summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2025-06-11Save and Randomizer Version Control (#5557)Malkierian
* Add version control for Rachael saves and old rando saves. * Change spoiler drop success sound to puzzle success chime. Add spoiler drop fail sound (sys_error). Improve path sanitizer operation. Add check for a spoiler having a version and it equaling running version. Deletes spoiler CVar if spoiler becomes unusuable while running, and prevents loading dropped spoilers that don't match. * clang * Remove backslash escaping from Sanitize. Remove duplicate Sanitize from Context and make it use SohUtils. Fix typo.
2025-06-11Fix Search Crash from Scrolling (#5571)Malkierian
* Fix search crashing when section child scrolled too far. * clang
2025-06-11prevent OOB write for BGM fix in grotto mixed pools (#5572)Eric Hoey
2025-05-29Fix some dark link issues (#5532)Pepe20129
2025-05-27Fix minor mistakes in region table (#5545)Hunter Marshall
* Fix minor mistakes in region table * Update soh/soh/Enhancements/randomizer/location_access/dungeons/ice_cavern.cpp Co-authored-by: Philip Dubé <serprex@users.noreply.github.com> --------- Co-authored-by: Philip Dubé <serprex@users.noreply.github.com>
2025-05-27Fix failure to assign areas to regions on initial spoiler load (#5540)Pepper0ni
2025-05-24Typo Fixes (#5533)xxAtrain223
* Fixed a couple typos. * Ran clang format.
2025-05-23Available Checks Entrance Shuffle (#5363)xxAtrain223
* EntranceShuffler ApplyEntranceOverrides. * Updated ApplyEntranceOverrides. * Updated ApplyEntranceOverrides. * Initial Entrance Discovery. * Added Randomizer_EntranceDiscovered. * Updated Randomizer_DiscoverRegion to discover unshuffled connected regions. * Removed extra semi-colon. * Update to latest entranceShuffleTable. * Format fixes. * Updated EntranceDiscovered to account for entrances not in the entranceShuffleTable. * Rediscover regions when loading a game. * Rediscover entrances when enabling Available Checks. * Added Rando::Context::ParseTricksJson. * Updated ApplyEntranceOverrides to skip default (unset) overrides. * Fix clang-format failed check. * Set mLACSCondition when loading a Randomizer game. * Updated rediscover loop to use MAX_ENTRANCE_RANDO_USED_INDEX. * Move entrance discovered into ProcessExits. * Discover spawns when pulling/placing the master sword. * Discover adult/child spawn when using Song of Time to switch age. * Reset logic and ApplyOrStoreItems without applying the item effects to the save when calculating available checks. * Removed !itemLoc->IsAddedToPool() from the check tracker. * Remove region discovery as its not needed anymore. * Cleanup changed files for PR. * Added Available Checks - Process Undiscovered Exits DebugConsole command. * Added initial Available Checks - Recalculate DebugConsole command. * ACPUE, recalculate only if save loaded. ACR, set age and times for the starting region.
2025-05-23Adds a check for "OneDrive" in the execution path to the startup errors that ↵Malkierian
prevent running. (#5522)
2025-05-22Fix crash when no valid enemies are selected (#5519)Pepper0ni
* fix crash when no valid enemies are selected * Clanged
2025-05-21Fix getting heart containers on pocket and skipped impas song (#5518)Pepper0ni
* fix getting heart containers on pocket and skipped impas song * curse you clang! CURSE YOU!
2025-05-21Fix oversight in lab boots trick, you need to be able to swim back up (#5524)Pepper0ni
2025-05-21Fix Boss and Tower entryways skipping requirements in decoupled (#5484)Pepper0ni
* Fix boss and tower entryways in decoupled * Add patches to child boss room entryways * Apply fixes * remember to set ALL the new exits
2025-05-18fix link voice missing when hanging off ledges (#5506)briaguya
* fix link voice missing when hanging off ledges * remove unused bitrate var * hardcoded but justified * format
2025-05-18fix the wrong codepath being used in CanBuy when generating seeds (#5514)Pepper0ni
2025-05-18fix incorrect token count in messages when tokensanity is off (#5503)briaguya
* fix incorrect token count in messages when tokensanity is off * Update OTRGlobals.cpp
2025-05-18fix and rename IsKeysanity to IsFireLoopLocked (#5515)Pepper0ni
* c * fix and rename IsKeysanity * add comment
2025-05-18fix incorrect `__VA_ARGS__` use in `lusprintf` version of `osSyncPrintf` (#5510)briaguya
2025-05-17Add tooltip to Generate Seed button when disabled indicating the need to be ↵Malkierian
on File Select. (#5509)
2025-05-17Toggle the vanilla flags instead of the rando flags when removing one time ↵Pepper0ni
scrubs (#5504)
2025-05-17Available Checks Prices (#5446)xxAtrain223
* Improved the item location price availability. * Moved the available checks price logic into location_access.cpp. * Fixed typo and clarified check status identified.
