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authorMalkierian <malkierian@gmail.com>2024-04-21 08:25:06 -0700
committerGitHub <noreply@github.com>2024-04-21 10:25:06 -0500
commit33aef87907cb68479f754e63e37b532f18170583 (patch)
tree9a11f06798e6bcb765da3aefd13d3a1548fcd16c /soh/src/code/code_800EC960.c
parente2622af004b17df58ab8a8d1472ab78ae649f341 (diff)
CVar Macro Cleanup (#4062)
* Standardized CVar macros to have `CVAR_` at the front instead of the end. Removed excluded and replaced sequence macros. * Missed a few developer CVars outside of `SohMenuBar.cpp` * 1 more.
Diffstat (limited to 'soh/src/code/code_800EC960.c')
-rw-r--r--soh/src/code/code_800EC960.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/soh/src/code/code_800EC960.c b/soh/src/code/code_800EC960.c
index b8e18c633..c7238cb39 100644
--- a/soh/src/code/code_800EC960.c
+++ b/soh/src/code/code_800EC960.c
@@ -4025,7 +4025,7 @@ void Audio_PlayFanfare_Rando(GetItemEntry getItem) {
temp1 = NA_BGM_SMALL_ITEM_GET | 0x900;
}
// If the setting is toggled on and we get special quest items (longer fanfares):
- if (CVarGetInteger(RANDO_ENHANCEMENT_CVAR("QuestItemFanfares"), 0) != 0) {
+ if (CVarGetInteger(CVAR_RANDOMIZER_ENHANCEMENT("QuestItemFanfares"), 0) != 0) {
// If we get a medallion, play the "get a medallion" fanfare
if ((itemId >= ITEM_MEDALLION_FOREST) && (itemId <= ITEM_MEDALLION_LIGHT)) {
temp1 = NA_BGM_MEDALLION_GET | 0x900;