From 40fa3c8d64e8e3c6c8a50f9b902f40ae5de4319f Mon Sep 17 00:00:00 2001 From: Malkierian Date: Thu, 29 May 2025 19:14:32 -0700 Subject: Convert `RandomizerInf` to the dynamic `#define` model to allow for automatic string names. (#5537) --- soh/include/functions.h | 1 - soh/include/z64save.h | 1 - 2 files changed, 2 deletions(-) (limited to 'soh/include') diff --git a/soh/include/functions.h b/soh/include/functions.h index 3d1319907..8deb36953 100644 --- a/soh/include/functions.h +++ b/soh/include/functions.h @@ -12,7 +12,6 @@ extern "C" #include "luslog.h" #include -#include #if defined(INCLUDE_GAME_PRINTF) && defined(_DEBUG) #define osSyncPrintf(fmt, ...) lusprintf(__FILE__, __LINE__, 0, fmt, ##__VA_ARGS__) diff --git a/soh/include/z64save.h b/soh/include/z64save.h index 751ad0b0f..63a9b1d10 100644 --- a/soh/include/z64save.h +++ b/soh/include/z64save.h @@ -5,7 +5,6 @@ #include "z64math.h" #include "z64audio.h" #include "soh/Enhancements/randomizer/randomizerTypes.h" -#include "soh/Enhancements/randomizer/randomizer_inf.h" #include "soh/Enhancements/gameplaystats.h" #include "soh/Enhancements/randomizer/randomizer_entrance.h" #include "soh/Enhancements/boss-rush/BossRushTypes.h" -- cgit v1.2.3