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Ship of Harkinian: Ocarina of Time PC port
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Author
2024-12-14
Re-implement old toggles for Dpad and Right Stick Ocarina Playback. (#4660)
Malkierian
2024-12-14
Add pulsate boss icon enhancement (#4651)
Rozelette
2024-12-13
Rename two Actor functions from decomp (#4674)
Jordan Longstaff
2024-12-13
[RANDO] Shuffle Pots (#4592)
aMannus
2024-12-13
Do some renames for the new settings arrangment (#4668)
Pepper0ni
2024-12-13
Spinner skip but no chime (#4678)
Pepper0ni
2024-12-13
Consistently name Gift from Rauru (#4677)
Pepper0ni
2024-12-13
Bump LUS (#4670)
Kenix3
2024-12-12
Skip walking away cutscene when freeing Gorons (#4639)
Jordan Longstaff
2024-12-09
Update macOS development dependency list (#4648)
lemonslut
2024-12-09
Fix boss hints and gift from sages hint. (#4634)
Pepper0ni
2024-12-09
Properly replicate NaviTalk kill check (#4647)
Jordan Longstaff
2024-12-09
Adult Ruto function and property names pulled in from decomp (#4654)
Jordan Longstaff
2024-12-09
Name alpha-distance update function from decomp (#4658)
Jordan Longstaff
2024-12-09
Automate settings text to enum conversion and remove OptionGroups from the pr...
Pepper0ni
2024-12-09
Fix temp flags transfering in dungeon chains and various issues with voidouts...
Archez
2024-12-09
Skip Water Temple portcullis opening cutscene (#4641)
Jordan Longstaff
2024-12-09
Skip one-point cutscene of Amy's blocks falling (#4645)
Jordan Longstaff
2024-12-09
Skip the Mweep cutscene (#4646)
Jordan Longstaff
2024-12-09
Rename bomb flower fuse setting field (decomp) (#4653)
Jordan Longstaff
2024-12-09
Rename Sleeping Waterfall state machine function (decomp) (#4655)
Jordan Longstaff
2024-12-09
Rename Kakariko Well water level function (decomp) (#4656)
Jordan Longstaff
2024-12-08
bump LUS (#4638)
briaguya
2024-12-06
Fix crash when toggling alt assets while paused (#4621)
Archez
2024-12-05
Fix GetItemObtainabilityFromRandomizerGet check for sticks and nuts not accou...
Malkierian
2024-12-05
Fix display list offset values and unhandled opcodes (#4618)
Archez
2024-12-04
Change GetSelectedOptionText to contextSelection and clean up some junk (#4613)
Pepper0ni
2024-12-04
Fix find newline looping to have additional break early cases (#4614)
Archez
2024-12-03
Skip Shadow Statue Cutscene (#4612)
Pepper0ni
2024-12-03
Rewrite vanilla jabu logic (#4603)
Pepper0ni
2024-12-03
Update hook debugger to pull from GameInteractor ptrs rather than cloning the...
Garrett Cox
2024-12-03
Add Timer Display Window (#4553)
Caladius
2024-12-03
Split "Starting Consumables" to Sticks and Nuts. (#4583)
Malkierian
2024-12-03
Fixes for the English text in several files (#4605)
Extloga
2024-12-03
fix text Poeverflow on Poes hint (#4598)
Pepper0ni
2024-12-02
VBify Ruto (#4602)
Garrett Cox
2024-12-02
Fix errors introduced by actor check reveal PR from references to GetSelected...
Malkierian
2024-12-02
Adjust Actor_GetProjectileActor to behave more like hardware, fixing an issue...
Garrett Cox
2024-12-02
update check tracker when actor tells what they reward (#4568)
Philip Dubé
2024-12-02
Boomerang Reticle and First-Person Aiming (#3374)
Eric Hoey
2024-11-30
Zora's River waterfall always open, take two (#4459)
Jordan Longstaff
2024-11-30
Fix Lab Man actor breaking and the invisible UI glitch (#4599)
Pepper0ni
2024-11-29
Add saved status setting to StartingItemGive (#4600)
Malkierian
2024-11-29
Separate option values into context and menu indexes. (#4581)
Malkierian
2024-11-29
Cosmetics cleanup (#4587)
Malkierian
2024-11-27
Fix some situations where trade items spoiled (#4569)
Pepe20129
2024-11-26
Add some +/- buttons and clean up timesavers menu (#4571)
Pepper0ni
2024-11-26
Setup AdvancePond to run in OnItemReceive. (#4585)
Malkierian
2024-11-26
Prevent void and teleport traps from being added to the shuffle pool while fi...
Malkierian
2024-11-26
Cosmetics Changes (#4275)
Pepe20129
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