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Shipwright
Caladius-patch-1
develop
develop-ackbar
develop-blair
develop-copper
let-it-snow
reindeer-games
Ship of Harkinian: Ocarina of Time PC port
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Author
2023-12-30
Allows rendering custom models as Ice Traps in GetItem Animations. (#3760)
Christopher Leggett
2023-12-30
Fixes some Spoiler Parsing Bugs (#3759)
Christopher Leggett
2023-12-30
Fixes some "seed bleed" instances (#3766)
Christopher Leggett
2023-12-29
Merge pull request #3769 from HarbourMasters/develop
Christopher Leggett
2023-12-29
[macOS] Add Architecture Priority to Info.plist (#3727)
shinra-electric
2023-12-29
Fix typos in scenes_fra.json (#3732)
Jérémy Lugand
2023-12-29
Add LLR entrance from silo to the better debug warp screen (#3424)
Sarge-117
2023-12-29
Fix crashing when creating a new file (#3764)
Pepe20129
2023-12-28
Merge pull request #3756 from HarbourMasters/develop
Garrett Cox
2023-12-28
Rando: Shuffle Ocarina Buttons (Rando V3) (#3735)
Pepe20129
2023-12-28
Merge pull request #3751 from garrettjoecox/develop-rando-develop
Garrett Cox
2023-12-28
scaling (#3393)
Patrick12115
2023-12-28
Multiplier (#3395)
Patrick12115
2023-12-28
Only emit changed flags (#3489)
Garrett Cox
2023-12-27
ADD: Enhancement-->Graphics-->Colour Temple of Time's Medallions (#3514)
PurpleHato
2023-12-27
use SHIP_BIN_DIR instead of HERE (#3469)
pirate486743186
2023-12-27
Item cycling improvements (#3456)
Pepe20129
2023-12-27
Update linux/appimage script to use symlinked rom files (#3483)
mattman107
2023-12-27
Hardcore mode v1 (#3540)
Garrett Cox
2023-12-26
Better actor viewer (#3544)
Pepe20129
2023-12-26
Add frame advance option to developer tools (#3435)
Garrett Cox
2023-12-26
add more commands to dl viewer (#3504)
Adam Bird
2023-12-26
docs: update `func_800FADF8` to `Audio_ResetActiveSequences` (#3471)
briaguya
2023-12-26
Merge branch 'develop' of garrettjoecox.github.com:HarbourMasters/Shipwright ...
Garrett Cox
2023-12-26
Fix various randomiser setting bugs (#3742)
Pepper0ni
2023-12-26
develop-rando: File Select Fixes (#3734)
Christopher Leggett
2023-12-23
stick sensitivity (#3725)
briaguya
2023-12-23
upgrade to docking imgui 1.90.0 (#3402)
briaguya
2023-12-23
Advanced controls for aspect ratio, resolution, and integer scaling. (#3130)
Tina H. (sheepytina)
2023-12-20
Fixes missing options and some incorrect disabling logic (#3545)
Christopher Leggett
2023-12-20
Implement gMoveWhileFirstPerson
Garrett Cox
2023-12-20
Clean up func_8084ABD8
Garrett Cox
2023-12-19
fix remote control define when flag not set in windows (#3534)
Adam Bird
2023-12-18
Fixes error noise when seed generation fails (#3527)
Christopher Leggett
2023-12-18
Fix some bugs with settings (#3525)
Christopher Leggett
2023-12-17
Merge pull request #3539 from Archez/merge-echo-develop
briaguya
2023-12-18
Merge tag '8.0.4' into HEAD
Adam Bird
2023-12-17
Bump version to MacReady Echo 8.0.4 (#3537)
8.0.4
Garrett Cox
2023-12-17
Remove use of static variable in en_box (#3536)
Garrett Cox
2023-12-17
Add player state dead check to Player_UseTunicBoots (#3530)
inspectredc
2023-12-17
Fix Logical Error With Darunias Door Entrance (#3529)
inspectredc
2023-12-17
Initialize GameInteractor before SaveManager so it can correctly set up a hoo...
Garrett Cox
2023-12-17
Reorder pop for #3532 (#3533)
Jordan Gilbreath
2023-12-17
add make sure disabled flag gets popped (#3532)
Jordan Gilbreath
2023-12-17
Re-implement Pause menu Dungeon map texture effects (#3496)
Adam Bird
2023-12-17
Remote GI Work (#3073)
Garrett Cox
2023-12-17
bump lus to latest 1.x (#3528)
briaguya
2023-12-17
[Tweak] Improve KD lava effect performance and stability (#3501)
Adam Bird
2023-12-17
Fix entrance tracker crash (#3502)
Adam Bird
2023-12-16
Fix JSON parsing every frame on file select (#3513)
Garrett Cox
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