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-rw-r--r--soh/src/code/z_kaleido_scope_call.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/soh/src/code/z_kaleido_scope_call.c b/soh/src/code/z_kaleido_scope_call.c
index dd7e3fdd9..82922acd0 100644
--- a/soh/src/code/z_kaleido_scope_call.c
+++ b/soh/src/code/z_kaleido_scope_call.c
@@ -1,5 +1,6 @@
#include "global.h"
#include "vt.h"
+#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
void (*sKaleidoScopeUpdateFunc)(PlayState* play);
void (*sKaleidoScopeDrawFunc)(PlayState* play);
@@ -56,6 +57,8 @@ void KaleidoScopeCall_Update(PlayState* play) {
KaleidoMgrOverlay* kaleidoScopeOvl = &gKaleidoMgrOverlayTable[KALEIDO_OVL_KALEIDO_SCOPE];
PauseContext* pauseCtx = &play->pauseCtx;
+ GameInteractor_ExecuteOnKaleidoUpdate();
+
if (!gSaveContext.sohStats.gameComplete &&
(!IS_BOSS_RUSH || !gSaveContext.isBossRushPaused)) {
gSaveContext.sohStats.pauseTimer++;