| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2025-09-08 | Add additional glitch-aiding cutscenes for MQ (#5769)develop-blair | Eric Hoey | |
| * add mq jabu chest + mq spirit switch cs * update tooltip | |||
| 2025-09-08 | Fix gerudo card generation failures (#5774) | Pepper0ni | |
| * quick fix gerudo card * submodules pls | |||
| 2025-09-08 | Encapsulate `BeginTable` for item and check tracker settings windows. (#5778) | Malkierian | |
| 2025-09-08 | Fixes for the German translation in util.cpp (#5768) | Extloga | |
| * Fixes for the German translation in util.cpp * Fixes for the German translation in item_list.cpp * Fixes for the German translation in item_list.cpp * Fixes for the German translation in util.cpp * Revert the fixes for the German translation in item_list.cpp * Fixes for the German translation in util.cpp * Fixes for the German translation in util.cpp * Fixes for the German translation in util.cpp * Fixes for the German translation in util.cpp * Fixes for the German translation in util.cpp * Fixes for the German translation in kaleidoscope_ger.json * Revert the fixes for the German translation in kaleidoscope_ger.json * Fixes for the German translation in util.cpp | |||
| 2025-08-28 | Search Tweaks (#5767) | Malkierian | |
| * Increase vibrancy of search field color. Set autofocus to only happen on fresh menu load. * Revert tooltip addition. | |||
| 2025-08-26 | [TWEAK] Localization support for the Notification System (#5751) | PurpleHato | |
| * Localization support * stick/nuts updrage french wording * forgot german questItem and function adaptation for these * names * clang * name + clang * should be the last one :derp: * German typo | |||
| 2025-08-25 | Fix the Show Horizontal Resolution Field option v2 (#5744) | balloondude2 | |
| * move showHorizontalResField initialization * remove redundant assignment Co-authored-by: Philip Dubé <serprex@users.noreply.github.com> --------- Co-authored-by: Philip Dubé <serprex@users.noreply.github.com> | |||
| 2025-08-25 | Fix King Dodongo door switch cutscene (#5729) | Eric Hoey | |
| * fix parathenses to properly OR * clang clang clang | |||
| 2025-08-25 | Fix TOT_MASTER_SWORD when the master sword is stated with but not shuffled. ↵ | Pepper0ni | |
| (#5705) * Fix TOT_MASTER_SWORD when the master sword is stated with but not shuffled. * remove RC_MASTER_SWORD_PEDESTAL | |||
| 2025-08-25 | Restore previous state of `z_door_warp1.c`, and reimplement boss rush blue ↵ | Malkierian | |
| warp bypass. This also fixes the issue with shadow and spirit medallions not being given in vanilla without cutscene skips on. (#5763) Ensure shadow and spirit medallions get queued when skipping story cutscenes in vanilla. | |||
| 2025-08-25 | Fix faulty Nocturne trigger when receiving Fire Medallion (#5761) | Jordan Longstaff | |
| 2025-08-12 | skip ItemGet for small keys after skeleton key (#5730) | Eric Hoey | |
| 2025-08-12 | remove !IS_RANDO check (#5728) | Eric Hoey | |
| 2025-08-12 | Removed SHUTTER_BACK_LOCKED and SHUTTER_BOSS from GetDungeonSmallKeyDoors. ↵ | xxAtrain223 | |
| (#5738) | |||
| 2025-08-09 | Add missing CVar check for tab key processing for alt asset toggle. (#5736) | Malkierian | |
| 2025-08-05 | properly clear location subcatagories when generating a seed (#5707) | Pepper0ni | |
| 2025-07-29 | Fix Dpad Navigation and Dpad equips on Inventory (#5708) | Malkierian | |
| * Encapsulates ship-specific stuff inside the first state checks in menu draw functions to prevent function bleed. * clang | |||
| 2025-07-23 | Bump version to 9.0.5 (#5694)9.0.5 | Malkierian | |
| 2025-07-23 | Add playing icon to improve Audio Editor indicator (#5686) | Jordan Longstaff | |
| 2025-07-23 | `timesplitdata.json` obey app directory (#5693) | AltoXorg | |
| 2025-07-23 | Rando Versioning (Again) (#5691) | Malkierian | |
| * Adds Sulu/Spock rando block check (data not empty, but all sub-entries null), and put that and data being empty to the old file flow. Also moves the `SaveFile` call to after everything else is loaded to preserve sohStats block. * Add check for blank buildVersion in sohStats block for determining old saves. * clang | |||
| 2025-07-21 | Bump version to Blair Echo. (#5690)9.0.4 | Malkierian | |
