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2025-12-07Fix BGS issue & send room update if enabling AP (#6010)reindeer-games-2025-1reindeer-gamesGarrett Cox
2025-12-07Change version.Malkierian
2025-12-07More last minute fixes (#37)Garrett Cox
* More last minute fixes * tweaks to RogueLike * Add random GBK requirement
2025-12-07Make Extra Traps fully random when in Archi save file (#36)Patrick12115
Since extra traps are based off GI model ID and Scene ID and the GI model is always a gold rupee in Multiworld Archi, it would always be the same trap per scene.
2025-12-06Fix infinite search for pos (#35)Garrett Cox
2025-12-06Fix bunnyhood (#34)Garrett Cox
2025-12-06Reindeer games additions (#33)Garrett Cox
* Remove hat from darunia * Update some stuffs * Remove custom collectible (in favor of CustomItem) * Roguelike Co-authored-by: Caladius <Caladius@users.noreply.github.com> Co-authored-by: Eblo <7004497+Eblo@users.noreply.github.com> * Fix a bunch of stuff * Persist roguelike data * Experimental anchor tweaks * Stop freeze from scrubs & fix pablo cvar --------- Co-authored-by: Caladius <Caladius@users.noreply.github.com> Co-authored-by: Eblo <7004497+Eblo@users.noreply.github.com>
2025-12-03Merge branch 'develop' of github.com:Malkierian/Shipwright into reindeer-gamesMalkierian
2025-12-03Stop hiding key counts with skeleton key, and grant all keys (#5932)Garrett Cox
2025-12-03Improvements to Custom Kaleido Menu (#5997)Christopher Leggett
* Use game over textures instead of save textures * Improves custom kaleido menu. Specifically: 1. Changes textures to the Game Over screen textures, which look the same but doesn't have "SAVE" at the top. 2. Adds a cursor on the left, doesn't currently do anything other than make it slightly clearer that you can move up and down and scroll, but opens the door for more menu-ing/toggling capabilities later. * Add fishing rod to kaleido menu * Adds skeleton key to kaleido menu with placeholder icon * More condensing of kaleido menu + add overworld keys * clang-format
2025-12-03Apply ImGui scaling when using presets (#5991)Jordan Longstaff
* Apply ImGui scaling when using presets * Make ImGuiScale function do nothing if scale setting is unchanged
2025-12-03Add Expand All/Collapse All buttons to Hook Debugger (#6002)nclok1405
2025-12-03Better Debug Warp: Remember Link's Age and Day/Night Settings (#5981)nclok1405
2025-12-03hookify cosmetics (#5900)Philip Dubé
also make goron neck searchable
2025-12-03Modularize Hyper Enemies hook (#5968)Jordan Longstaff
* Modularize Hyper Enemies hook * Use extern "C" * Make mod file self-contained
2025-12-03Check tracker improvements (#6000)Garrett Cox
2025-12-03Fix logic gf (#6003)TheLynk
* Create AutoSyncFork.yml * Off * Delete .github/workflows/AutoSyncFork.yml * Fix Logic In GF
2025-11-30Additional Anchor functionality: (#5999)Garrett Cox
- Returned support for custom tunic colors - Ocarina playback now audible - Fixed movement translation issue when climbing or going through crawlspaces - Fixed issue preventing some items from being visible in Dummy hands (namely ocarina) - Fixed stick length not correctly syncing
2025-11-30Seems to fix the cvar registrations (#32)Patrick12115
2025-11-30Block Syncing Items and Flags when playing Archi (#31)Patrick12115
2025-11-25A bit of cleanup on multiple hooks (#5879)Jordan Longstaff
* A bit of cleanup on BGS hook * Cleanup on a few more hooks, fix itemId ref * Use direct pointer to params * Revert item receive ID hook setup * Remove callbacks from menu GUI * Add comments explaining conditions of permanent loss methods * Move custom skeletons hook to subfolder * Clang format * Shorten comment * Remove unnecessary re-register function call
