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path: root/soh/src/code/z_play.c
AgeCommit message (Expand)Author
2023-05-30[Rando] Adds Greg options to the Bridge and LACS reward options (#2663)Patrick12115
2023-05-30Enhancement: Better Debug Warp MQ toggle (#2876)Ralphie Morell
2023-05-23Merge pull request #2906 from HarbourMasters/develop-spockChristopher Leggett
2023-05-21Cleanup gameplay stats code/UI and support RTA timing (#2862)Garrett Cox
2023-05-21Initialize `gSlotAgeReqs[SLOT_TRADE_CHILD]` and `gItemAgeReqs[ITEM_MASK_BUNNY...Malkierian
2023-04-27spockalicious (#2751)briaguya
2023-04-03Enhancement: Room/Scene Timers (#2478)Ralphie Morell
2023-04-02Adds `OnTransitionEnd` hook to `GameInteractor`, called at the end of a trans...Malkierian
2023-03-06Modify cutsceneIndex in scene transition autosave to include use-cases outsid...Malkierian
2023-02-28Rando version warning on different builds (#2420)Adam Bird
2023-02-28Change autosave to use dropdown (#2550)Josh Bodner
2023-02-26[Game Interactor] Add LoadGame and ExitGame hooks (#2542)Adam Bird
2023-01-17refactor: use LUS 1.0 RCbriaguya
2022-12-10Gameplay stats 1.1 (#2129)Sarge-117
2022-12-08Cosmetic Editor v3 (#1898)Garrett Cox
2022-12-06Merge branch 'develop-flynn' into flynn-to-devbriaguya
2022-12-04Don't autosave in the Chamber of Sages (#2076)Josh Bodner
2022-11-30use enum for ganon's boss key (#2046)briaguya
2022-11-30[docs] Pull upstream updates: SetupDL (#2048)Garrett Cox
2022-11-30[docs] Upstream updates 1 (#1955)Garrett Cox
2022-11-23Fix C-button counts and ice trap count (#2009)Sarge-117
2022-11-22Gameplay Stat Tracker V1 (#1986)Sarge-117
2022-11-14update lus (#1965)briaguya
2022-11-14Prevent autosave when first loading a file (#1792)Josh Bodner
2022-11-14Entrance Rando (#1760)Adam Bird
2022-11-14Import libultraship as a submodule (#1943)briaguya
2022-11-06Use PlayState instead of GlobalContext (#1927)Garrett Cox
2022-10-20Implement LACS settings for ganons boss key (#1802)Garrett Cox
2022-10-10[#1712] Reset fileNum when returning to title screen and prevent saving when ...Garrett Cox
2022-09-27Feature: Crowd Control Integration (#1568)David Chavez
2022-09-22Fix crash when creating rando files and autosave is enabled (#1550)Josh Bodner
2022-09-21Randomizer v2 (#1065)briaguya
2022-09-20Add cheat for easy pause buffering (#1439)Garrett Cox
2022-09-20Autosave improvements (#1247)Josh Bodner
2022-09-06Add missing pendingFlags (#1414)aMannus
2022-09-03Phase 1: Separate ImGui Drawing From LUS (#1310)David Chavez
2022-08-25Fixes Lost Woods Bridge Ice Trap in Rando (#1313)Christopher Leggett
2022-08-23fixes only (#1255)Baoulettes
2022-08-23Rework Get Item Table to be more flexible for adding custom items (#1050)Christopher Leggett
2022-08-16[zret] Port some documentation changes (#1164)David Chavez
2022-08-08Merge branch 'develop-rachael' into rachael-to-zhorabriaguya
2022-08-08Rando: Zelda sequence fixes (#1095)aMannus
2022-08-05Automatically save after every scene transition (#984)Josh Bodner
2022-08-03Merge branch 'develop-rachael' into rachael-to-zhorabriaguya
2022-08-02added Cheat Sync Time (#957)Nycz
2022-08-02Prevents blocking Song of Time check by shielding. (#1001)Christopher Leggett
2022-08-02Merge branch 'develop-rachael' into rachael-zhoraDavid Chavez
2022-08-02Do this in Rachael insteadJosh Bodner
2022-07-31Randomizer: Fixes LACS and Prelude checks under certain conditions (#961)Christopher Leggett
2022-07-31Adds beta quest Gameshark cheat. (#975)Kenix3