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AgeCommit message (Expand)Author
2024-12-14Re-implement old toggles for Dpad and Right Stick Ocarina Playback. (#4660)Malkierian
2024-12-14Add pulsate boss icon enhancement (#4651)Rozelette
2024-12-13Rename two Actor functions from decomp (#4674)Jordan Longstaff
2024-12-13[RANDO] Shuffle Pots (#4592)aMannus
2024-12-13Do some renames for the new settings arrangment (#4668)Pepper0ni
2024-12-13Spinner skip but no chime (#4678)Pepper0ni
2024-12-13Consistently name Gift from Rauru (#4677)Pepper0ni
2024-12-13Bump LUS (#4670)Kenix3
2024-12-12Skip walking away cutscene when freeing Gorons (#4639)Jordan Longstaff
2024-12-09Update macOS development dependency list (#4648)lemonslut
2024-12-09Fix boss hints and gift from sages hint. (#4634)Pepper0ni
2024-12-09Properly replicate NaviTalk kill check (#4647)Jordan Longstaff
2024-12-09Adult Ruto function and property names pulled in from decomp (#4654)Jordan Longstaff
2024-12-09Name alpha-distance update function from decomp (#4658)Jordan Longstaff
2024-12-09Automate settings text to enum conversion and remove OptionGroups from the pr...Pepper0ni
2024-12-09Fix temp flags transfering in dungeon chains and various issues with voidouts...Archez
2024-12-09Skip Water Temple portcullis opening cutscene (#4641)Jordan Longstaff
2024-12-09Skip one-point cutscene of Amy's blocks falling (#4645)Jordan Longstaff
2024-12-09Skip the Mweep cutscene (#4646)Jordan Longstaff
2024-12-09Rename bomb flower fuse setting field (decomp) (#4653)Jordan Longstaff
2024-12-09Rename Sleeping Waterfall state machine function (decomp) (#4655)Jordan Longstaff
2024-12-09Rename Kakariko Well water level function (decomp) (#4656)Jordan Longstaff
2024-12-08bump LUS (#4638)briaguya
2024-12-06Fix crash when toggling alt assets while paused (#4621)Archez
2024-12-05Fix GetItemObtainabilityFromRandomizerGet check for sticks and nuts not accou...Malkierian
2024-12-05Fix display list offset values and unhandled opcodes (#4618)Archez
2024-12-04Change GetSelectedOptionText to contextSelection and clean up some junk (#4613)Pepper0ni
2024-12-04Fix find newline looping to have additional break early cases (#4614)Archez
2024-12-03Skip Shadow Statue Cutscene (#4612)Pepper0ni
2024-12-03Rewrite vanilla jabu logic (#4603)Pepper0ni
2024-12-03Update hook debugger to pull from GameInteractor ptrs rather than cloning the...Garrett Cox
2024-12-03Add Timer Display Window (#4553)Caladius
2024-12-03Split "Starting Consumables" to Sticks and Nuts. (#4583)Malkierian
2024-12-03Fixes for the English text in several files (#4605)Extloga
2024-12-03fix text Poeverflow on Poes hint (#4598)Pepper0ni
2024-12-02VBify Ruto (#4602)Garrett Cox
2024-12-02Fix errors introduced by actor check reveal PR from references to GetSelected...Malkierian
2024-12-02Adjust Actor_GetProjectileActor to behave more like hardware, fixing an issue...Garrett Cox
2024-12-02update check tracker when actor tells what they reward (#4568)Philip Dubé
2024-12-02Boomerang Reticle and First-Person Aiming (#3374)Eric Hoey
2024-11-30Zora's River waterfall always open, take two (#4459)Jordan Longstaff
2024-11-30Fix Lab Man actor breaking and the invisible UI glitch (#4599)Pepper0ni
2024-11-29Add saved status setting to StartingItemGive (#4600)Malkierian
2024-11-29Separate option values into context and menu indexes. (#4581)Malkierian
2024-11-29Cosmetics cleanup (#4587)Malkierian
2024-11-27Fix some situations where trade items spoiled (#4569)Pepe20129
2024-11-26Add some +/- buttons and clean up timesavers menu (#4571)Pepper0ni
2024-11-26Setup AdvancePond to run in OnItemReceive. (#4585)Malkierian
2024-11-26Prevent void and teleport traps from being added to the shuffle pool while fi...Malkierian
2024-11-26Cosmetics Changes (#4275)Pepe20129