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Ship of Harkinian: Ocarina of Time PC port
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z_play.c
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Author
2023-05-30
[Rando] Adds Greg options to the Bridge and LACS reward options (#2663)
Patrick12115
2023-05-30
Enhancement: Better Debug Warp MQ toggle (#2876)
Ralphie Morell
2023-05-23
Merge pull request #2906 from HarbourMasters/develop-spock
Christopher Leggett
2023-05-21
Cleanup gameplay stats code/UI and support RTA timing (#2862)
Garrett Cox
2023-05-21
Initialize `gSlotAgeReqs[SLOT_TRADE_CHILD]` and `gItemAgeReqs[ITEM_MASK_BUNNY...
Malkierian
2023-04-27
spockalicious (#2751)
briaguya
2023-04-03
Enhancement: Room/Scene Timers (#2478)
Ralphie Morell
2023-04-02
Adds `OnTransitionEnd` hook to `GameInteractor`, called at the end of a trans...
Malkierian
2023-03-06
Modify cutsceneIndex in scene transition autosave to include use-cases outsid...
Malkierian
2023-02-28
Rando version warning on different builds (#2420)
Adam Bird
2023-02-28
Change autosave to use dropdown (#2550)
Josh Bodner
2023-02-26
[Game Interactor] Add LoadGame and ExitGame hooks (#2542)
Adam Bird
2023-01-17
refactor: use LUS 1.0 RC
briaguya
2022-12-10
Gameplay stats 1.1 (#2129)
Sarge-117
2022-12-08
Cosmetic Editor v3 (#1898)
Garrett Cox
2022-12-06
Merge branch 'develop-flynn' into flynn-to-dev
briaguya
2022-12-04
Don't autosave in the Chamber of Sages (#2076)
Josh Bodner
2022-11-30
use enum for ganon's boss key (#2046)
briaguya
2022-11-30
[docs] Pull upstream updates: SetupDL (#2048)
Garrett Cox
2022-11-30
[docs] Upstream updates 1 (#1955)
Garrett Cox
2022-11-23
Fix C-button counts and ice trap count (#2009)
Sarge-117
2022-11-22
Gameplay Stat Tracker V1 (#1986)
Sarge-117
2022-11-14
update lus (#1965)
briaguya
2022-11-14
Prevent autosave when first loading a file (#1792)
Josh Bodner
2022-11-14
Entrance Rando (#1760)
Adam Bird
2022-11-14
Import libultraship as a submodule (#1943)
briaguya
2022-11-06
Use PlayState instead of GlobalContext (#1927)
Garrett Cox
2022-10-20
Implement LACS settings for ganons boss key (#1802)
Garrett Cox
2022-10-10
[#1712] Reset fileNum when returning to title screen and prevent saving when ...
Garrett Cox
2022-09-27
Feature: Crowd Control Integration (#1568)
David Chavez
2022-09-22
Fix crash when creating rando files and autosave is enabled (#1550)
Josh Bodner
2022-09-21
Randomizer v2 (#1065)
briaguya
2022-09-20
Add cheat for easy pause buffering (#1439)
Garrett Cox
2022-09-20
Autosave improvements (#1247)
Josh Bodner
2022-09-06
Add missing pendingFlags (#1414)
aMannus
2022-09-03
Phase 1: Separate ImGui Drawing From LUS (#1310)
David Chavez
2022-08-25
Fixes Lost Woods Bridge Ice Trap in Rando (#1313)
Christopher Leggett
2022-08-23
fixes only (#1255)
Baoulettes
2022-08-23
Rework Get Item Table to be more flexible for adding custom items (#1050)
Christopher Leggett
2022-08-16
[zret] Port some documentation changes (#1164)
David Chavez
2022-08-08
Merge branch 'develop-rachael' into rachael-to-zhora
briaguya
2022-08-08
Rando: Zelda sequence fixes (#1095)
aMannus
2022-08-05
Automatically save after every scene transition (#984)
Josh Bodner
2022-08-03
Merge branch 'develop-rachael' into rachael-to-zhora
briaguya
2022-08-02
added Cheat Sync Time (#957)
Nycz
2022-08-02
Prevents blocking Song of Time check by shielding. (#1001)
Christopher Leggett
2022-08-02
Merge branch 'develop-rachael' into rachael-zhora
David Chavez
2022-08-02
Do this in Rachael instead
Josh Bodner
2022-07-31
Randomizer: Fixes LACS and Prelude checks under certain conditions (#961)
Christopher Leggett
2022-07-31
Adds beta quest Gameshark cheat. (#975)
Kenix3
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