diff options
| author | Garrett Cox <garrettjcox@gmail.com> | 2023-06-13 07:46:15 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-06-13 08:46:15 -0400 |
| commit | 7a41bd3878f5da1be202631e32a1e296bf511cc6 (patch) | |
| tree | 8ff37b6a99efa6b452c7cb2a28b80c17d83e3364 /soh/src/code/z_camera.c | |
| parent | 90d45d4397b638e68d55a56be48f1de097fed806 (diff) | |
Mirrored world enhancement (#1569)
* Mirrored world PoC
* invert culling for health meter and A button action
* A few more fixes
* Fix for item equip animations
* Fix for pause triforce
* Mirror scenes with static backgrounds
* mirror minimap for mirror world
* mirror dungeon maps and icons on the pause menu
* mirror overworld map and icons on the pause menu
* mirror debug world movement
* mirror shops cursor and movement
* use flip flag
* Reverse crouch stab x axis for mirror mode
* use invert culling command and clean up culling logic
* Move mirror mode handler to mods and support random modes
* Small cvar tweaks
* mirror billboard score numbers and fix gyro horse mirrored inputs
---------
Co-authored-by: Adam Bird <archez39@me.com>
Diffstat (limited to 'soh/src/code/z_camera.c')
| -rw-r--r-- | soh/src/code/z_camera.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/soh/src/code/z_camera.c b/soh/src/code/z_camera.c index b1fe9987d..e0d827107 100644 --- a/soh/src/code/z_camera.c +++ b/soh/src/code/z_camera.c @@ -1487,8 +1487,9 @@ s32 Camera_Free(Camera* camera) { f32 newCamX = -D_8015BD7C->state.input[0].cur.right_stick_x * 10.0f * (CVarGetFloat("gThirdPersonCameraSensitivityX", 1.0f)); f32 newCamY = D_8015BD7C->state.input[0].cur.right_stick_y * 10.0f * (CVarGetFloat("gThirdPersonCameraSensitivityY", 1.0f)); + bool invertXAxis = (CVarGetInteger("gInvertXAxis", 0) && !CVarGetInteger("gMirroredWorld", 0)) || (!CVarGetInteger("gInvertXAxis", 0) && CVarGetInteger("gMirroredWorld", 0)); - camera->play->camX += newCamX * (CVarGetInteger("gInvertXAxis", 0) ? -1 : 1); + camera->play->camX += newCamX * (invertXAxis ? -1 : 1); camera->play->camY += newCamY * (CVarGetInteger("gInvertYAxis", 1) ? 1 : -1); if (camera->play->camY > 0x32A4) { |
