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Ship of Harkinian: Ocarina of Time PC port
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Author
2026-01-14
Add Clear List button to Mod Menu (#6137)
Reppan
2026-01-14
Rando: Shuffle Crawl (#5032)
Philip Dubé
2026-01-12
Add GFX Stack to crash handler ext (#6130)
Garrett Cox
2026-01-11
Add Forest MQ Child Doorframe trick and fix some issues with courtyard Scarec...
Pepper0ni
2026-01-11
Fix regression causing BGS to be missing from item pool (#6131)
Philip Dubé
2026-01-11
Make Deku Tree's falling platform respawn in rando (#6128)
Philip Dubé
2026-01-11
Can always bribe the Hyrule Castle guard in randomiser. (#6129)
Pepper0ni
2026-01-10
Fix undefined behavior (#6089)
Paul Schwabauer
2026-01-10
Bring back Big Poe Count option, lost in menu refactor (#6126)
Philip Dubé
2026-01-10
Fix: Goron City Doors after Fire Temple (#5950)
Ralphie Morell
2026-01-10
fix logic issues and add an assert to detect wrong quest leaks (#6125)
Pepper0ni
2026-01-10
Add Roc's Feather (custom item) to Rando Item Pool (#6035)
aMannus
2026-01-10
Fix memory leaks in MessageViewer and audio_load (#6124)
Paul Schwabauer
2026-01-10
RNG refactor: use in Extractor, only apply rand_init to default_state (#6123)
Philip Dubé
2026-01-10
"Targetable Gold Skulltula" Cheat (#5986)
nclok1405
2026-01-10
Make "Move in First Person" require "Right Stick Aiming" (#6104)
OtherBlue
2026-01-09
Fix RNG used by cosmetics editor to use same RNG method as rando (#5979)
Christopher Leggett
2026-01-08
Decomp import: rename timer-related functions and variables (#5896)
Jordan Longstaff
2026-01-08
Proper fix for 2 handed idle animation (#6109)
Garrett Cox
2026-01-08
RT_DISTANT_BOULDER_COLLISION (#6114)
Philip Dubé
2026-01-08
Boot sequence adjustments (#6119)
Garrett Cox
2026-01-08
Add toggle for Link's sword trail (#6112)
Garrett Cox
2026-01-08
Fix Arrow Cycle Aim Drift (#6118)
mckinlee
2026-01-08
Fix: RT_DC_JUMP merged into RT_UNINTUITIVE_JUMPS (#6117)
Philip Dubé
2026-01-07
Change to drawItemId (#6116)
ItsHeckinPat
2026-01-06
mod_menu: fix overflow error (#6111)
Philip Dubé
2026-01-06
RT_UNINTUITIVE_JUMPS (#6107)
Philip Dubé
2026-01-06
combobox: use ordered maps to avoid dropdown having non-determinisitic orderi...
Philip Dubé
2026-01-06
deku tree outside boss room logic fixes (#6088)
Philip Dubé
2026-01-06
remove unused chest assets (#6090)
Philip Dubé
2026-01-06
disable fixed camera fix (#6106)
Jordyn Hardyman
2026-01-05
[Enhancement] Arrow Cycle (#6105)
mckinlee
2026-01-05
RT_BARINADE_POTS (#6102)
Philip Dubé
2026-01-05
beans: fix generation for starting with planted beans (#6099)
Philip Dubé
2026-01-05
Enable Battle Music for Leever option + Modularize EnemyBGMDisable (#5985)
nclok1405
2026-01-05
RT_HOVER_BOOST_SIMPLE with recoil (#5910)
Philip Dubé
2026-01-04
water logic: rename b1 jet pit, add hover boots across reverse basement jet p...
Philip Dubé
2026-01-04
Add modal to teach player about presets (#5903)
aMannus
2026-01-04
Add back Junk-category (#6091)
Reppan
2026-01-04
Add some NTSC Player Name decoding in Save Editor (#5867)
nclok1405
2026-01-04
Update CSMC to CMC and update chests to other shuffles (#6085)
Reppan
2026-01-04
Fix check name conflict (#6087)
Garrett Cox
2026-01-03
Refactor GenerateItemPool and Ice Trap settings (#5773)
Pepper0ni
2026-01-03
Disable Fixed Camera Enhancement (#6083)
Jordyn Hardyman
2026-01-03
bean souls: prevent skulltula spawning from bugs (#6084)
Philip Dubé
2026-01-03
Add "File Number" to Save Editor (#5860)
nclok1405
2026-01-03
Allow Enemy Randomizer in Debug Save (#5841)
nclok1405
2026-01-03
modding: alt equipment (#6062)
Reppan
2026-01-03
rando menu: fix shop price options (#6080)
Philip Dubé
2026-01-03
add rang as a way to get the LW water rupees (#6082)
Pepper0ni
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