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AgeCommit message (Expand)Author
2024-08-01Item SaveContext Logic (#4237)Malkierian
2024-07-29Fix Zora's Sapphire crash (#4254)Christopher Leggett
2024-07-29Fix Lake Hylia Water Level for Vanilla with Cutscene Skips (#4257)Nick Michael
2024-07-25Another round of fixes for skip intro and grotto rando (#4253)Archez
2024-07-23Fix grotto handling with the skip intro timesaver (#4252)Archez
2024-07-23Rando: Shuffle Hyrule Loach (Rando V3) (#3805)Pepe20129
2024-07-22Rando: Infinite upgrades (Rando V3) (#3942)Pepe20129
2024-07-21Fix disable lod breaking certain effects (#4245)Archez
2024-07-21LUS bump and implement alt assets performance changes. (#4240)Malkierian
2024-07-19Fix accidental assignment expression (#4248)Angelo Bulfone
2024-07-18Fix return of Item_Give for stricter compilers (#4244)Pepper0ni
2024-07-17Port Graphics Menu lag fix from 2ship. (#4238)Malkierian
2024-07-17Fixes crashes on asan related to audio. (#4049)Kenix3
2024-07-17Rando: Skeleton key (#3997)Pepe20129
2024-07-17fix selection only and make MQ dungeon settings set themselves more smartley ...Pepper0ni
2024-07-17Rando: Shuffle consumable bags (#3959)Pepe20129
2024-07-16Improved rando settings (#3980)Pepe20129
2024-07-16Rando: Keyring tristate (#3960)Pepe20129
2024-07-16Fix MQ Checks (#4234)Angelo Bulfone
2024-07-15Bump LUS for 2cyc color combiner fix (#4221)Archez
2024-07-13Fix spawn shuffle when starting age is adult/random. (#4230)Christopher Leggett
2024-07-11Force Warp Song Hints off when Warp Songs are not shuffled (#4229)Pepper0ni
2024-07-09fix hint crash on windows (#4227)Pepper0ni
2024-07-07Don't play the intro cutscene on child spawn even if location is shuffled (#4...Christopher Leggett
2024-07-05Check tracker show logic (#3972)Pepe20129
2024-07-05Add OoT Static Hint, Fix Sheik Crashes, Add multiple text boxes to AutoFormat...Pepper0ni
2024-07-05Implement Mask Hints (#4152)Pepper0ni
2024-07-05Quick fix Chest Minigame Setting (#4189)Pepper0ni
2024-07-05Fix Multiple Foolish hints from an area being generated. (#4190)Pepper0ni
2024-07-05Fix Link's Pocket Appearing in Hints. (#4191)Pepper0ni
2024-06-15Add Alternate Headers XML logger (#4207)Pepe20129
2024-06-15Use correct default value (#4194)inspectredc
2024-06-15Reduce stack usage during static initialization (#4184)GaryOderNichts
2024-06-15Clear the framebuffer for the pause menu link texture (#4213)Archez
2024-06-14support LUS not providing an array resource type/factory (#4204)briaguya
2024-06-02update to latest LUS main (#4202)briaguya
2024-06-02allow setting device visibility in controller mapping window (#4165)briaguya
2024-05-27Framebuffer clear and bump LUS (#4187)Lywx
2024-05-16update nightly links in readme (#4147)briaguya
2024-05-13Fix weirdness with item gets from chests (#4146)Garrett Cox
2024-05-10Add path XML parser (#4115)Pepe20129
2024-05-09Add Modifier buttons to input viewer and support individual button outline mo...Ted Newman
2024-05-09Split a few VB changes out into their own files (#4123)Garrett Cox
2024-05-09Fix modifiers crash when obtaining underwater item (#4110)Eric Hoey
2024-05-09Rando: Starting hearts (#3974)Pepe20129
2024-05-09Frogs Ocarina Game Difficulty Options (#3373)Eric Hoey
2024-05-09update `BUILDING.md` (#4128)briaguya
2024-05-09simplify ci (#4129)briaguya
2024-05-09Fix some memory leaks with WrappedText and LoadArrayByNameAsVec3s (#4144)Archez
2024-05-09Merge pull request #4130 from Malkierian/dev-to-rando-5-6Garrett Cox