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AgeCommit message (Expand)Author
2026-01-14Add Clear List button to Mod Menu (#6137)Reppan
2026-01-14Rando: Shuffle Crawl (#5032)Philip Dubé
2026-01-12Add GFX Stack to crash handler ext (#6130)Garrett Cox
2026-01-11Add Forest MQ Child Doorframe trick and fix some issues with courtyard Scarec...Pepper0ni
2026-01-11Fix regression causing BGS to be missing from item pool (#6131)Philip Dubé
2026-01-11Make Deku Tree's falling platform respawn in rando (#6128)Philip Dubé
2026-01-11Can always bribe the Hyrule Castle guard in randomiser. (#6129)Pepper0ni
2026-01-10Fix undefined behavior (#6089)Paul Schwabauer
2026-01-10Bring back Big Poe Count option, lost in menu refactor (#6126)Philip Dubé
2026-01-10Fix: Goron City Doors after Fire Temple (#5950)Ralphie Morell
2026-01-10fix logic issues and add an assert to detect wrong quest leaks (#6125)Pepper0ni
2026-01-10Add Roc's Feather (custom item) to Rando Item Pool (#6035)aMannus
2026-01-10Fix memory leaks in MessageViewer and audio_load (#6124)Paul Schwabauer
2026-01-10RNG refactor: use in Extractor, only apply rand_init to default_state (#6123)Philip Dubé
2026-01-10"Targetable Gold Skulltula" Cheat (#5986)nclok1405
2026-01-10Make "Move in First Person" require "Right Stick Aiming" (#6104)OtherBlue
2026-01-09Fix RNG used by cosmetics editor to use same RNG method as rando (#5979)Christopher Leggett
2026-01-08Decomp import: rename timer-related functions and variables (#5896)Jordan Longstaff
2026-01-08Proper fix for 2 handed idle animation (#6109)Garrett Cox
2026-01-08RT_DISTANT_BOULDER_COLLISION (#6114)Philip Dubé
2026-01-08Boot sequence adjustments (#6119)Garrett Cox
2026-01-08Add toggle for Link's sword trail (#6112)Garrett Cox
2026-01-08Fix Arrow Cycle Aim Drift (#6118)mckinlee
2026-01-08Fix: RT_DC_JUMP merged into RT_UNINTUITIVE_JUMPS (#6117)Philip Dubé
2026-01-07Change to drawItemId (#6116)ItsHeckinPat
2026-01-06mod_menu: fix overflow error (#6111)Philip Dubé
2026-01-06RT_UNINTUITIVE_JUMPS (#6107)Philip Dubé
2026-01-06combobox: use ordered maps to avoid dropdown having non-determinisitic orderi...Philip Dubé
2026-01-06deku tree outside boss room logic fixes (#6088)Philip Dubé
2026-01-06remove unused chest assets (#6090)Philip Dubé
2026-01-06disable fixed camera fix (#6106)Jordyn Hardyman
2026-01-05[Enhancement] Arrow Cycle (#6105)mckinlee
2026-01-05RT_BARINADE_POTS (#6102)Philip Dubé
2026-01-05beans: fix generation for starting with planted beans (#6099)Philip Dubé
2026-01-05Enable Battle Music for Leever option + Modularize EnemyBGMDisable (#5985)nclok1405
2026-01-05RT_HOVER_BOOST_SIMPLE with recoil (#5910)Philip Dubé
2026-01-04water logic: rename b1 jet pit, add hover boots across reverse basement jet p...Philip Dubé
2026-01-04Add modal to teach player about presets (#5903)aMannus
2026-01-04Add back Junk-category (#6091)Reppan
2026-01-04Add some NTSC Player Name decoding in Save Editor (#5867)nclok1405
2026-01-04Update CSMC to CMC and update chests to other shuffles (#6085)Reppan
2026-01-04Fix check name conflict (#6087)Garrett Cox
2026-01-03Refactor GenerateItemPool and Ice Trap settings (#5773)Pepper0ni
2026-01-03Disable Fixed Camera Enhancement (#6083)Jordyn Hardyman
2026-01-03bean souls: prevent skulltula spawning from bugs (#6084)Philip Dubé
2026-01-03Add "File Number" to Save Editor (#5860)nclok1405
2026-01-03Allow Enemy Randomizer in Debug Save (#5841)nclok1405
2026-01-03modding: alt equipment (#6062)Reppan
2026-01-03rando menu: fix shop price options (#6080)Philip Dubé
2026-01-03add rang as a way to get the LW water rupees (#6082)Pepper0ni