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AgeCommit message (Expand)Author
2024-11-26Fix OnePoint cutscenes, make Skip Glitch cutscenes into Exclude Glitch Cutsce...Pepper0ni
2024-11-25Add master sword to ItemIDtoRandomizerGetMap to prevent assert crash in Retur...Malkierian
2024-11-25fix readme link formatting (#4576)briaguya
2024-11-22Fix array out of bounds in entrance init (#4566)Archez
2024-11-22Limit retries of the randomiser quest menu seed generation (#4564)Pepper0ni
2024-11-22Fix the "Greg as Reward" option in logic (#4565)Pepper0ni
2024-11-22Save timesplits colour to cvar and reload it on init. (#4572)Pepper0ni
2024-11-19learning how to VB (#4563)Pepper0ni
2024-11-19typo: incorrect variable assignment (#4560)Philip Dubé
2024-11-19Enhacment presets no longer reimport randomiser settings (#4561)Pepper0ni
2024-11-19Update PR artifacts actions and exclude soh.otr (#4558)Archez
2024-11-19Fix infinite freeze in rando on GS pickup. (#4555)Malkierian
2024-11-19Fix Gift from Sages not showing in tracker (it's a valid shuffle now!). (#4556)Malkierian
2024-11-19Fix Plando Window Crash on new installs (#4557)Malkierian
2024-11-19OTRGlobals cleanup (#4251)Pepe20129
2024-11-17Built-in Plandomizer Editor (#4532)Caladius
2024-11-13Refine mixed pool options to be more dynamic. (#4545)Malkierian
2024-11-12Fix duplicate use of CVar for invert shield aiming. (#4544)Malkierian
2024-11-12Fix skipping twisted hallway cutscenes (#4536)Jordan Longstaff
2024-11-12Heal goron necks (#4540)aMannus
2024-11-12Fix issues with vanilla item queue when skipping things, resolves #4537 (#4538)Garrett Cox
2024-11-11Clean `__osMalloc.c` (#4351)Pepe20129
2024-11-09Port over decomp updates for vis* and reimplement vismono fb (#4533)Archez
2024-11-09Rewrite MQ spirit logic (#4534)Pepper0ni
2024-11-09Improve ganon tower logic (#4526)Pepe20129
2024-11-08Update SFX symbols from decomp (#4531)Jordan Longstaff
2024-11-07pull in decomp updates for z_play (#4522)Archez
2024-11-07Rewrite MQ Water Temple Logic (#4520)Pepper0ni
2024-11-06Adjustments to change age cheat and time travel enhancement (#4512)Garrett Cox
2024-11-06Fix skipping Adult Ruto one-point cutscene (#4519)Jordan Longstaff
2024-11-05Move collision viewer draw to hook and fix empty nametags (#4523)Archez
2024-11-04Change `ENTR_BOMBCHU_SHOP_0` to `ENTR_BOMBCHU_SHOP_1` in entrance.cpp to fix ...Malkierian
2024-11-04Fix Bluewarp handling with entrance rando (#4517)Archez
2024-11-02Fix #4506, Mido crash in intro cutscene with Open Forest (#4511)Garrett Cox
2024-11-01Rewrite MQ Shadow Temple logic (#4502)Pepper0ni
2024-10-31Pass for some warning fixes (#4501)Archez
2024-10-31Hookify more Entrance Rando handling (#4500)Archez
2024-10-30Entrance Enum and Name Refactor (#4484)Malkierian
2024-10-30"Skip forced dialog" no longer skips optional Navi hints (#4450)Jordan Longstaff
2024-10-30Fix getItemEntry macros (#4499)Archez
2024-10-29Rewrite MQ Jabu Logic (#4493)Pepper0ni
2024-10-29Move & refactor Randomizer_Item_Give (#4492)Pepe20129
2024-10-28Attempt to find area problems (#4494)Pepper0ni
2024-10-28Small Warnings Refactor (#4477)Malkierian
2024-10-28Fix rando presets (#4491)Malkierian
2024-10-28Add faster rupee accumulator (#4490)Garrett Cox
2024-10-28Windows Build Assets Tweak (#4486)Malkierian
2024-10-27Fix oversight in Static Hints, add some asserts (#4488)Pepper0ni
2024-10-27Add condition to disabling Generate Randomizer button if file is loaded to pr...Malkierian
2024-10-27Rewrite MQ GTG and Ice Cavern logic (#4483)Pepper0ni