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Ship of Harkinian: Ocarina of Time PC port
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Author
2025-01-02
Update GAME_CONTROLLER_DB.md (#4784)
briaguya
2025-01-02
check tracker: fix Clear (#4791)
Philip Dubé
2025-01-02
Fix 2 broken rupees in ice cavern (#4789)
Pepper0ni
2025-01-02
Fix scarce and minimal item pools removing shuffled sticks and nuts. (#4787)
Pepper0ni
2025-01-02
Tricks Cleanup (#4740)
Pepe20129
2025-01-02
fix cheese logic (#4786)
Pepper0ni
2025-01-01
fix freestanding tracking (#4782)
Pepper0ni
2025-01-01
fix potsanity looking at deku tree MQness when dealing with pots between ques...
Philip Dubé
2024-12-29
Additions and fixes for two translations in hint_list.cpp (#4771)
Extloga
2024-12-27
fix: readme typos (#4768)
Reuben D'Souza
2024-12-26
several small fixes (#4762)
Pepper0ni
2024-12-26
Fix transition wipe not rendering properly (#4757)
Archez
2024-12-25
don't use magic numbers in `EnItem00_CustomItemsParticles` (#4728)
briaguya
2024-12-25
fix missing newline in merchant option text (#4758)
Philip Dubé
2024-12-25
Change Kakariko Guard Gate Exit destination name to Bottom Exit rather than M...
Malkierian
2024-12-25
Clean up Kakariko logic and fix some errors, move AtNight into CanGetNightTim...
Pepper0ni
2024-12-23
Convert audio sliders from float to int (#4709)
aMannus
2024-12-23
Fix fortress pots being considered dungeon in pot replacment (#4749)
Pepper0ni
2024-12-22
remove out of bounds array access, matching upstream fix (#4751)
Philip Dubé
2024-12-22
Freestanding Rupees/Hearts Shuffle (#4686)
Pepper0ni
2024-12-21
Fix actor inits happening too early (#4742)
briaguya
2024-12-21
Rando Cleanup (#4741)
Pepe20129
2024-12-21
Skip water level change cutscenes in Water Temple (#4726)
Jordan Longstaff
2024-12-21
Fix Door of Time collision when skipping cutscene (#4734)
Jordan Longstaff
2024-12-20
Rename `code_80043480.c` from decomp (#4731)
Jordan Longstaff
2024-12-20
Remove excess magic from the MQ GTG pots (#4710)
Pepper0ni
2024-12-20
Improve KZ hook (#4732)
Pepper0ni
2024-12-20
Fix freeing gorons cutscene leaving link in cutscene state until the goron ac...
Pepper0ni
2024-12-19
Skip playing cutscenes of Pierre spawning (#4736)
Jordan Longstaff
2024-12-19
Fix Closed forest tooltip (#4733)
Pepper0ni
2024-12-19
collision viewer "apply as decal" default on (#4727)
briaguya
2024-12-19
Rename all instances of "Training Grounds" to "Training Ground" to match the ...
Malkierian
2024-12-18
Fix Dungeon Type Spoiling (#4719)
Malkierian
2024-12-18
Fix camera mode not following boomerang with first person rang (#4716)
Archez
2024-12-18
add bottles and greg to sparkle list (#4720)
Eric Hoey
2024-12-18
Fix Save Prompt Cursor on Quest/Misc Item Tracker Windows (#4694)
Malkierian
2024-12-18
Fix forest temple lift softlock (#4713)
Pepper0ni
2024-12-18
Fix incorrect entrance value for links house in entrance rando (#4717)
Archez
2024-12-18
Copy Assets with "If Different" Variants, CMake bump (#4714)
Malkierian
2024-12-17
ci(linux): fix mkdir not working with cached entries (#4711)
Archez
2024-12-17
ci(linux): install libzip without crypto, bump sdl from 2.28.5 -> 2.30.3 (#4708)
Archez
2024-12-16
bump lus/support lus changes (#4701)
briaguya
2024-12-16
Surround BeginTable() calls and table-related draw code in if(){} blocks to f...
Malkierian
2024-12-15
Skip Goron Link's forced dialogue (#4688)
Jordan Longstaff
2024-12-15
Properly check for pre-existing gInjectItemCounts before setting the new sepa...
Malkierian
2024-12-15
Skip Biggoron's waking up cutscene (#4689)
Jordan Longstaff
2024-12-14
Skip fire arrow spawn cutscene after shooting sun (#4635)
Jordan Longstaff
2024-12-14
Fix GfxPrint shadow for HD fonts and some cleanup (#4681)
Archez
2024-12-14
Rename a lot of actor movement-related functions from decomp (#4680)
Jordan Longstaff
2024-12-14
CrowdControl random buttons fix (#4679)
aMannus
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