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path: root/soh/src
AgeCommit message (Expand)Author
2025-03-15Modern Menu (#5116)Malkierian
2025-02-25Trade cleanup (#4971)Pepe20129
2025-02-25Use gamemode enum (#5089)Archez
2025-02-19Use VB hook to fix Deku Nut upgrade bug (#5047)Jordan Longstaff
2025-02-17Added and implemented TrailType enum (#5059)Miles Acquaviva
2025-02-14Autosave Overhaul (#5022)aMannus
2025-02-12ShipInit and move ValueViewer rendering out of src (#5039)Archez
2025-02-12Add hilite setup calls around all custom GI draws (#5043)Archez
2025-02-12Remove POLY_KAL and restore POLY_OPA for kaleido (#5041)Archez
2025-02-12Created and implemented PosType enum (#5046)Miles Acquaviva
2025-02-12shipinit dont show master sword (#4989)briaguya
2025-02-11Restore pause link drawing behavior to use the work buffer (#5038)Archez
2025-02-09fix dark link not getting hit when stunned (#5028)briaguya
2025-02-09fix dark link softlock (#5027)briaguya
2025-02-09Remove potion values (#5021)aMannus
2025-02-08simplify pause menu link (#5013)aMannus
2025-02-04rework assignable tunic/boots to use shipinit and hooks (#4978)briaguya
2025-02-03pull in `startMode` docs (#4988)briaguya
2025-02-02better soft reset (#4984)briaguya
2025-01-25Cause spoiler to be re-parsed on soft-reset (#4944)Christopher Leggett
2025-01-25Move trap handler to its own file and make the additional trap types seeded (...Garrett Cox
2025-01-24rework "Authentic Logo Screen" and "Fast File Select" (#4939)briaguya
2025-01-23Replace old pause buffer input experience with a more accurate one (#4918)Garrett Cox
2025-01-21Lock overworld doors Randomizer option (#4489)Garrett Cox
2025-01-20Fix particles (#4923)aMannus
2025-01-18Play success sound on dropping in spoiler log (#4899)aMannus
2025-01-16Update Actor Flags to decomp (#4822)Pepper0ni
2025-01-15Rename Business Scrub functions/flags from decomp (#4776)Jordan Longstaff
2025-01-15Add Dana's models to the game, add cosmetic customisation for keys and rename...Pepper0ni
2025-01-15[Rando] Prevent alarm when at full HP (#4831)Fredrik Andreasson
2025-01-15Organize ship specific save context additions (#4597)Pepe20129
2025-01-10Fix Mido without Emerald softlock (#4824)Fredrik Andreasson
2025-01-08Fix song Fairies (#4826)Pepper0ni
2025-01-08Set Sample Rate to 32000 hz (#4780)Alejandro Asenjo Nitti
2025-01-08Stop Adult Anju from breaking (#4767)Pepper0ni
2025-01-07Fix Naborru fight CS for child and with entrance skips (#4821)Archez
2025-01-05Introduce in-game Randomizer Settings menu, remove plando mode (#4804)aMannus
2025-01-05Fairysanity (#4744)Pepper0ni
2025-01-04Fix shield invert tooltips and X-axis application (#4802)Malkierian
2025-01-03Fix Broken Giant's Knife flag not resetting (#4608)Jordan Longstaff
2025-01-02cleanup indentation around trees drop sticks (#4778)Philip Dubé
2025-01-02Rename code file for inventory functions (#4783)Jordan Longstaff
2024-12-26several small fixes (#4762)Pepper0ni
2024-12-26Fix transition wipe not rendering properly (#4757)Archez
2024-12-25don't use magic numbers in `EnItem00_CustomItemsParticles` (#4728)briaguya
2024-12-23Convert audio sliders from float to int (#4709)aMannus
2024-12-22remove out of bounds array access, matching upstream fix (#4751)Philip Dubé
2024-12-22Freestanding Rupees/Hearts Shuffle (#4686)Pepper0ni
2024-12-21Fix actor inits happening too early (#4742)briaguya
2024-12-20Rename `code_80043480.c` from decomp (#4731)Jordan Longstaff