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AgeCommit message (Expand)Author
2025-02-12Remove POLY_KAL and restore POLY_OPA for kaleido (#5041)Archez
2025-02-12Created and implemented PosType enum (#5046)Miles Acquaviva
2025-02-12restore night lock + remove interior lock (#5048)Eric Hoey
2025-02-12fix loop order + reorder case for clarity (#5044)Eric Hoey
2025-02-12shipinit dont show master sword (#4989)briaguya
2025-02-11Restore pause link drawing behavior to use the work buffer (#5038)Archez
2025-02-11fix typo (#5036)Sarge-117
2025-02-11Fix issue with pause buffer input window not applying correctly to closing sa...Garrett Cox
2025-02-09fix dark link not getting hit when stunned (#5028)briaguya
2025-02-09fix dark link softlock (#5027)briaguya
2025-02-09Remove potion values (#5021)aMannus
2025-02-09Remove "Jitter Fix" option (#5020)Spodi
2025-02-09bump lus (#5026)briaguya
2025-02-08document vb shoulds (#5004)briaguya
2025-02-08DC logic: more mud walls (#5019)Philip Dubé
2025-02-08simplify pause menu link (#5013)aMannus
2025-02-06Start splitting Location List into ShipInit functions (#5011)Christopher Leggett
2025-02-06add some documentation to `RegisterShipInitFunc` (#4995)briaguya
2025-02-06Fix enabledTricks getting incorrectly logged. (#5012)Christopher Leggett
2025-02-06Fix save warping in links house with entrance rando (#5009)Archez
2025-02-05Add Fortress and Colossus entrance groups to the entrance tracker data, and a...Malkierian
2025-02-04Defer scene DList resource loading to in-game and support alt pathing (#4986)Archez
2025-02-04Unlock locked interior doors with overworld keys enabled (#4948)aMannus
2025-02-04fix rainbow all (#4991)briaguya
2025-02-04implement RemoveSpinAttackDarkness using shipinit and custom update func (#4987)briaguya
2025-02-04Macos game mode support (#4993)Archez
2025-02-04rework assignable tunic/boots to use shipinit and hooks (#4978)briaguya
2025-02-03pull in `startMode` docs (#4988)briaguya
2025-02-03Prefer EVENTCHKINF constants to hex (#4965)Philip Dubé
2025-02-03rando: vanilla dungeon rewards (#4836)Philip Dubé
2025-02-03use CanKillEnemy more (#4867)Philip Dubé
2025-02-02Additional Sail commands (#4970)Xeokn
2025-02-02better soft reset (#4984)briaguya
2025-02-01clean up/fix mq dungeon and required trial parsing logic (#4979)briaguya
2025-02-01Prevent adding Gerudo Fortress Keyring when Keyrings are set to off. (#4981)Malkierian
2025-01-31update to latest LUS main (#4976)briaguya
2025-01-30Set Item Tracker Total Checks window to only scale text if Item Tracker windo...Malkierian
2025-01-29Exclude locations fix (#4969)Christopher Leggett
2025-01-28Move most ImGui-related files/code to an SohGui subfolder. (#4968)Malkierian
2025-01-27clamp `addAlpha` when skipping spinning logos to prevent softlock (#4964)briaguya
2025-01-27LUS bump (#4960)Malkierian
2025-01-27fix build (#4961)briaguya
2025-01-27Update kakariko.cpp (#4959)Pepe20129
2025-01-27Rip Settings out of Rando::Context (#4943)Christopher Leggett
2025-01-27Add translation for bottle item RGs to itemIDs for assigning to slots in logi...Malkierian
2025-01-26bump lus (controllerdb device at boot fix) (#4951)briaguya
2025-01-25Fix fairy shuffle in LW Scrub Grotto and Royal Family Tomb (#4934)Eric Hoey
2025-01-25Entrance Names Redux (#4941)Malkierian
2025-01-25fix fire temple hints (#4950)Eric Hoey
2025-01-25Cause spoiler to be re-parsed on soft-reset (#4944)Christopher Leggett