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Ship of Harkinian: Ocarina of Time PC port
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Author
2026-09-21
avoid big poe collector not giving reward when handing bottle after collectin...
Philip Dubé
2026-09-21
Use --no-pager for the no-tabs check's git grep (#7232)
David Racine
2026-09-20
Fix equipping sword over swordless while fishing/riding (#7222)
Philip Dubé
2026-09-19
Replace tabs with spaces (#7223)
Philip Dubé
2026-09-19
Add restoration for hookshot as child to softlock (#7219)
Philip Dubé
2026-09-19
Fix deep slope vs double cell carpenter mix up (#7220)
Philip Dubé
2026-09-18
Shuffle Scarecrow Song (#7205)
Philip Dubé
2026-09-17
Fix boolean logic error breaking Talon cutscene skip (#7211)
Philip Dubé
2026-09-17
Refactor file select quest visibility, fix single quest handling (#7210)
Philip Dubé
2026-09-17
Interrupt espeak on a new utterance (#7207)
David Racine
2026-09-17
refactor blue fire arrows (#7209)
Philip Dubé
2026-09-16
Hookify three Glitch Restoration options (#7200)
Jordan Longstaff
2026-09-15
Hookify Mweep cutscene options (#7199)
Jordan Longstaff
2026-09-15
QuickBossDeaths.cpp (#7192)
Philip Dubé
2026-09-15
Save editor flag improvements (#7198)
Philip Dubé
2026-09-14
Swap Logic combobox for No Logic checkbox. (#7196)
Malkierian
2026-09-14
fix fire boss typo (#7195)
Pepper0ni
2026-09-14
clean up headers (#7194)
Philip Dubé
2026-09-14
[Enhancement] Time Splits v2 (#5839)
Caladius
2026-09-14
Hookify FP movement (#7189)
Philip Dubé
2026-09-14
Maintain correct position/camera for Master Sword cutscene skip (#7184)
Philip Dubé
2026-09-14
Fix logic for fire near boss (#7147)
Philip Dubé
2026-09-14
a11y: let F9 toggle TTS on Linux (#7191)
David Racine
2026-09-13
Fix bow body cosmetic color (#7190)
Philip Dubé
2026-09-13
Fix title card margins (#7167)
Philip Dubé
2026-09-13
Don't erase __attribute__ under clang-cl (#7186)
David Racine
2026-09-13
Optimise the 64-bit Windows Release build (#7188)
David Racine
2026-09-13
Keep /EHsc when clearing the MSVC default flags (#7185)
David Racine
2026-09-13
Prevent despawning shuffled gerudo guard drops (#7183)
Philip Dubé
2026-09-12
Fix logic typo (#7181)
xxAtrain223
2026-09-10
Fix discord invite (#7177)
Philip Dubé
2026-09-09
item tracker: don't render items for disabled settings (#7151)
Philip Dubé
2026-09-08
Fix save editor v2 (#7170)
Philip Dubé
2026-09-08
Don't apply inverted X axis aiming to first person movement (#7163)
Philip Dubé
2026-09-08
Fix megadives with jump clamping (#7164)
Pepper0ni
2026-09-08
Add Skip Warp Cutscene option to All/None cutscene skip buttons (#7160)
Philip Dubé
2026-09-08
Reduce big octo cutscene skip (#7158)
Philip Dubé
2026-09-08
water temple: quadruple water level change when skipping cutscene (#7162)
Philip Dubé
2026-09-08
Jabu fish cutscene skip: immediately transition (#7159)
Philip Dubé
2026-09-07
Leave Start Randomizer disabled after generation fails (#7157)
Philip Dubé
2026-09-07
render stick/nut bag for upgrades past first (#7156)
Philip Dubé
2026-09-06
Ice Trap Name Setting (#6588)
Pepe20129
2026-09-06
Fix flare dancer crash (#7122)
Pepe20129
2026-09-06
Reopen the OPUS decoder when a note moves to another sample (#7137)
David Racine
2026-09-05
prefer spdlog over luslog in C++ code (#7149)
Philip Dubé
2026-09-05
Fix missing entries in RC to randinf and new identity pattern to make future...
Pepper0ni
2026-09-05
revise randomizerEnumStrings, include fmt compatibility (#7148)
Philip Dubé
2026-09-05
Fix various trick issues (#7145)
Pepper0ni
2026-09-03
Logical bunny hood (#7032)
Philip Dubé
2026-09-01
Fix seed generation crash (#7140)
Philip Dubé
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