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Ship of Harkinian: Ocarina of Time PC port
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Age
Commit message (
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Author
2023-10-17
Restoration: RBA Values (#2672)
inspectredc
2023-10-17
MVP ValueViewer
Garrett Cox
2023-10-15
MM Bunny Hood effect separated from ability to equip as adult (#3253)
inspectredc
2023-10-13
redicle -> reticle (#3257)
Adam Bird
2023-10-05
Fix quest type bleeding through saves (#3241)
Adam Bird
2023-10-04
Check Tracker Update (#2668)
Malkierian
2023-09-29
Fixup remaining n64ddflag after IS_RANDO merge (#3240)
Adam Bird
2023-09-26
Quest Cleanup (#3178)
Pepe20129
2023-09-26
CrowdControl bypass voidout/die crash in pre-rendered background areas (#3186)
aMannus
2023-09-26
Add flag set/unset hooks and GI actions (#3065)
Garrett Cox
2023-09-26
Randomizer feature: Triforce Hunt (#3062)
aMannus
2023-09-26
Removed hardcoded skeleton types in actor draw code. (#2979)
Nicholas Estelami
2023-09-18
Rando: More Misc. Hints (#2930)
Ralphie Morell
2023-09-15
Some documentation changes for zplayer (#3172)
Garrett Cox
2023-09-14
[Difficulty Enhancement] Tree Stick Drops (#3171)
Patrick12115
2023-09-14
Initial pass on some logging that would be helpful for debugging crashes/prob...
Garrett Cox
2023-09-10
bush drop fix (#3148)
inspectredc
2023-09-10
Add OnActorKill & OnEnemyDefeat hooks (#3112)
Pepe20129
2023-09-10
Sync asset names with decomp documentation (#3153)
Adam Bird
2023-09-10
fix hookshot texture for hd and alt assets (#3149)
Adam Bird
2023-09-10
fix remaining unaligned assets for mac (#3138)
Adam Bird
2023-09-01
Add scene table (#3131)
Pepe20129
2023-08-30
fix audio crash when trying to detect BGM_DISABLED (#3150)
Adam Bird
2023-08-30
Fix: Check for debug mode when watching cutscene debug inputs (#3133)
Adam Bird
2023-08-30
Fix more warnings. (#3101)
louist103
2023-08-21
Fix hookshot dot (#3137)
louist103
2023-08-20
Use a different color when aiming at hookshotable collision (#3105)
louist103
2023-08-20
Remove debug elements and visual SoA (#3086)
aMannus
2023-08-20
Actor Nametag System (#3083)
Adam Bird
2023-08-20
Tweak: Refactor 3D drops handling (#3071)
Adam Bird
2023-08-13
Merge remote-tracking branch 'origin/develop' into mergeSuluBravo
Adam Bird
2023-08-13
tweak: easy pause buffer to track inputs better (#3054)
Adam Bird
2023-08-06
Always use dungeon specific items in randomizer, replace message on the fly (...
Garrett Cox
2023-08-06
fix: disable Idle camera re-center no longer stuck on level geometry (#3094)
Adam Bird
2023-08-06
Fix enemy healthbar crashing on Linux (#3092)
Adam Bird
2023-07-12
[Fix] Merchant Check Fixes (#3067)
Malkierian
2023-07-12
Enhancement: Enemy Health Bar (#3035)
Adam Bird
2023-06-27
Add an error for implicit functions (#3017)
louist103
2023-06-20
Flags stuff (#3014)
Garrett Cox
2023-06-18
fix warp override mq mode room loads (#3019)
Adam Bird
2023-06-13
Mirrored world enhancement (#1569)
Garrett Cox
2023-06-12
Disable greying out RTA timer in boss rush (#2973)
aMannus
2023-06-12
Fix: Minimap dungeon entrance placement (#2958)
Adam Bird
2023-06-09
numbers aren't magic (#2976)
briaguya
2023-06-05
Fixes collision viewer (#2949)
Kenix3
2023-06-03
build soh with LUS 1.0.0 (#2881)
briaguya
2023-06-01
Fix: Better debug warp MQ detection and other warp menu bugs (#2932)
Adam Bird
2023-06-01
[Feature] Boss Rush (#2923)
aMannus
2023-06-01
Dynamic Actor IDs (#1729)
Rozelette
2023-06-01
main commit (#2918)
MoriyaFaith
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