From ad60ad7c2b1d4521db998cc96c6ed14763733677 Mon Sep 17 00:00:00 2001 From: Adam Bird Date: Fri, 7 Apr 2023 11:21:28 -0400 Subject: Fix: Goron Link's text in randomizer and have Big rolling goron continue rolling (#2670) * fix link the gorons text ids in rando * document goron link flags * check for fire temple clear instead of medallion for link goron * stop goron link from shivering after opening doors and have big rolling goron resume rolling after giving check * remove unneeded rando check * add comments --- soh/include/z64save.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'soh/include') diff --git a/soh/include/z64save.h b/soh/include/z64save.h index e6d27da5e..792736ba2 100644 --- a/soh/include/z64save.h +++ b/soh/include/z64save.h @@ -682,12 +682,12 @@ typedef enum { #define INFTABLE_F4 0xF4 #define INFTABLE_F8 0xF8 #define INFTABLE_FC 0xFC -#define INFTABLE_109 0x109 +#define INFTABLE_GORON_CITY_DOORS_UNLOCKED 0x109 #define INFTABLE_10A 0x10A #define INFTABLE_10B 0x10B -#define INFTABLE_10C 0x10C +#define INFTABLE_STOPPED_GORON_LINKS_ROLLING 0x10C #define INFTABLE_10D 0x10D -#define INFTABLE_10E 0x10E +#define INFTABLE_SPOKE_TO_GORON_LINK 0x10E #define INFTABLE_10F 0x10F #define INFTABLE_113 0x113 #define INFTABLE_11A 0x11A -- cgit v1.2.3