From 5dd82f59e227da2ff2c6971a53212ebead4c9fb6 Mon Sep 17 00:00:00 2001 From: inspectredc <78732756+inspectredc@users.noreply.github.com> Date: Mon, 30 Oct 2023 15:56:36 +0000 Subject: Player Equip Docs (#3282) * hopefully everything * update docs for MS shuffle sections --- soh/src/code/z_message_PAL.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'soh/src/code/z_message_PAL.c') diff --git a/soh/src/code/z_message_PAL.c b/soh/src/code/z_message_PAL.c index 78eac4ece..da0f5f55f 100644 --- a/soh/src/code/z_message_PAL.c +++ b/soh/src/code/z_message_PAL.c @@ -1617,7 +1617,7 @@ void Message_OpenText(PlayState* play, u16 textId) { // Increments text id based on piece of heart count, assumes the piece of heart text is all // in order and that you don't have more than the intended amount of heart pieces. textId += (gSaveContext.inventory.questItems & 0xF0000000 & 0xF0000000) >> 0x1C; - } else if (!IS_RANDO && (msgCtx->textId == 0xC && CHECK_OWNED_EQUIP(EQUIP_SWORD, 2))) { + } else if (!IS_RANDO && (msgCtx->textId == 0xC && CHECK_OWNED_EQUIP(EQUIP_TYPE_SWORD, EQUIP_INV_SWORD_BIGGORON))) { textId = 0xB; // Traded Giant's Knife for Biggoron Sword } else if (!IS_RANDO && (msgCtx->textId == 0xB4 && (Flags_GetEventChkInf(EVENTCHKINF_SPOKE_TO_CURSED_MAN_IN_SKULL_HOUSE)))) { textId = 0xB5; // Destroyed Gold Skulltula -- cgit v1.2.3