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AgeCommit message (Expand)Author
2025-02-02better soft reset (#4984)briaguya
2025-01-23Replace old pause buffer input experience with a more accurate one (#4918)Garrett Cox
2025-01-20Fix particles (#4923)aMannus
2025-01-16Update Actor Flags to decomp (#4822)Pepper0ni
2025-01-15Add Dana's models to the game, add cosmetic customisation for keys and rename...Pepper0ni
2025-01-15[Rando] Prevent alarm when at full HP (#4831)Fredrik Andreasson
2025-01-15Organize ship specific save context additions (#4597)Pepe20129
2025-01-08Set Sample Rate to 32000 hz (#4780)Alejandro Asenjo Nitti
2025-01-07Fix Naborru fight CS for child and with entrance skips (#4821)Archez
2025-01-05Introduce in-game Randomizer Settings menu, remove plando mode (#4804)aMannus
2025-01-03Fix Broken Giant's Knife flag not resetting (#4608)Jordan Longstaff
2025-01-02Rename code file for inventory functions (#4783)Jordan Longstaff
2024-12-26Fix transition wipe not rendering properly (#4757)Archez
2024-12-25don't use magic numbers in `EnItem00_CustomItemsParticles` (#4728)briaguya
2024-12-23Convert audio sliders from float to int (#4709)aMannus
2024-12-22Freestanding Rupees/Hearts Shuffle (#4686)Pepper0ni
2024-12-21Fix actor inits happening too early (#4742)briaguya
2024-12-20Rename `code_80043480.c` from decomp (#4731)Jordan Longstaff
2024-12-18add bottles and greg to sparkle list (#4720)Eric Hoey
2024-12-14Fix GfxPrint shadow for HD fonts and some cleanup (#4681)Archez
2024-12-14Rename a lot of actor movement-related functions from decomp (#4680)Jordan Longstaff
2024-12-14Re-implement old toggles for Dpad and Right Stick Ocarina Playback. (#4660)Malkierian
2024-12-14Add pulsate boss icon enhancement (#4651)Rozelette
2024-12-13Rename two Actor functions from decomp (#4674)Jordan Longstaff
2024-12-13Consistently name Gift from Rauru (#4677)Pepper0ni
2024-12-09Name alpha-distance update function from decomp (#4658)Jordan Longstaff
2024-12-06Fix crash when toggling alt assets while paused (#4621)Archez
2024-12-03Add Timer Display Window (#4553)Caladius
2024-12-02Adjust Actor_GetProjectileActor to behave more like hardware, fixing an issue...Garrett Cox
2024-12-02Boomerang Reticle and First-Person Aiming (#3374)Eric Hoey
2024-11-29Cosmetics cleanup (#4587)Malkierian
2024-11-27Fix some situations where trade items spoiled (#4569)Pepe20129
2024-11-26Cosmetics Changes (#4275)Pepe20129
2024-11-22Save timesplits colour to cvar and reload it on init. (#4572)Pepper0ni
2024-11-19OTRGlobals cleanup (#4251)Pepe20129
2024-11-11Clean `__osMalloc.c` (#4351)Pepe20129
2024-11-09Port over decomp updates for vis* and reimplement vismono fb (#4533)Archez
2024-11-08Update SFX symbols from decomp (#4531)Jordan Longstaff
2024-11-07pull in decomp updates for z_play (#4522)Archez
2024-11-06Adjustments to change age cheat and time travel enhancement (#4512)Garrett Cox
2024-11-05Move collision viewer draw to hook and fix empty nametags (#4523)Archez
2024-10-31Hookify more Entrance Rando handling (#4500)Archez
2024-10-30Entrance Enum and Name Refactor (#4484)Malkierian
2024-10-29Move & refactor Randomizer_Item_Give (#4492)Pepe20129
2024-10-22Built-in Time Splits [v2.1] (#4455)Caladius
2024-10-21Modify all (4) instances of `Flags_GetRandomizerInf()` returns that were u8 t...Malkierian
2024-10-21Refactor network usage and adapt Sail/CC to changesGarrett Cox
2024-10-17add gfx debugger support (#4345)Archez
2024-10-17Ageless Item Fixes (#3908)Patrick12115
2024-10-17Disable Lens Effect On Unequip (#4432)Malkierian