2025-05-17Skip Forest Temple Basement Pillars Cutscene (#5473)Eric Hoey
* vb forest pillar cs skip * change to one point cutscene skip * rm whitespace
2025-05-17Remove freestanding key from Bottom of the Well Perimeter. (#5496)xxAtrain223
2025-05-17Fix Enable Available Checks from title screen. (#5502)xxAtrain223
2025-05-16Prevent another use of gSaveContext during Seed Generation (#5458)Christopher Leggett
* Prevent BeanPlanted using gSaveContext for seed gen * address malk's comment about extern --------- Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
2025-05-16set c standard to 17 (#5492)briaguya
2025-05-15remove all refernces to Doge (#5488)Pepper0ni
2025-05-12fix oversight in dragon room of MQ water (#5482)Pepper0ni
2025-05-07add option description to LACS reward options (#5472)Eric Hoey
2025-05-06Skip Kakariko and Hyrule Castle gate cutscenes (#5314)Jordan Longstaff
* Skip Kakariko gate cutscenes * Simplify a bit * Revert "Simplify a bit" This reverts commit ffa68c130fede6962bb4488b85c9ec61ccc60170. * Add Hyrule Castle gate skip * Add missing backtick * Redo simplifications * Run clang-format * Proper casting of clearCamera argument Co-authored-by: Pepper0ni <93387759+Pepper0ni@users.noreply.github.com> --------- Co-authored-by: Pepper0ni <93387759+Pepper0ni@users.noreply.github.com>
2025-05-01Skip trial barrier dispel cutscenes (#5464)Jordan Longstaff
2025-05-01Add coloured text as current BGM indicator in Audio Editor (#5392)Jordan Longstaff
2025-05-01Format map GI text (#5417)Pepper0ni
* Format map GI text * dum
2025-05-01add dragon room CS (#5461)Eric Hoey
2025-05-01Ganon's Tower barrier dispelled if cutscene is skipped (#5462)Jordan Longstaff
* Ganon's Tower barrier dispelled if cutscene is skipped * More format-compliant comment
2025-04-29add DC boss switch exception + tooltip (#5447)Eric Hoey
2025-04-23Fix C-Down Position with Anchor Left (#5423)Eric Hoey
2025-04-22add some imgui ids in input editor (#5439)briaguya
* add some imgui ids in input editor * clang format
2025-04-22Prevents hidden button combo setting from hiding the personal notes window ↵Malkierian
when window type is Window. (#5441)
2025-04-22fix MQGTG right side resetting (#5442)Pepper0ni
2025-04-22make sure adult is spawned for big poe check (#5431)Pepper0ni
2025-04-17fix TODO_TRANSLATE language replacement in cases where the text is already ↵Pepper0ni
formatted (#5415) * fix TODO_TRANSLATE language replacement in cases where the text is already formatted * oops
2025-04-15Blair Charlie version bump (#5407)9.0.2Christopher Leggett
2025-04-15Implements a rand inf for Ruto's letter to apply to logic to track it ↵Malkierian
separate from the underwater item check. (#5405)
2025-04-14Fix Entrance Rando weather override behavior (#5403)Archez
* Add AfterSceneCommands hook * move ER weather override to AfterSceneCommands
2025-04-13Race Lockout (#5364)Malkierian
* Implement race lockout on the new menu, with option for opt-out. * Cal's requests.
2025-04-12Fix misspelling of Broken Giant's Knife fix CVar (#5395)Jordan Longstaff
2025-04-12Change the Reset All callback back to `CosmeticsEditor_ResetAll`, because ↵Malkierian
it's already set up to not reset HUD position stuff. (#5385)
2025-04-11fix oversight in forest trial first room (#5381)Pepper0ni
2025-04-11Improve tracker dock bgs (#5383)Malkierian
* Modify the flow for applying opacity to docked tracker windows only when they are docked to the "Main - Deck" dockspace. * Add opacity clamping for check tracker.