diff options
| author | M4xw <m4x@m4xw.net> | 2022-03-22 02:51:23 +0100 |
|---|---|---|
| committer | M4xw <m4x@m4xw.net> | 2022-03-22 02:51:23 +0100 |
| commit | 39cc86c2608e2f75ace33fc7f43bc4f2ad743f1a (patch) | |
| tree | 0d3fd9e995d7484eaaeb158ac808bd6a39121189 /soh/src/code/title_setup.c | |
| parent | 0bb0e7b53bd80bdc7f78e08c441691737e039b2b (diff) | |
git subrepo clone https://github.com/HarbourMasters/soh.git
subrepo:
subdir: "soh"
merged: "ba904bbd0"
upstream:
origin: "https://github.com/HarbourMasters/soh.git"
branch: "master"
commit: "ba904bbd0"
git-subrepo:
version: "0.4.1"
origin: "???"
commit: "???"
Diffstat (limited to 'soh/src/code/title_setup.c')
| -rw-r--r-- | soh/src/code/title_setup.c | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/soh/src/code/title_setup.c b/soh/src/code/title_setup.c new file mode 100644 index 000000000..1e709dc12 --- /dev/null +++ b/soh/src/code/title_setup.c @@ -0,0 +1,16 @@ +#include "global.h" + +void TitleSetup_InitImpl(GameState* gameState) { + osSyncPrintf("ゼルダ共通データ初期化\n"); // "Zelda common data initalization" + SaveContext_Init(); + gameState->running = false; + SET_NEXT_GAMESTATE(gameState, Title_Init, TitleContext); +} + +void TitleSetup_Destroy(GameState* gameState) { +} + +void TitleSetup_Init(GameState* gameState) { + gameState->destroy = TitleSetup_Destroy; + TitleSetup_InitImpl(gameState); +} |
