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| author | Jordan Longstaff <JordanLongstaff@users.noreply.github.com> | 2024-11-30 20:59:38 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-11-30 18:59:38 -0700 |
| commit | 9b74a09955d745f97ac7ee2b33971596cd18cfdd (patch) | |
| tree | 7ccd439944e2f489b5ddbbe0d20d8dcda16eae2d /soh/src/code | |
| parent | ee628059d836c77ad105a5a4c825d51ee59bf5af (diff) | |
Zora's River waterfall always open, take two (#4459)
* Zora's River waterfall always open, take two
* Remove improper, redundant checks in hook
* Move all checks into update hook
* Add Randomizer setting for keeping Sleeping Waterfall open
* Change header exports to extern exports
* Remove "closed as child" option for rando setting
* Oops, missed a spot
* A bit more cleanup: simplify a redundant condition
* Unify hook handlers
* Oopsie, fix build error
* Add "play only once" option
* Force Sleeping Waterfall enhancement in rando mode
* Force enhancement only if waterfall is Open in rando
* Restore forced-open waterfall in rando
* Fix rando condition in hook
* Fix? rando entrance logic for OI
* Fix build errors
Diffstat (limited to 'soh/src/code')
0 files changed, 0 insertions, 0 deletions
