 value) { - gSaveContext.inventory.upgrades &= gUpgradeNegMasks[upgrade]; - gSaveContext.inventory.upgrades |= value << gUpgradeShifts[upgrade]; -} |
