| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-06-20 | Removed ifdefs for audio heap sizes | Kevin Alexis Contreras | |
| 2022-06-15 | Updated zapd_audio_support into zelda64 | Kevin Alexis Contreras | |
| 2022-06-14 | Added names for the soundfonts. | Nicholas Estelami | |
| 2022-06-14 | Fixed last remaining audio bugs | Nicholas Estelami | |
| 2022-06-14 | Updated sample rate to 44100hz | Nicholas Estelami | |
| 2022-06-14 | Audio support nearly complete. | Nicholas Estelami | |
| 2022-06-13 | Fixed ocarina loop points | Kevin Alexis Contreras | |
| 2022-06-13 | Fixed last remaining audio bugs | Nicholas Estelami | |
| 2022-06-13 | Merge branch 'zapd_audio_support' into zelda64 | Kevin Alexis Contreras | |
| 2022-06-13 | Updated sample rate to 44100hz | Nicholas Estelami | |
| 2022-06-13 | Updated zapd_audio_support on zelda64 | Kevin Alexis Contreras | |
| 2022-06-13 | Code cleanup and fixes on 64bits | Kevin Alexis Contreras | |
| 2022-06-10 | Audio support nearly complete. | Nicholas Estelami | |
| 2022-06-03 | Increased initial audio pool size and fixed types | Kevin Alexis Contreras | |
| 2022-03-22 | git subrepo clone https://github.com/HarbourMasters/soh.git | M4xw | |
| subrepo: subdir: "soh" merged: "ba904bbd0" upstream: origin: "https://github.com/HarbourMasters/soh.git" branch: "master" commit: "ba904bbd0" git-subrepo: version: "0.4.1" origin: "???" commit: "???" | |||
