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Shipwright
Caladius-patch-1
develop
develop-ackbar
develop-blair
develop-copper
let-it-snow
reindeer-games
Ship of Harkinian: Ocarina of Time PC port
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Author
2023-04-02
Hyper Bosses (act and move twice as fast) (#2555)
aMannus
2023-04-01
Merge branch 'develop-khan' into khan-to-dev
briaguya
2023-03-31
Fix Missing Custom Sequences (#2649)
Malkierian
2023-03-22
Randomzier: Fix starting rupee item collection (#2645)
Malkierian
2023-03-15
Another Item_Give bug fixed... (#2636)
Malkierian
2023-03-14
Fixes bug introduced by 73052617eda789f957040f98d9368d9cf453a123 where keys, ...
Malkierian
2023-03-14
Merge remote-tracking branch 'hm/develop-khan' into khan-to-dev
briaguya
2023-03-13
CrowdControl V2: Effect Overhaul (#2433)
aMannus
2023-03-12
Makes sequenceMap and seqLoadStatus a dynamic size (#2610)
Christopher Leggett
2023-03-12
[GI] Item_Give and OnReceiveItem updates (#2580)
Malkierian
2023-03-08
fix rando quest selection falling back to vanilla saves (#2599)
Adam Bird
2023-03-06
khan -> dev
briaguya
2023-03-06
Modify cutsceneIndex in scene transition autosave to include use-cases outsid...
Malkierian
2023-03-02
[Accessibility] Text to Speech (#2487)
David Chavez
2023-03-01
[Resources] Properly encode soh textures and remove raw load (#2548)
David Chavez
2023-02-28
[Accessibility] Add ability to disable camera re-centering on idle (#2503)
David Chavez
2023-02-28
Rando version warning on different builds (#2420)
Adam Bird
2023-02-28
[GameInteractor] Introduce GameFrameUpdate Hook and Migrate Cheats (#2554)
David Chavez
2023-02-28
Change autosave to use dropdown (#2550)
Josh Bodner
2023-02-26
[Game Interactor] Add LoadGame and ExitGame hooks (#2542)
Adam Bird
2023-02-26
add greg to gameplay stats (#2544)
briaguya
2023-02-23
Fix Lakeside Laboratory title card (#2501)
Amaro MartÃnez
2023-02-17
gibbs -> dev
briaguya
2023-02-16
you found greg! (#2458)
briaguya
2023-02-16
don't show duped sequence names, don't repeat track intros on barinade (#2482)
briaguya
2023-02-16
exclude audio from shuffle (#2411)
briaguya
2023-02-15
Separate X/Y axis sensitivity sliders (#2472)
Bigs
2023-02-15
[GameInteractor] Game Hooks (#2481)
David Chavez
2023-02-14
Option for link's models reflect the projectile weapon he's holding (Bow/Slin...
Cardboy777
2023-02-13
Fix: Rando settings not being initialized in time (#2461)
Adam Bird
2023-01-30
Rumble and check tracker fixes (#2419)
Sirius902
2023-01-26
Debug camera (#2400)
Kenix3
2023-01-25
Implement GameInteractor & move CrowdControl and console commands to it (#2358)
aMannus
2023-01-25
Add faster farores enhancement (#2394)
Garrett Cox
2023-01-25
Enhancement: Better Farore's Wind (#2374)
Ralphie Morell
2023-01-23
Don't require input for credits textboxes (#2193)
Garrett Cox
2023-01-23
Add cheat for extending hookshot reach (#2178)
Garrett Cox
2023-01-23
fix mido spawn for dungeon entrance rando (#2384)
Adam Bird
2023-01-21
Full health spawn (#2377)
briaguya
2023-01-21
Rando - Ganon & Ganondorf cutscene skips (#2321)
aMannus
2023-01-20
Enhancement: Adds Slider for Duration of Sequence Names on the Overlay (#2375)
Christopher Leggett
2023-01-20
Rando: Boss Entrance Shuffle (#2194)
Adam Bird
2023-01-19
Rando: Misc. Hints (#1947)
Ralphie Morell
2023-01-19
Add Starting Songs Option (#2221)
Patrick12115
2023-01-19
Adds option for showing sequence names on the overlay (#2237)
Christopher Leggett
2023-01-19
documentation: use `NpcInteractInfo` from zret (#2370)
briaguya
2023-01-17
Moves SoH mixer to SoH from LUS. (#2361)
Kenix3
2023-01-17
Merge branch 'develop' into bradmerge
briaguya
2023-01-17
fix top left dungeon entrance icon in graveyard (#2303)
briaguya
2023-01-17
Disable BEL char by default when terminal attached (#2306)
Amaro MartÃnez
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