diff options
| author | Baoulettes <perlouzerie@hotmail.fr> | 2022-07-06 01:29:34 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-07-05 19:29:34 -0400 |
| commit | a5df9dddf06adc328dea2877d1f21d1836653b35 (patch) | |
| tree | c333cbf26b7caf5d940788b38b5a696fe7dda848 /soh/src/code/gamealloc.c | |
| parent | a9c3c7541e927e31b671e94ceaa43df73df5a8d7 (diff) | |
Use Macro for __FILE__ & __LINE__ when possible (#559)
* First batch some overlay
* Almost all overlay
* effect & gamestate
* kaleido stuffs
* more overlay
* more left over from code folder
* remaining hardcoded line and file
* Open & Close _DISP __FILE__ & __LINE__ clean up
* Some if (1) {} remove
* LOG_xxxx __FILE__ , __LINE__ cleaned
* ASSERT macro __FILE__ __LINE__
* mtx without line/file in functions
* " if (1) {} " & "if (0) {}" and tab/white place
* LogUtils as macro
* GameState_, GameAlloc_, SystemArena_ & ZeldaArena_
* Revert "GameState_, GameAlloc_, SystemArena_ & ZeldaArena_"
This reverts commit 0d85caaf7e342648c01a15fe21e93637352dc596.
* Like last commit but as macro
* Fix matrix not using macros
* use function not macro
* DebugArena_* functions
GameAlloc_MallocDebug
BgCheck_PosErrorCheck as macros
removed issues with ; in macro file
Diffstat (limited to 'soh/src/code/gamealloc.c')
| -rw-r--r-- | soh/src/code/gamealloc.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/soh/src/code/gamealloc.c b/soh/src/code/gamealloc.c index 451c56de2..105fe0520 100644 --- a/soh/src/code/gamealloc.c +++ b/soh/src/code/gamealloc.c @@ -13,7 +13,7 @@ void GameAlloc_Log(GameAlloc* this) { } void* GameAlloc_MallocDebug(GameAlloc* this, size_t size, const char* file, s32 line) { - GameAllocEntry* ptr = SystemArena_MallocDebug(size + sizeof(GameAllocEntry), file, line); + GameAllocEntry* ptr = SystemArena_MallocDebug(size + sizeof(GameAllocEntry), __FILE__, __LINE__); if (ptr != NULL) { ptr->size = size; @@ -29,7 +29,7 @@ void* GameAlloc_MallocDebug(GameAlloc* this, size_t size, const char* file, s32 } void* GameAlloc_Malloc(GameAlloc* this, size_t size) { - GameAllocEntry* ptr = SystemArena_MallocDebug(size + sizeof(GameAllocEntry), "../gamealloc.c", 93); + GameAllocEntry* ptr = SYSTEM_ARENA_MALLOC_DEBUG(size + sizeof(GameAllocEntry)); if (ptr != NULL) { ptr->size = size; @@ -49,12 +49,12 @@ void GameAlloc_Free(GameAlloc* this, void* data) { if (data != NULL) { ptr = &((GameAllocEntry*)data)[-1]; - LogUtils_CheckNullPointer("ptr->prev", ptr->prev, "../gamealloc.c", 120); - LogUtils_CheckNullPointer("ptr->next", ptr->next, "../gamealloc.c", 121); + LOG_CHECK_NULL_POINTER("ptr->prev", ptr->prev); + LOG_CHECK_NULL_POINTER("ptr->next", ptr->next); ptr->prev->next = ptr->next; ptr->next->prev = ptr->prev; this->head = this->base.prev; - SystemArena_FreeDebug(ptr, "../gamealloc.c", 125); + SYSTEM_ARENA_FREE_DEBUG(ptr); } } @@ -65,7 +65,7 @@ void GameAlloc_Cleanup(GameAlloc* this) { while (&this->base != next) { cur = next; next = next->next; - SystemArena_FreeDebug(cur, "../gamealloc.c", 145); + SYSTEM_ARENA_FREE_DEBUG(cur); } this->head = &this->base; |
