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Ship of Harkinian: Ocarina of Time PC port
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Author
2025-12-27
Fix mixed up chest names in shadow MQ falling spikes room (#6047)
Philip Dubé
2025-12-27
Fix 2 TimePass Issues (#6038)
xxAtrain223
2025-12-27
Reverted removal of 'ClearItemLocations' to fix #6036 (#6044)
Jerom Venneker
2025-12-27
Fix rupee overflow in StartingItemGive (#6039)
Garrett Cox
2025-12-21
Refactor Forest (#5673)
Philip Dubé
2025-12-15
Added small key doors special case for Thieves Hideout. (#6023)
xxAtrain223
2025-12-15
MQ forest: fix raised island GS logic (#6020)
Philip Dubé
2025-12-15
refactor dodongo's cavern (#5855)
Philip Dubé
2025-12-15
refactor ganon's castle (#5664)
Philip Dubé
2025-12-15
refactor deku tree (#5854)
Philip Dubé
2025-12-14
refactor: split out location_access/root, & combine bottling events (#5821)
Philip Dubé
2025-12-10
Update macOS build instructions (#6012)
Shishu the Dragon
2025-12-04
Fix miss in previous `hookify cosmetics editor` PR (#6006)
Philip Dubé
2025-12-04
Add in Progressive Bombchu Bags (#5836)
Christopher Leggett
2025-12-03
Disable Screen Flash for Finishing Blow option (#5988)
nclok1405
2025-12-03
Stop hiding key counts with skeleton key, and grant all keys (#5932)
Garrett Cox
2025-12-03
Improvements to Custom Kaleido Menu (#5997)
Christopher Leggett
2025-12-03
Apply ImGui scaling when using presets (#5991)
Jordan Longstaff
2025-12-03
Add Expand All/Collapse All buttons to Hook Debugger (#6002)
nclok1405
2025-12-03
Better Debug Warp: Remember Link's Age and Day/Night Settings (#5981)
nclok1405
2025-12-03
hookify cosmetics (#5900)
Philip Dubé
2025-12-03
Modularize Hyper Enemies hook (#5968)
Jordan Longstaff
2025-12-03
Check tracker improvements (#6000)
Garrett Cox
2025-12-03
Fix logic gf (#6003)
TheLynk
2025-11-30
Additional Anchor functionality: (#5999)
Garrett Cox
2025-11-25
Fix entrance value assigned to DMT sign outside Dodongo's for hinting. (#5973)
Malkierian
2025-11-25
A bit of cleanup on multiple hooks (#5879)
Jordan Longstaff
2025-11-24
Modularize equipment hand patch hooks (#5876)
Jordan Longstaff
2025-11-24
Modularize Hurt Container mode hook (#5874)
Jordan Longstaff
2025-11-24
Fix menu header width and scrollbar calculations. (#5975)
Malkierian
2025-11-24
Added new trick (#5972)
Pierre-Alain BESSERO
2025-11-23
Adds a toggle for the entrance labels on signs near loading zones. (#5974)
Christopher Leggett
2025-11-19
refactor gtg (#5662)
Philip Dubé
2025-11-16
Use OE for storing client ID, remove remaining game state touch point in netw...
Garrett Cox
2025-11-14
Don't try to register the Anchor widgets when not built with networking enabl...
Malkierian
2025-11-14
Merge pull request #5963 from HarbourMasters/develop-copper
Malkierian
2025-11-14
Can't use CVars before the CVar system is initialized. (#5962)
Malkierian
2025-11-14
Merge pull request #5961 from Malkierian/develop-copper
Malkierian
2025-11-14
Anchor (#4910)
Garrett Cox
2025-11-14
Modularize permanent loss mod hooks (#5948)
Jordan Longstaff
2025-11-13
Fix: ground jump for haunted wasteland GS is hard (#5843)
Philip Dubé
2025-11-13
Load metadata without `LoadFile()` on startup (#5817)
Malkierian
2025-11-13
Autosave no longer works after save file is deleted (#5959)
Jordan Longstaff
2025-11-13
"Assignable Tunic and Boots" setting now allows shields also (#5953)
Jordan Longstaff
2025-11-13
Refactor zoras river logic (#5907)
Pepper0ni
2025-11-12
fix invisible blades (#5957)
Pepper0ni
2025-11-11
refactor shadow logic (#5650)
Philip Dubé
2025-11-11
Refactor BotW logic (#5649)
Pepper0ni
2025-11-11
Forgot to get CVar value with the default specified in OTRGlobals to feed int...
Malkierian
2025-11-10
Fix menu path reassignment (#5949)
Garrett Cox
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