| 2025-07-21 | Prevent empty randomizer blocks from triggering the rando version flow. (#5689) | Malkierian | |
| Clear SpoilerLog CVar when unsupported spoiler log is discovered on load. | |||
| 2025-07-21 | Fix old file deletion. (#5688)9.0.3 | Malkierian | |
| 2025-07-21 | Bump version to Blair Delta 9.0.3, and fix a typo. (#5687) | Malkierian | |
| 2025-07-21 | Fix logic for items given at run start due to settings (#5665) | Pepper0ni | |
| * initial changes * submodules * fix master sword, skip zelda and skip epona logic * I for one welcome our new clang overlords... | |||
| 2025-07-21 | Ivan: collect deku seeds (#5654) | Shishu the Dragon | |
| 2025-07-21 | Add Clear Devices button that will erase the controllers block. (#5683) | Malkierian | |
| 2025-07-02 | Split Skip Pickup Messages (#5648) | OtherBlue | |
| * Split Skip Pickup Messages following ZFG's comment https://youtube.com/clip/UgkxF-LDaR-zyTkqSkqtP3dkLrCca_KGScIw?si=RJY9SIG8QKSiWgVl splits the Skip Pickup Messages time saver for consumables and bottle pickups * CVar updates I missed * another cvar I missed | |||
| 2025-06-29 | Change early return in CheckTrackerLoadGame to check specifically for Boss ↵ | Malkierian | |
| Rush instead of Not Rando. (#5634) | |||
| 2025-06-28 | Fix Boss Rush scene/cutscene setup after Bongo/Twinrova. (#5623) | Malkierian | |
| Also prevent check tracker crash loading Boss Rush. | |||
| 2025-06-28 | Expand tooltip for Free Look to explain camera locks and scene reload. (#5624) | Malkierian | |
| 2025-06-25 | first person to first-person (#5616) | Eric Hoey | |
| 2025-06-25 | Ruto no longer targetable with sitting down skip (#5611) | Jordan Longstaff | |
| 2025-06-23 | Fix dpad navigation on Quest Status pause screen. (#5607) | Malkierian | |
| 2025-06-23 | Updated SpoilerFileExists to cache the results. (#5606) | xxAtrain223 | |
| 2025-06-23 | Fix Available Checks On Load (#5599) | xxAtrain223 | |
| * Setup call to RecalculateAvailableChecks instead of direct call. * Remove RecalculateAvailableChecks from CheckTrackerSettingsWindow::DrawElement. | |||
| 2025-06-19 | Add wallet to mask logic, clean up mask logic (#5567) | Pepper0ni | |
| 2025-06-19 | Adds saving and loading for location exclusion, and hooks the check tracker ↵ | Malkierian | |
| up to return false from IsVisibleInCheckTracker if a location was excluded. (#5594) | |||
| 2025-06-19 | Change excluded checks to have junk instead of non-advancment. (#5592) | Pepper0ni | |
| * Change excluded checks to have junk instead of non-advancment * loud frying pan noises | |||
| 2025-06-18 | Clarify hint text for pots in interiors (#5591) | Pepper0ni | |
| * Clarify hint text for pots in interors * Make dampe's pots text less like a naming error | |||
| 2025-06-16 | Hardcode spirit hands to be dungeon checks (#5590) | Pepper0ni | |
| * Hardcode spirit hands to be dungeon checks * CLANG CLANG CLANG! | |||
| 2025-06-16 | fix various oversights with altar hint off (#5589) | Pepper0ni | |
| 2025-06-15 | Fix rare crash in randomiser generation (#5585) | Pepper0ni | |
| 2025-06-15 | RecalculateAvailableChecks Fix - IsSaveLoaded Guard (#5587) | xxAtrain223 | |
| * Added IsSaveLoaded guard clause to RecalculateAvailableChecks. * Combined RecalculateAvailableChecks guard clauses. | |||
| 2025-06-15 | Create macro to make All and None buttons for cutscene skips trigger ↵ | Malkierian | |
| ShipInit for each CVar changed. (#5576) | |||
| 2025-06-15 | New options that affect feeding Jabu-Jabu (#5397) | Jordan Longstaff | |
| * New options that affect feeding Jabu-Jabu * Add hints for what Jabu-Jabu wants * Roll back "key" settings to just closed/open, finish rando logic * Revert "Add hints for what Jabu-Jabu wants" This reverts commit 2a1974a669a51f3ff0f33ce8ba251769614cfde5. * Fix vanilla enhancement disabler | |||
| 2025-06-14 | CanUse instead of HasItem for Hover Boots to reach jabu switch ledge (#5581) | Pepper0ni | |
| * CanUse instead of HasItem for Hover Boots to reach jabu switch * also fix a similar issue in fountain | |||
| 2025-06-13 | Finish hint translations for fish by waterfall (#5466) | Jordan Longstaff | |
| * Finish hint translations for fish by waterfall * Revise | |||
| 2025-06-12 | Fix club moblins moving out of bounds and remove them from the no-clear-room ↵ | Pepper0ni | |
| list (#5569) | |||