2025-11-24Modularize equipment hand patch hooks (#5876)Jordan Longstaff
* Modularize equipment hand hooks * Remove unnecessary include * More efficient hammer hand hook * More efficient equipment visible hook * Add declarations of patching/resetting functions up front * Remove forward declarations * Make mod file self-contained
2025-11-24Modularize Hurt Container mode hook (#5874)Jordan Longstaff
* Modularize Hurt Container mode hook * Hook condition was wrong - fixed it * Change type of hurtEnabled for clarity * Change type back to bool * Add VB hook * Don't duplicate health capacity modifier calculation * Add constants, replace magic numbers * Clang format * Publicize more health unit macros * Make mod file self-contained
2025-11-24Added new trick (#5972)Pierre-Alain BESSERO
* Added new trick Skip Dodongo Cavern by using Bombchus to light the eyes * Update soh/soh/Enhancements/randomizer/location_access/dungeons/dodongos_cavern.cpp Co-authored-by: Philip Dubé <serprex@users.noreply.github.com> * Update soh/soh/Enhancements/randomizer/location_access/dungeons/dodongos_cavern.cpp Co-authored-by: Philip Dubé <serprex@users.noreply.github.com> --------- Co-authored-by: Philip Dubé <serprex@users.noreply.github.com>
2025-11-23Convert all menu code to new menu, convert Holiday structure to ShipInit and ↵Malkierian
MenuInit, and disable custom rainbows.
2025-11-21Clean up rebase errors.Malkierian
2025-11-21[Holiday] Custom rainbows (#4698)lilacLunatic
* [Holiday] Custom rainbows * Update soh/soh/Enhancements/Holiday/LL.h Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
2025-11-21Various cleanupGarrett Cox
2025-11-21let-it-snow: Snow Golems (Skeleton override) (#4695)Archez
* Add Snow Golems (Skeleton override) * update snowball to use new snowball DL
2025-11-21Add custom collectible thingGarrett Cox
2025-11-21Ornament Exchange (#4582)Caladius
2025-11-21Restore VB from rebase.Malkierian
2025-11-21Rocs Feather - LetItSnow Edition - No Save Edition - Limited Edition (#4577)aMannus
* Rocs Feather Take 2 * Tooltip
2025-11-21Holiday Modding Event - Bomb Arrows (#4573)lilDavid
* Bomb Arrows: Turn arrows into bomb arrows * Bomb Arrows: Drain bombs when fired * Bomb Arrows: Equip Over Bow * Bomb Arrows: Item icons and ammo counts * Bomb Arrows: Save files * Bomb Arrows: Fix equip and ammo display bugs * Bomb Arrows: Interactions with multi-arrows * Bomb Arrows: Fix fuse graphics
2025-11-21Shiny enemies (#4570)Pepe20129
2025-11-21Boulder Shuffle - Shuffles all Boulders randomly (#4554)Caladius
2025-11-21Holiday Fever (#4551)Caladius
* Holiday Fever * Swap to Int32 for safety net
2025-11-21Fix christmas tree messagesGarrett Cox
2025-11-21Restore VB from mergeMalkierian
2025-11-21Add ganon dating sim PoC (#4510)Garrett Cox
2025-11-21Fix build issue (#4504)Garrett Cox
2025-11-21Add holiday menu and various examplesGarrett Cox
2025-11-21Initial re-application of let-it-snow.Malkierian
2025-11-19refactor gtg (#5662)Philip Dubé
2025-11-16Merge branch 'develop' of github.com:HarbourMasters/Shipwright into ↵Garrett
aManchipelago
2025-11-16Use OE for storing client ID, remove remaining game state touch point in ↵Garrett Cox
network thread (#5969)
2025-11-14Don't try to register the Anchor widgets when not built with networking ↵Malkierian
enabled. (#5964)
2025-11-14Merge pull request #5963 from HarbourMasters/develop-copperMalkierian
Copper -> Dev fix (#5962)
2025-11-14Can't use CVars before the CVar system is initialized. (#5962)Malkierian
2025-11-14Merge pull request #5961 from Malkierian/develop-copperMalkierian
Copper -> Develop 11/14