| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-01-20 | [CI] Linux Performance Builds (#2323) | David Chavez | |
| * Add linux matrix for performance linux build * Update README | |||
| 2023-01-17 | Merge branch 'develop' into bradmerge | briaguya | |
| 2022-12-27 | chore: bump sdl version in appimage (#2288) | briaguya | |
| Co-authored-by: briaguya <briaguya@alice> | |||
| 2022-12-19 | [CI] Support for Windows runners + update docs (#2192) | aMannus | |
| 2022-11-29 | Re-implements Ninja and CCache for Windows Builds (#2051) | Christopher Leggett | |
| * Keeps default compiler flags. * Updates github actions to use ninja and ccache for windows builds. * Fixes ghactions to use MSVC. * Removes commented out CMake code. | |||
| 2022-11-28 | Fix PR artifacts workflow (#2028) | Garrett Cox | |
| 2022-11-19 | fix undefined symbol SDL_GameControllerHasRumble (#1981) | briaguya | |
| Co-authored-by: briaguya <briaguya> | |||
| 2022-11-18 | [CI] Fix Windows build env (#1977) | David Chavez | |
| 2022-11-14 | Add workflow to add artifact links to PR descriptions (#1961) | Garrett Cox | |
| 2022-11-14 | Import libultraship as a submodule (#1943) | briaguya | |
| Co-authored-by: briaguya <briaguya> Co-authored-by: Christopher Leggett <chris@leggett.dev> Co-authored-by: David Chavez <davi@dcvz.io> | |||
| 2022-11-07 | [CI] Add Github build pipeline (#1688) | David Chavez | |
