diff options
| author | Pepe20129 <72659707+Pepe20129@users.noreply.github.com> | 2026-03-21 19:46:15 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-21 18:46:15 +0000 |
| commit | 4e82ea192a0e0bb7bfb7a11ff2fa6ce499f72aab (patch) | |
| tree | aaf372f19c6b9b059f92d0a7402d00c07b066056 /soh/src/code/z_actor.c | |
| parent | 2af5d2112543f88c4476d5cf082aeca9e601f5f2 (diff) | |
Enemy rando cleanup 2 (#6365)
Move stuff to main file, delete header & refactor lists
Diffstat (limited to 'soh/src/code/z_actor.c')
| -rw-r--r-- | soh/src/code/z_actor.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/soh/src/code/z_actor.c b/soh/src/code/z_actor.c index 1fe489589..e999788a4 100644 --- a/soh/src/code/z_actor.c +++ b/soh/src/code/z_actor.c @@ -11,7 +11,6 @@ #include "soh/ObjectExtension/ActorListIndex.h" #include "soh/frame_interpolation.h" #include "soh/Enhancements/cosmetics/cosmeticsTypes.h" -#include "soh/Enhancements/enemyrandomizer.h" #include "soh/Enhancements/game-interactor/GameInteractor.h" #include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h" #include "soh/Enhancements/nametag.h" |
