From 2af952b1803088766bb2a2dbbddaa33ac32f999b Mon Sep 17 00:00:00 2001 From: Patrick12115 <115201185+Patrick12115@users.noreply.github.com> Date: Sun, 2 Apr 2023 21:11:08 -0400 Subject: [Time Saver Enhancement] Nighttime GS Always Spawn (#2611) * Nighttime GS Always Spawn * add hook onSceneSpawnActors * implement onSceneSpawnActors hook to spawn GS in various day scenes * handle the kak tree skull during the day * Update mods.cpp * Add the & * Fixes * Update soh/soh/Enhancements/mods.cpp Co-authored-by: Adam Bird --------- Co-authored-by: Adam Bird Co-authored-by: Adam Bird --- soh/src/code/z_actor.c | 1 + 1 file changed, 1 insertion(+) (limited to 'soh/src/code') diff --git a/soh/src/code/z_actor.c b/soh/src/code/z_actor.c index ef7708919..26e0b6dfe 100644 --- a/soh/src/code/z_actor.c +++ b/soh/src/code/z_actor.c @@ -2516,6 +2516,7 @@ void Actor_UpdateAll(PlayState* play, ActorContext* actorCtx) { Actor_SpawnEntry(&play->actorCtx, actorEntry++, play); } play->numSetupActors = 0; + GameInteractor_ExecuteOnSceneSpawnActors(); } if (actorCtx->unk_02 != 0) { -- cgit v1.2.3