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Ship of Harkinian: Ocarina of Time PC port
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Age
Commit message (
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Author
2025-09-30
[ADD] - 3D Scenes for pre-render areas (#5804)
PurpleHato
2025-09-30
Allow non-ASCII characters on Windows (#5741)
Eblo
2025-09-16
entrance shuffle: sign hints (#5335)
Philip Dubé
2025-08-13
Boss Rush cleanup (#5652)
Pepe20129
2025-08-12
Turn song text into a notification (#5712)
Pepe20129
2025-07-01
Spirit Flags (#5631)
Philip Dubé
2025-07-01
CrowdControl additions & improvements (#5104)
aMannus
2025-06-27
Backport 2ship streamed audio (#5457)
louist103
2025-06-23
Tools update (#5454)
louist103
2025-06-19
Dynamically construct weird frame data (#5195)
Sirius902
2025-06-19
Reapply "Set Sample Rate to 32000 hz (#4780)" (#5234) (#5508)
Malkierian
2025-06-11
Hookify TreesDropSticks (#5566)
Philip Dubé
2025-06-11
Convert actor health bars to use ObjectExtension (#5565)
Rozelette
2025-05-23
Rework ActorViewer to use hooks (#5474)
Rozelette
2025-05-23
Add ObjectExtension system (#5429)
Rozelette
2025-05-17
port over nametag improvements from 2ship (#5160)
Archez
2025-05-16
Merge pull request #5497 from HarbourMasters/develop-blair
Malkierian
2025-05-17
reapply changes needed for C23 build on develop (#5467)
Pepper0ni
2025-05-06
VBify Crawl Speed Enhancement and Add Exlcude Glitch-Aiding Crawlspace Option...
Eric Hoey
2025-05-01
a11y: read out changes in action button (#5421)
Philip Dubé
2025-04-23
Fix C-Down Position with Anchor Left (#5423)
Eric Hoey
2025-04-15
Implements a rand inf for Ruto's letter to apply to logic to track it separat...
Malkierian
2025-04-11
Move processing for RAND_INF_WEIRD_EGG to trade item processing so it happens...
Malkierian
2025-04-02
Fix Names On Custom Message (#5278)
inspectredc
2025-04-02
Fix Crash On Play Scene Inits (#5276)
inspectredc
2025-04-01
Apply clang-format to files (#5273)
Archez
2025-03-31
Prevent GameplayStats and TimeDisplay from getting reset on ship json drag an...
Christopher Leggett
2025-03-31
More prep for clang-format (#5239)
Archez
2025-03-31
Fix messages crashing when no ntsc game is loaded (#5259)
Archez
2025-03-30
Replace old methods with ShipUtils (#5151)
Archez
2025-03-30
NTSC Support (N64) (#4198)
inspectredc
2025-03-28
Revert "Set Sample Rate to 32000 hz (#4780)" (#5234)
Malkierian
2025-03-26
shipinit (r)ba (#5025)
briaguya
2025-03-24
Mouse Support (#4673)
lilacLunatic
2025-03-19
Menu - Enhancements and cheats re-organisation (#5142)
aMannus
2025-03-15
Modern Menu (#5116)
Malkierian
2025-02-25
Trade cleanup (#4971)
Pepe20129
2025-02-25
Use gamemode enum (#5089)
Archez
2025-02-19
Use VB hook to fix Deku Nut upgrade bug (#5047)
Jordan Longstaff
2025-02-17
Added and implemented TrailType enum (#5059)
Miles Acquaviva
2025-02-14
Autosave Overhaul (#5022)
aMannus
2025-02-12
ShipInit and move ValueViewer rendering out of src (#5039)
Archez
2025-02-12
Add hilite setup calls around all custom GI draws (#5043)
Archez
2025-02-12
Remove POLY_KAL and restore POLY_OPA for kaleido (#5041)
Archez
2025-02-12
Created and implemented PosType enum (#5046)
Miles Acquaviva
2025-02-11
Restore pause link drawing behavior to use the work buffer (#5038)
Archez
2025-02-08
simplify pause menu link (#5013)
aMannus
2025-02-02
better soft reset (#4984)
briaguya
2025-01-23
Replace old pause buffer input experience with a more accurate one (#4918)
Garrett Cox
2025-01-20
Fix particles (#4923)
aMannus
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