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AgeCommit message (Expand)Author
2025-01-02Update GAME_CONTROLLER_DB.md (#4784)briaguya
2025-01-02check tracker: fix Clear (#4791)Philip Dubé
2025-01-02Fix 2 broken rupees in ice cavern (#4789)Pepper0ni
2025-01-02Fix scarce and minimal item pools removing shuffled sticks and nuts. (#4787)Pepper0ni
2025-01-02Tricks Cleanup (#4740)Pepe20129
2025-01-02fix cheese logic (#4786)Pepper0ni
2025-01-01fix freestanding tracking (#4782)Pepper0ni
2025-01-01fix potsanity looking at deku tree MQness when dealing with pots between ques...Philip Dubé
2024-12-29Additions and fixes for two translations in hint_list.cpp (#4771)Extloga
2024-12-27fix: readme typos (#4768)Reuben D'Souza
2024-12-26several small fixes (#4762)Pepper0ni
2024-12-26Fix transition wipe not rendering properly (#4757)Archez
2024-12-25don't use magic numbers in `EnItem00_CustomItemsParticles` (#4728)briaguya
2024-12-25fix missing newline in merchant option text (#4758)Philip Dubé
2024-12-25Change Kakariko Guard Gate Exit destination name to Bottom Exit rather than M...Malkierian
2024-12-25Clean up Kakariko logic and fix some errors, move AtNight into CanGetNightTim...Pepper0ni
2024-12-23Convert audio sliders from float to int (#4709)aMannus
2024-12-23Fix fortress pots being considered dungeon in pot replacment (#4749)Pepper0ni
2024-12-22remove out of bounds array access, matching upstream fix (#4751)Philip Dubé
2024-12-22Freestanding Rupees/Hearts Shuffle (#4686)Pepper0ni
2024-12-21Fix actor inits happening too early (#4742)briaguya
2024-12-21Rando Cleanup (#4741)Pepe20129
2024-12-21Skip water level change cutscenes in Water Temple (#4726)Jordan Longstaff
2024-12-21Fix Door of Time collision when skipping cutscene (#4734)Jordan Longstaff
2024-12-20Rename `code_80043480.c` from decomp (#4731)Jordan Longstaff
2024-12-20Remove excess magic from the MQ GTG pots (#4710)Pepper0ni
2024-12-20Improve KZ hook (#4732)Pepper0ni
2024-12-20Fix freeing gorons cutscene leaving link in cutscene state until the goron ac...Pepper0ni
2024-12-19Skip playing cutscenes of Pierre spawning (#4736)Jordan Longstaff
2024-12-19Fix Closed forest tooltip (#4733)Pepper0ni
2024-12-19collision viewer "apply as decal" default on (#4727)briaguya
2024-12-19Rename all instances of "Training Grounds" to "Training Ground" to match the ...Malkierian
2024-12-18Fix Dungeon Type Spoiling (#4719)Malkierian
2024-12-18Fix camera mode not following boomerang with first person rang (#4716)Archez
2024-12-18add bottles and greg to sparkle list (#4720)Eric Hoey
2024-12-18Fix Save Prompt Cursor on Quest/Misc Item Tracker Windows (#4694)Malkierian
2024-12-18Fix forest temple lift softlock (#4713)Pepper0ni
2024-12-18Fix incorrect entrance value for links house in entrance rando (#4717)Archez
2024-12-18Copy Assets with "If Different" Variants, CMake bump (#4714)Malkierian
2024-12-17ci(linux): fix mkdir not working with cached entries (#4711)Archez
2024-12-17ci(linux): install libzip without crypto, bump sdl from 2.28.5 -> 2.30.3 (#4708)Archez
2024-12-16bump lus/support lus changes (#4701)briaguya
2024-12-16Surround BeginTable() calls and table-related draw code in if(){} blocks to f...Malkierian
2024-12-15Skip Goron Link's forced dialogue (#4688)Jordan Longstaff
2024-12-15Properly check for pre-existing gInjectItemCounts before setting the new sepa...Malkierian
2024-12-15Skip Biggoron's waking up cutscene (#4689)Jordan Longstaff
2024-12-14Skip fire arrow spawn cutscene after shooting sun (#4635)Jordan Longstaff
2024-12-14Fix GfxPrint shadow for HD fonts and some cleanup (#4681)Archez
2024-12-14Rename a lot of actor movement-related functions from decomp (#4680)Jordan Longstaff
2024-12-14CrowdControl random buttons fix (#4679)aMannus