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Shipwright
Caladius-patch-1
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develop-ackbar
develop-blair
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develop-dewey
let-it-snow
reindeer-games
Ship of Harkinian: Ocarina of Time PC port
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Author
2026-07-04
Desync the great fairy cutscene (#6860)
Amber Burton
2026-07-04
Ivan: Move ActorDB registration into IvanCoop.cpp (#6815)
Shishu the Dragon
2026-07-03
DC MQ: RT_VISIBLE_COLLISION to reach above stairs with hookshot (#6840)
Philip Dubé
2026-07-03
Check for the Wolfos Gate before letting child out of SFM without climb. (#6851)
Pepper0ni
2026-07-03
Bugfix, add Dodongo fire in enemy randomizer (#6855)
djevangelia
2026-07-02
move wallet fill after Link's Pocket (#6846)
A Green Spoon
2026-07-01
Bugfix, Bigocto softlock on early damage (#6842)
djevangelia
2026-07-01
Fix for actors / crawlspaces / doors not loading after loading a savestate (#...
FantaTanked
2026-07-01
move randinf item handling inside set_randinf block (#6843)
A Green Spoon
2026-07-01
disable starting wallet when child wallet is shuffled (#6844)
A Green Spoon
2026-06-30
Hookifying Various Cheats and FixVineFall (#6827)
Chris
2026-06-30
Add Kakariko watchtower butterfly fairy (#6839)
A Green Spoon
2026-06-30
dynamic cosmetic manifests (#6792)
Jameriquiah
2026-06-29
Add Easy Butterfly Fairy Cvar (#6833)
Reppan
2026-06-29
Add to queue if kz red ice removed (#6836)
A Green Spoon
2026-06-29
Vanilla bugfix, Goron Link first talk softlock (#6834)
djevangelia
2026-06-29
[Bugfix] Autosave timestamp incorrectly seeded (#6566)
Chris
2026-06-29
Sync's Ganons Trials and Fixes Softlock (#6828)
Amber Burton
2026-06-28
[Enhancement] Improved Roll (#6604)
Reppan
2026-06-27
Be consistent with check names for deku scrub grotto beehives (#6825)
Philip Dubé
2026-06-27
[Bugfix] Junk stone hints not generated (#6824)
Chris
2026-06-27
[Bugfix] Skull house checks showing as 0 rupees in tracker (#6822)
Chris
2026-06-27
[Bugfix] Token count off-by-1 (#6819)
Chris
2026-06-27
Better Octave Drop logic (#6796)
jdperos
2026-06-27
Cleanup unused includes & remove remaining LUS umbrella includes (#6813)
Tim Schneeberger
2026-06-27
fix oversight on rising target ledge > pillar high water (#6818)
Pepper0ni
2026-06-24
Vanilla bugfix, Deku Shield burning drop crash (#6810)
djevangelia
2026-06-24
No FMA (#6811)
Philip Dubé
2026-06-24
Vanilla bugfix, Hookshot with parent + Hookshot nospawn (#6805)
djevangelia
2026-06-24
fix: free look continues from forced view when leaving a fixed camera (#4953)...
David Racine
2026-06-24
fix(menu): guard backend name lookups against unknown backends (#6806)
David Racine
2026-06-23
Reduce LUS header bloat & improve build speed (#6802)
Tim Schneeberger
2026-06-22
Updates the CMC models so fade in should work now (#6766)
Reppan
2026-06-22
fix regression, lost boss souls from HasItem (#6798)
Philip Dubé
2026-06-22
Combine HasBossSoul & CanOpenOverworldDoor into HasItem (#6795)
Philip Dubé
2026-06-22
Ignore clangd config (#6797)
jdperos
2026-06-22
Fix numerous Small Key Tracking bugs, excess items now more reliably turn int...
Pepper0ni
2026-06-22
Custom Bottle Contents (#6780)
OtherBlue
2026-06-22
Fix ganondorf hint (#6789)
Philip Dubé
2026-06-22
triforce shard scale fix (#6791)
Jameriquiah
2026-06-21
Custom Hand DL's for each tunic take 3 (#6754)
Jameriquiah
2026-06-21
clamp settings (#6786)
Philip Dubé
2026-06-21
Add an option to Rupee Dash to disable rupee reduction scaling (#6778)
jdperos
2026-06-21
update github actions (#6785)
Philip Dubé
2026-06-21
Update Visuals for Ability Shuffles (#6783)
nickel246
2026-06-21
fix a couple of small DMC oversights (#6784)
Pepper0ni
2026-06-20
fix windows warning (#6781)
Philip Dubé
2026-06-20
Don't prevent child from accessing Ganon's Castle or GV Tent (#6691)
Philip Dubé
2026-06-20
Complete rando starting items, make icon based like save editor (#6723)
Philip Dubé
2026-06-20
Remove all warnings on Windows and treat them as errors (#6733)
Pepe20129
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