| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2026-04-13 | 9.2.3 Ackbar Delta (#6503)9.2.3 | Philip Dubé | |
| 2026-04-14 | Fix shopsanity soft lock (#6502) | Philip Dubé | |
| GetForCurrentLanguage() defaults to MF_FORMATTED, appending MESSAGE_END (\x02) to output string Revert using hint name for items in shops. Other merchants return GetHintMessage directly | |||
| 2026-04-14 | fix bad args handling in extractor (#6501)9.2.2 | Philip Dubé | |
| 2026-04-13 | 9.2.2 Ackbar Charlie (#6494) | Philip Dubé | |
| 2026-04-13 | Add missing Hint clarities back (#6477) | Jerom Venneker | |
| 2026-04-12 | Revise Arrow Cycling (#6490) | Philip Dubé | |
| 1. simplify UI, flashing buttons are unnecessary 2. change arrow without drawing a new arrow | |||
| 2026-04-12 | Avoid over-allocating with texture interpolation (#6489) | Philip Dubé | |
| Also remove interpolation with all zeroes & fix one interpolation direction | |||
| 2026-04-12 | fix cosmetic/audio randomizing options being seeded when they shouldn't be ↵ | Philip Dubé | |
| (#6481) | |||
| 2026-04-12 | Remove tooltip text referencing Let It Snow chests (#6488) | Philip Dubé | |
| Was not preserved in chest revamp | |||
| 2026-04-12 | Make Lake Hylia water level switch in rando 10x faster (#6492) | Philip Dubé | |
| 35 seconds was an eternity | |||
| 2026-04-12 | Fix generation failure for Ganon's Castle MQ Fire Trial (#6487) | Philip Dubé | |
| 2026-04-10 | Fix malon text and make the DMC jump unintuitive (#6479) | Pepper0ni | |
| 2026-04-08 | Faster bean planting (#6473) | Jordan Longstaff | |
| 2026-04-07 | Fix seeded warp traps to be deterministic (#6469) | Philip Dubé | |
| 2026-04-07 | Fix cooldown behavior for crystal and light switches, water gate (#6461) | Chris | |
| 2026-04-07 | use category adj for gi (#6466) | A Green Spoon | |
| 2026-04-07 | Fix Skip Planting Beans crash (#6463) | Malkierian | |
| Move code to set beans as planted after getting the bean pack to rando item give handler. | |||
| 2026-04-06 | add check for market balcony camera (#6464) | OtherBlue | |
| 2026-04-06 | Restore sub-100% values for speed modifier slider. (#6465) | Malkierian | |
| 2026-03-30 | Bean guy text formatting and rando fixes (#6444) | Chris | |
| 2026-03-30 | Some Logic fixes (#6445) | Pepper0ni | |
| - Visible Collision added to more Skulls in Crates for consistency with similar situations - Visible Collision added to chests in crates in MQ fire and for more ways to hit the switch in MQ fire Lizalfos maze - Allow any jumpslash to break the pot in red ice in ice cavern with visible collision. - Add Visible Collision as a way to get the gold skull token in the rubble in 4F Gibdo room in MQ shadow - Turns out, while you take fall damage if you backflip onto a building from GF above jail, the floor is perfectly fine. - Granny's shop forgot to check the price of the item being sold for wallets. | |||
| 2026-03-29 | reset possible ice trap models before populating item pool (#6442) | Pepper0ni | |
| 2026-03-29 | Fix market sneak hook (#6440) | Chris | |
| 2026-03-29 | Fix displayed token count (#6441) | Chris | |
| 2026-03-29 | Make item category adjustments more consistent (#6434) | Chris | |
| 2026-03-29 | [bug fix] Changes item tracker capacity to recognize progressive chu bag ↵ | chartergirl64 | |
| limits (#6436) | |||
| 2026-03-28 | Conslidate ganon2 hooks (#6432) | Chris | |
| 2026-03-28 | 9.2.1 Ackbar Bravo (#6424)9.2.1 | Philip Dubé | |
| 2026-03-28 | Changed name of scarecrow's song enhancement and added to the description to ↵ | Malkierian | |
| clarify that it only skips song playback without the rando setting. (#6423) | |||
| 2026-03-28 | Make Infinite Ammo Cheat respect Progressive Bombchu Bag Capacities (#6421) | Christopher Leggett | |
| Cap infinite ammo for chus according to rando settings Add bombchuUpgradeLevel to save editor | |||
| 2026-03-27 | LACS-Dungeons Check Availability (#6202) | xxAtrain223 | |
| * Fixes #5433, LACS-Dungeons beatable vs beat. * Use CalculatingAvailableChecks in Logic::DungeonCount to check flags. | |||
| 2026-03-27 | add tts for Roc's Feather (#6418) | Philip Dubé | |
| 2026-03-27 | Fix DMC oversight (#6419) | Pepper0ni | |
| 2026-03-26 | Hookshot ladder fixes (#6417) | Pepper0ni | |
| 2026-03-26 | fix: Fix macOS crashing on first install use (#6412) | Ali | |
| With the new imgui OTR generation flow, macOS would crash when Ship was run for the first time unless com.shipofharkinian.soh had already been created. Move the call to CheckAndCreateModFolder() earlier in execution to prevent crashing. | |||
| 2026-03-26 | LUS bump to fix texture pack performance (#6416) | Christopher Leggett | |
| 2026-03-26 | Move retrieval of dbEntry after Actor_Destroy (#6410) | Christopher Leggett | |
| Before I had the change back to the placeholder actor id the Dummy Player actors were spawned with, but since we grabbed the actorDB entry before Actor_Destroy was called it didn't matter. Move it and the requisite log statement to after Actor_Destroy. | |||
| 2026-03-26 | Fix several logic errors, create Hooskshot Bridge trick. (#6414) | Pepper0ni | |
| 2026-03-24 | fix volv FTR logic (#6403) | Pepper0ni | |
| 2026-03-24 | Fix leak of shuffled fairy bottle-swipe behavior to other actors (#6405) | Christopher Leggett | |
| 2026-03-23 | Adds a more compact Clear button to Check Tracker search (#6401) | Christopher Leggett | |
| 2026-03-23 | Enemy rando: don't mutate ActorEntry (#6400) | Philip Dubé | |
| 2026-03-23 | make non-cmc pot model major for shuffle clarity (#6398) | A Green Spoon | |
| 2026-03-23 | fix oversight in well logic (#6397) | Pepper0ni | |
| 2026-03-22 | Fix RT_GROUND_JUMP_HARD description (#6391)9.2.0 | Philip Dubé | |
| 2026-03-22 | Ackbar 9.2.0 (#6389) | Philip Dubé | |
| 2026-03-22 | Add option to mute notification sounds altogether. (#6390) | Malkierian | |
| 2026-03-22 | Implement toggle for allowing background inputs (#6214) | aMannus | |
| 2026-03-22 | Fix mouse camera Y-axis inversion (#6387) | Jordan Longstaff | |
| 2026-03-22 | extraction: detect task crashing (#6386) | Philip Dubé | |
