index
:
Shipwright
develop
develop-ackbar
develop-blair
develop-copper
let-it-snow
reindeer-games
Ship of Harkinian: Ocarina of Time PC port
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2025-02-12
Remove POLY_KAL and restore POLY_OPA for kaleido (#5041)
Archez
2025-02-12
Created and implemented PosType enum (#5046)
Miles Acquaviva
2025-02-12
restore night lock + remove interior lock (#5048)
Eric Hoey
2025-02-12
fix loop order + reorder case for clarity (#5044)
Eric Hoey
2025-02-12
shipinit dont show master sword (#4989)
briaguya
2025-02-11
Restore pause link drawing behavior to use the work buffer (#5038)
Archez
2025-02-11
fix typo (#5036)
Sarge-117
2025-02-11
Fix issue with pause buffer input window not applying correctly to closing sa...
Garrett Cox
2025-02-09
fix dark link not getting hit when stunned (#5028)
briaguya
2025-02-09
fix dark link softlock (#5027)
briaguya
2025-02-09
Remove potion values (#5021)
aMannus
2025-02-09
Remove "Jitter Fix" option (#5020)
Spodi
2025-02-09
bump lus (#5026)
briaguya
2025-02-08
document vb shoulds (#5004)
briaguya
2025-02-08
DC logic: more mud walls (#5019)
Philip Dubé
2025-02-08
simplify pause menu link (#5013)
aMannus
2025-02-06
Start splitting Location List into ShipInit functions (#5011)
Christopher Leggett
2025-02-06
add some documentation to `RegisterShipInitFunc` (#4995)
briaguya
2025-02-06
Fix enabledTricks getting incorrectly logged. (#5012)
Christopher Leggett
2025-02-06
Fix save warping in links house with entrance rando (#5009)
Archez
2025-02-05
Add Fortress and Colossus entrance groups to the entrance tracker data, and a...
Malkierian
2025-02-04
Defer scene DList resource loading to in-game and support alt pathing (#4986)
Archez
2025-02-04
Unlock locked interior doors with overworld keys enabled (#4948)
aMannus
2025-02-04
fix rainbow all (#4991)
briaguya
2025-02-04
implement RemoveSpinAttackDarkness using shipinit and custom update func (#4987)
briaguya
2025-02-04
Macos game mode support (#4993)
Archez
2025-02-04
rework assignable tunic/boots to use shipinit and hooks (#4978)
briaguya
2025-02-03
pull in `startMode` docs (#4988)
briaguya
2025-02-03
Prefer EVENTCHKINF constants to hex (#4965)
Philip Dubé
2025-02-03
rando: vanilla dungeon rewards (#4836)
Philip Dubé
2025-02-03
use CanKillEnemy more (#4867)
Philip Dubé
2025-02-02
Additional Sail commands (#4970)
Xeokn
2025-02-02
better soft reset (#4984)
briaguya
2025-02-01
clean up/fix mq dungeon and required trial parsing logic (#4979)
briaguya
2025-02-01
Prevent adding Gerudo Fortress Keyring when Keyrings are set to off. (#4981)
Malkierian
2025-01-31
update to latest LUS main (#4976)
briaguya
2025-01-30
Set Item Tracker Total Checks window to only scale text if Item Tracker windo...
Malkierian
2025-01-29
Exclude locations fix (#4969)
Christopher Leggett
2025-01-28
Move most ImGui-related files/code to an SohGui subfolder. (#4968)
Malkierian
2025-01-27
clamp `addAlpha` when skipping spinning logos to prevent softlock (#4964)
briaguya
2025-01-27
LUS bump (#4960)
Malkierian
2025-01-27
fix build (#4961)
briaguya
2025-01-27
Update kakariko.cpp (#4959)
Pepe20129
2025-01-27
Rip Settings out of Rando::Context (#4943)
Christopher Leggett
2025-01-27
Add translation for bottle item RGs to itemIDs for assigning to slots in logi...
Malkierian
2025-01-26
bump lus (controllerdb device at boot fix) (#4951)
briaguya
2025-01-25
Fix fairy shuffle in LW Scrub Grotto and Royal Family Tomb (#4934)
Eric Hoey
2025-01-25
Entrance Names Redux (#4941)
Malkierian
2025-01-25
fix fire temple hints (#4950)
Eric Hoey
2025-01-25
Cause spoiler to be re-parsed on soft-reset (#4944)
Christopher Leggett
[prev]
[next]