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Ship of Harkinian: Ocarina of Time PC port
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Age
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Author
2025-02-02
better soft reset (#4984)
briaguya
2025-01-23
Replace old pause buffer input experience with a more accurate one (#4918)
Garrett Cox
2025-01-20
Fix particles (#4923)
aMannus
2025-01-16
Update Actor Flags to decomp (#4822)
Pepper0ni
2025-01-15
Add Dana's models to the game, add cosmetic customisation for keys and rename...
Pepper0ni
2025-01-15
[Rando] Prevent alarm when at full HP (#4831)
Fredrik Andreasson
2025-01-15
Organize ship specific save context additions (#4597)
Pepe20129
2025-01-08
Set Sample Rate to 32000 hz (#4780)
Alejandro Asenjo Nitti
2025-01-07
Fix Naborru fight CS for child and with entrance skips (#4821)
Archez
2025-01-05
Introduce in-game Randomizer Settings menu, remove plando mode (#4804)
aMannus
2025-01-03
Fix Broken Giant's Knife flag not resetting (#4608)
Jordan Longstaff
2025-01-02
Rename code file for inventory functions (#4783)
Jordan Longstaff
2024-12-26
Fix transition wipe not rendering properly (#4757)
Archez
2024-12-25
don't use magic numbers in `EnItem00_CustomItemsParticles` (#4728)
briaguya
2024-12-23
Convert audio sliders from float to int (#4709)
aMannus
2024-12-22
Freestanding Rupees/Hearts Shuffle (#4686)
Pepper0ni
2024-12-21
Fix actor inits happening too early (#4742)
briaguya
2024-12-20
Rename `code_80043480.c` from decomp (#4731)
Jordan Longstaff
2024-12-18
add bottles and greg to sparkle list (#4720)
Eric Hoey
2024-12-14
Fix GfxPrint shadow for HD fonts and some cleanup (#4681)
Archez
2024-12-14
Rename a lot of actor movement-related functions from decomp (#4680)
Jordan Longstaff
2024-12-14
Re-implement old toggles for Dpad and Right Stick Ocarina Playback. (#4660)
Malkierian
2024-12-14
Add pulsate boss icon enhancement (#4651)
Rozelette
2024-12-13
Rename two Actor functions from decomp (#4674)
Jordan Longstaff
2024-12-13
Consistently name Gift from Rauru (#4677)
Pepper0ni
2024-12-09
Name alpha-distance update function from decomp (#4658)
Jordan Longstaff
2024-12-06
Fix crash when toggling alt assets while paused (#4621)
Archez
2024-12-03
Add Timer Display Window (#4553)
Caladius
2024-12-02
Adjust Actor_GetProjectileActor to behave more like hardware, fixing an issue...
Garrett Cox
2024-12-02
Boomerang Reticle and First-Person Aiming (#3374)
Eric Hoey
2024-11-29
Cosmetics cleanup (#4587)
Malkierian
2024-11-27
Fix some situations where trade items spoiled (#4569)
Pepe20129
2024-11-26
Cosmetics Changes (#4275)
Pepe20129
2024-11-22
Save timesplits colour to cvar and reload it on init. (#4572)
Pepper0ni
2024-11-19
OTRGlobals cleanup (#4251)
Pepe20129
2024-11-11
Clean `__osMalloc.c` (#4351)
Pepe20129
2024-11-09
Port over decomp updates for vis* and reimplement vismono fb (#4533)
Archez
2024-11-08
Update SFX symbols from decomp (#4531)
Jordan Longstaff
2024-11-07
pull in decomp updates for z_play (#4522)
Archez
2024-11-06
Adjustments to change age cheat and time travel enhancement (#4512)
Garrett Cox
2024-11-05
Move collision viewer draw to hook and fix empty nametags (#4523)
Archez
2024-10-31
Hookify more Entrance Rando handling (#4500)
Archez
2024-10-30
Entrance Enum and Name Refactor (#4484)
Malkierian
2024-10-29
Move & refactor Randomizer_Item_Give (#4492)
Pepe20129
2024-10-22
Built-in Time Splits [v2.1] (#4455)
Caladius
2024-10-21
Modify all (4) instances of `Flags_GetRandomizerInf()` returns that were u8 t...
Malkierian
2024-10-21
Refactor network usage and adapt Sail/CC to changes
Garrett Cox
2024-10-17
add gfx debugger support (#4345)
Archez
2024-10-17
Ageless Item Fixes (#3908)
Patrick12115
2024-10-17
Disable Lens Effect On Unequip (#4432)
Malkierian
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