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Ship of Harkinian: Ocarina of Time PC port
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Commit message (
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Author
2022-06-16
Added names for the soundfonts.
Nicholas Estelami
2022-06-16
Fixed last remaining audio bugs
Nicholas Estelami
2022-06-16
Updated sample rate to 44100hz
Nicholas Estelami
2022-06-16
Fixed resample and corrupt audio bug. Minor documentation updates.
Nicholas Estelami
2022-06-16
Audio support nearly complete.
Nicholas Estelami
2022-06-16
Audio decompiled and WIP custom sample support
Nicholas Estelami
2022-06-15
Fixed StormLib Forward Slash BackSlash issues
Nicholas Estelami
2022-06-15
Added names for the soundfonts.
Nicholas Estelami
2022-06-15
Fixed last remaining audio bugs
Nicholas Estelami
2022-06-15
Updated sample rate to 44100hz
Nicholas Estelami
2022-06-15
Fixed resample and corrupt audio bug. Minor documentation updates.
Nicholas Estelami
2022-06-15
Audio support nearly complete.
Nicholas Estelami
2022-06-15
Audio decompiled and WIP custom sample support
Nicholas Estelami
2022-06-15
Updated zapd_audio_support into zelda64
Kevin Alexis Contreras
2022-06-15
Fixed Ganondorf's lair and Spirit Temple crashes on 64 bits
Kevin Alexis Contreras
2022-06-14
Fixed StormLib Forward Slash BackSlash issues
Nicholas Estelami
2022-06-14
Added names for the soundfonts.
Nicholas Estelami
2022-06-14
Fixed last remaining audio bugs
Nicholas Estelami
2022-06-14
Updated sample rate to 44100hz
Nicholas Estelami
2022-06-14
Fixed resample and corrupt audio bug. Minor documentation updates.
Nicholas Estelami
2022-06-14
Audio support nearly complete.
Nicholas Estelami
2022-06-14
Audio decompiled and WIP custom sample support
Nicholas Estelami
2022-06-13
Fixed ocarina loop points
Kevin Alexis Contreras
2022-06-13
Fixed last remaining audio bugs
Nicholas Estelami
2022-06-13
Merge branch 'zapd_audio_support' into zelda64
Kevin Alexis Contreras
2022-06-13
Updated sample rate to 44100hz
Nicholas Estelami
2022-06-13
Updated zapd_audio_support on zelda64
Kevin Alexis Contreras
2022-06-13
Merge branch 'develop' into zelda64
KiritoDev
2022-06-13
Code cleanup and fixes on 64bits
Kevin Alexis Contreras
2022-06-11
Unfix dungeon map icon when bugfix CVar is off (#455)
vaguerant
2022-06-11
#243 Add option to disable black bars letterboxes (#376)
BountyChocolate123456
2022-06-10
Fixed resample and corrupt audio bug. Minor documentation updates.
Nicholas Estelami
2022-06-10
Audio support nearly complete.
Nicholas Estelami
2022-06-09
Stop the dropped item despawn timer on demand (#382)
Josh Bodner
2022-06-08
ADDED: Draw Distance toggle under Experimental enhancement + Bugfix (#398)
PurpleHato
2022-06-06
Fix Navi text HUD position (#406)
vaguerant
2022-06-04
change OSMesg definition and fix memory corruptions
Random06457
2022-06-04
fix compilation
Random06457
2022-06-03
Increased initial audio pool size and fixed types
Kevin Alexis Contreras
2022-06-02
Fixed audio font loading
Kevin Alexis Contreras
2022-06-02
Fix function prototypes and types
David Chavez
2022-06-02
FIX: Default Navi's colors have been altered recent merged PRs
PurpleHato
2022-06-01
Merge branch 'zapd_audio_support' into zelda64
Kevin Alexis Contreras
2022-06-01
Audio decompiled and WIP custom sample support
Nicholas Estelami
2022-05-31
Merge develop into zelda64
Kevin Alexis Contreras
2022-05-30
Fixed z_player_lib corruption on 64 bit
Kevin Alexis Contreras
2022-05-30
Uncommented item_24 print on z_message_PAL
Kevin Alexis Contreras
2022-05-31
Fixed oob crashes on 64 bit
Kevin Alexis Contreras
2022-05-30
Fixed camera and disabled sound
Kevin Alexis Contreras
2022-05-29
Enhancement: More options for Kaleido Link (#394)
PurpleHato
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