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AgeCommit message (Expand)Author
2023-06-02Randomizer: Fixes defaults for LACS and Rainbow Bridge. (#2937)Christopher Leggett
2023-06-02Update generate-builds.yml (#2941)briaguya
2023-06-01Fix: Better debug warp MQ detection and other warp menu bugs (#2932)Adam Bird
2023-06-01Fix order of auto equip message (#2931)Josh Bodner
2023-06-01[Feature] Boss Rush (#2923)aMannus
2023-06-01Dynamic Actor IDs (#1729)Rozelette
2023-06-01main commit (#2918)MoriyaFaith
2023-05-30[Feature] In-game gameplay stats timer (#2910)aMannus
2023-05-30Fix: Switch Age with Enchancements giving kokiri sword (#2929)inspectredc
2023-05-30Docs: Update Player/Actor Flags (#2765)Ralphie Morell
2023-05-30[Rando] Adds Greg options to the Bridge and LACS reward options (#2663)Patrick12115
2023-05-30Enhancement: Better Debug Warp MQ toggle (#2876)Ralphie Morell
2023-05-30Fixes regression in random rupee names (#2927)Christopher Leggett
2023-05-28ShadowTag (7.0.1) (#2825)Caladius
2023-05-28Update cvar clear lists and add cheatCvars clear list(not currently used) (#2...Garrett Cox
2023-05-28Improve Controller LED Control (#2864)Malkierian
2023-05-28Hyper enemies (#2887)aMannus
2023-05-27Use gBuildVersion instead of sohStats.buildVersion for gameplay stats (#2913)Garrett Cox
2023-05-27Merge pull request #2889 from Malkierian/sectional-savesChristopher Leggett
2023-05-27Merge pull request #2919 from Bytenex/patch-1Christopher Leggett
2023-05-27Merge pull request #2920 from Archez/fix-granny-unshuffledChristopher Leggett
2023-05-25Merge pull request #2890 from Archez/support-thieves-hideout-keyringChristopher Leggett
2023-05-25Removed unused variable.Malkierian
2023-05-25Re-added removal of empty `sceneTimestmps` objects for saving and loading, si...Malkierian
2023-05-25Merge pull request #2 from leggettc18/gf-keyringAdam Bird
2023-05-25fix: use blue potion refill for granny shop item when unshuffledAdam Bird
2023-05-25Fixes bad Key Ring Count under certain conditions.Christopher Leggett
2023-05-25Remove magic numbers and fix formatting.Christopher Leggett
2023-05-25Adds validation to GF Key Ring and Key Ring Count settings.Christopher Leggett
2023-05-24What a nightmare that was.Malkierian
2023-05-24Update README.mdBytenex
2023-05-24Update README.mdBytenex
2023-05-23Merge pull request #2906 from HarbourMasters/develop-spockChristopher Leggett
2023-05-22Version Bump (#2916)7.0.2Christopher Leggett
2023-05-22Add back missing Greg timestamp (#2911)aMannus
2023-05-22remove what i assume to be accidentally copied stuff from a diff (#2909)briaguya
2023-05-22add skeleton unregistration to actors that manage their own skeletons (#2908)Rozelette
2023-05-21Cleanup gameplay stats code/UI and support RTA timing (#2862)Garrett Cox
2023-05-21Add Scene Specific Checks to Dirt Path Fixes (#2907)Patrick12115
2023-05-21Initialize `gSlotAgeReqs[SLOT_TRADE_CHILD]` and `gItemAgeReqs[ITEM_MASK_BUNNY...Malkierian
2023-05-20Fix: seed srand on launch and fix spoiler log for seed testing generation (#2...Adam Bird
2023-05-20Mask Sale Fix (#2900)Malkierian
2023-05-20Fixes buying songs crash on Switch (#2899)Christopher Leggett
2023-05-19Merge branch 'HarbourMasters:develop' into sectional-savesMalkierian
2023-05-17Custom message improvements (#2892)Christopher Leggett
2023-05-17fix search rom extension oversight (#2891)AltoXorg
2023-05-17Use UTF-8 for MSVC and enable visual styles for Windows (#2888)Amaro Martínez
2023-05-17Threaded save was causing issues for old `oot-save.sav` conversion. Added an ...Malkierian
2023-05-16expose thieves hideout selection for keyrings in randomizer settingsAdam Bird
2023-05-15Fixed trying to emplace in `sectionRegistry` without index.Malkierian