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2022-05-13Readme stuff (#313)2.0.0MelonSpeedruns
* Fixed Gyroscopy Settings & Drift * readme stuff
2022-05-13Add args to build release config on Linux (#312)sholdee
2022-05-13Experimental interpolation (#309)Emill
* Experimental 60 fps * Fix compile error * Fix compile error * Fix compile error
2022-05-12Corrects tooltip on otrgui (#305)Ada
Previously said Master Quest rom would work, this removes that and replaces it with GameCube PAL support
2022-05-12add new files (#308)louist103
2022-05-12Fixed id and cleanup on finish of notifications (#304)KiritoDev
Co-authored-by: KiritoDv <nohomoboi01@gmail.com>
2022-05-12Use DX11 by default, if available (#307)Emill
2022-05-12Save states (#300)louist103
2022-05-12Fixed compilation errorsKiritoDev
2022-05-12Fixed texture loads on imguiKiritoDev
2022-05-12Add QoL feature: Faster Block Pushing (#275)Marcelo20XX
2022-05-12Fix GetTextureByID not returning anything on non-DX11 (#297)Rozelette
2022-05-12Fixed ImGui developer menu (#298)PurpleHato
Fixes the Auto Windows Opening that could cancel the menu by itself
2022-05-11fix thisx hack (#299)Random
2022-05-11Removed debug buttonKiritoDev
2022-05-11Added notification systemKiritoDev
2022-05-11Get rid of timeoutsholdee
Just causing problems
2022-05-11Increase build pipeline timeoutsholdee
30min could possibly be too low in some instances
2022-05-11Replace remaining occurances of CVar_GetVar with CVar_GetSirius902
2022-05-11Fix missing gMtxClear address for pal gc roms (#282)GaryOderNichts
2022-05-11Improve CVars a bit (#283)Sirius902
* Improve CVars a bit * Just use boolean operators on ptr
2022-05-11Fix dungeons chests map Kaleido (#285)Baoulettes
* fix chest position * Add original game chests loc * Remove Jabu jabu 1F left over
2022-05-11Added GER/FRA textures variant + offset (#286)Baoulettes
2022-05-11Fix tunic colors (#280)GaryOderNichts
2022-05-11Fix actual position map name GER/FRA (#279)Baoulettes
2022-05-11Save Editor Enhancements (#273)Ralphie Morell
* Added more SaveContext elements to save viewer; Added player-specific tab * some std::strings changed to const char*; fixed bug with current equips on tunic+boots * Spacing & misc. edits; reversed flag drawing order to match tcrf.net flag tables
2022-05-11Fixed linux compilationKiritoDev
2022-05-11Fixed windows buildKiritoDev
2022-05-11Fix crash if LoadFile fails (#265)GaryOderNichts
2022-05-11Implemented overlay command and api (#289)KiritoDev
* Added overlay command * Moved Overlays to GameOverlay * Added custom text size calculation * Fixed string cvar load and added fipps font
2022-05-11Add Linux build stage to Jenkinsfile (#270)sholdee
* Add Linux build stage to Jenkinsfile * Update Jenkinsfile * Add OTRGui * Pull in ZAPD.out to assets/extractor * Switch to 7z for artifacts
2022-05-11Linux/GCC Support (#28)Random
* Initial Linux/GCC support commit * Add instructins for linux in the README * apply suggestions by @Erotemic and @Emill * Fix python 3.10 symlink line * Fix func_80041E80 type mismatch (#3) Type mismatch functions.h:664 * Makefile: clean OTRExporter/libultraship/ZAPDTR with distclean and fix CXX_FILES * Makefile: find C/CXX_FILES automatically * Makefile: remove ugly conditions in find commands * cleanup _MSC_VER usage * fix Windows build * cleanup extraction scripts * fix Windows build * Fix Windows path separator issue * fix rumble support for linux * use glew-cmake in dockerfile * add pulseaudio backend * fix ZAPDTR linkage * Check for "soh.elf" in directory (#6) hide second button if `soh.exe` or `soh.elf` is present * Fix hardcoded segment addresses (#5) * fix condition * hack lus -> soh dep for ZAPDTR Co-authored-by: sholdee <102821812+sholdee@users.noreply.github.com> Co-authored-by: qurious-pixel <62252937+qurious-pixel@users.noreply.github.com> Co-authored-by: GaryOderNichts <12049776+GaryOderNichts@users.noreply.github.com>
2022-05-11Normalized imgui and added texture filter (#271)KiritoDev
* Normalized imgui and added texture filter and fixed develop * Fixed incorrect separator title
2022-05-03Cleaning bool check and now use proper variable. (#261)Baoulettes
Baou is a noob and confirming it everyday.
2022-05-02Title card offsets fix. (#258)Baoulettes
was missing (uintptr_t) x4
2022-05-02Fixes SohImGui compilation (#259)KiritoDev
2022-05-02Fix link to build instructions (#219)MegaMech
* Fix link to build instructions * Update README.md * Update README.md * Update README.md * Update README.md
2022-05-02Adds a slider that lets players multiply King Zora's speed by up to 5x. (#238)earthcrafterman
2022-05-02Bosses title cards fixes (#247)Baoulettes
* Boss title fixes. * Proper X/Y/H/W * Proper x,y,w,h * Proper X,Y,W,H * Actually had wrong height (was 32, should be 40) * one of the last x,y,h,w fix * WIP really need a better way to check it. * Fix Ganondorf title card. * better conditional logic * No more workaround! * Add two var in the TitleCardContext structures * Added hasTranslation to Phantom Ganon's Horse funny how that the horse that hold the title card. * Add hasTranslation to Dodongo. * Revert workaround and add hasTranslation=false * Added hasTranslation to big piggy Ganon * Add hasTranslation to Gohma * Add hasTranslation to Morpha * Add hasTranslation to Twins first part. * Add hastranslation to that eletro "dude" * Add hastranslation to bongo bongo * Added hasTranslation to airwing v2 * add hasTranslation to TitleCard_InitBossName init * isBossCard to true now that I can confirm it work imagine in TitleCard_InitBossName setting isBossCard to false... * no need to use bool there is seem to not like it * change bool to s16
2022-05-02Fixed Lens of truth and sandstorm to be widescreen (#254)KiritoDev
2022-05-02Fix dungeon entrance icon + feature (#252)Baoulettes
* Add Cvar stuff and fix dungeon entrance icons * Added Cvar toggles * Move fixes to fix sub menu
2022-05-02Fix Cheat Menuing (#237)Ralphie Morell
* readded cheats to menu; fixed bug with freezing time * removed extraneous dev tools section
2022-05-02Languages selection menu (#232)Baoulettes
* Adding Languages section * Added LanguagesSection * Register the Cvar * Added switcher method * Added Language selection menu + function * function ref. * Conflict fixes to be sure nothing else is modded * space removed * no need to have conditions since ID are the same
2022-05-01Fixed Gyroscopy Settings & DriftMelonSpeedruns
2022-05-01Add collision viewerrozlette
2022-05-01POCrozlette
2022-04-30Workaround Intel OpenGL driver in get pixel depthEmil Lenngren
2022-04-30Add back no-near-clipping which was accidentally removedEmil Lenngren
2022-04-30Reduce input lag by one frame by reading the controller at the correct placeEmil Lenngren
2022-04-30Commit Jenkinsfile to developsholdee