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Ship of Harkinian: Ocarina of Time PC port
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Author
2026-02-28
Add CoreAudio support (#6270)
Jeffrey Crowell
2026-02-27
unsheathe without slashing (#6216)
Jameriquiah
2026-02-28
Avoid auto saving in file select (#6298)
Philip Dubé
2026-02-28
Remove unnecessary includes of OTRGlobals.h in actor overlays (#6306)
Philip Dubé
2026-02-27
tooltip otr to o2r (#6300)
Jameriquiah
2026-02-27
Misc fixes for Shuffle Climb (#6296)
Philip Dubé
2026-02-26
Don't autoformat altar hints twice. (#6295)
Christopher Leggett
2026-02-26
Fix kak backyard logic with shuffle climb (#6288)
Philip Dubé
2026-02-26
Port Scrolling Texture Interpolation over from 2Ship (#6224)
Christopher Leggett
2026-02-26
Update .vscode and .devcontainer files (#6246)
coavins
2026-02-21
Add StartingAge limits to Closed Forest (#6282)
Pepper0ni
2026-02-21
remove castle moat spawn override (#6284)
Pepper0ni
2026-02-21
fix carpet man logic (#6285)
Pepper0ni
2026-02-17
hookify additional reticles (#6278)
A Green Spoon
2026-02-17
Change numbered tricks in preset and settings to use codes. (#6267)
Pepper0ni
2026-02-16
Fix location list (#6276)
Philip Dubé
2026-02-16
Fix misc issues (#6275)
Philip Dubé
2026-02-16
Deku Theater: better handling of timesaver being disabled for shuffle speak (...
Philip Dubé
2026-02-16
Bean Souls: don't lose flag when soul found in same location as bean patch (#...
Philip Dubé
2026-02-14
Enable missing music entries in audio editor (#5685)
Jordan Longstaff
2026-02-15
Bug Fix: Setting Start with OoT only gives Fairy Ocarina in Rando (#6227)
anthony-barricelli
2026-02-15
fixes #6008 (#6229)
anthony-barricelli
2026-02-14
Fix the extractor's assumption that found files are always in the working dir...
Malkierian
2026-02-15
Business Scrubs: don't speak without jabber nut (#6255)
Philip Dubé
2026-02-15
Big Poes hint: not Big Goron (#6256)
Philip Dubé
2026-02-14
Make tricks and locations lists re-evaluate after preset application. (#6263)
Malkierian
2026-02-14
Fix wrong logic var in spirit shared (#6254)
Pepper0ni
2026-02-14
remove extra zf condition + add vb call (#6258)
A Green Spoon
2026-02-12
Water Temple: fix waterfall GS logic (#6251)
Philip Dubé
2026-02-10
fix crash when generating decoupled entrances with boss shuffle (#6189)
Philip Dubé
2026-02-10
Forest: fix hover recoil trick using wrong operator (#6248)
Philip Dubé
2026-02-10
Bug Fix: MQ Dungeon setting not updating locations in Locations tab (#6228)
anthony-barricelli
2026-02-10
Fixes some Stone of Agony bugs and refactors it to a VB Hook (#6235)
Christopher Leggett
2026-02-09
move EndFloatWindows outside of Begin (#6242)
A Green Spoon
2026-02-09
fix water level logic (#6247)
Pepper0ni
2026-02-08
Fix Logic in Deku Tree (#6244)
TheLynk
2026-02-08
Added StartingAgeTime to RecalculateAvailableChecks. (#6237)
xxAtrain223
2026-02-07
Fix logic thinking child exiting OGC GFF leads to castle grounds, not past ga...
Philip Dubé
2026-02-07
Change interior pot access to only check for viable methods. (#6233)
Malkierian
2026-02-06
Fix Heart Containers/Pieces Item Pool Calculation (#6226)
Christopher Leggett
2026-02-04
check if rando for quest kaleido menu panel (#6231)
anthony-barricelli
2026-02-04
Fix KD Without Bombs Trick Name (#6225)
A Green Spoon
2026-02-01
Attempt to correct Linux appimage behavior. (#6215)
Malkierian
2026-01-31
reset selected enemies list when clicking box for all enemies (#6219)
anthony-barricelli
2026-01-29
Fix segfault on quit (#6212)
Shishu the Dragon
2026-01-29
Hookify Goron Pot (#6208)
Jordan Longstaff
2026-01-29
Entrance Tracker Display Options (#6193)
Malkierian
2026-01-28
Fix generation when Shuffle Speak disabled (#6206)
Philip Dubé
2026-01-28
Basic Surround Sound support. (#6204)
tortugaveloz
2026-01-28
Shuffle Speak (#5538)
Philip Dubé
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