From 412b60a02f366d9e3ac4e3bf73da07991a33ba6d Mon Sep 17 00:00:00 2001 From: A Green Spoon <121978037+A-Green-Spoon@users.noreply.github.com> Date: Fri, 17 Apr 2026 08:50:55 +0900 Subject: Fix Duplicate Reticles in Anchor (#6520) --- soh/src/code/z_player_lib.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'soh/src/code') diff --git a/soh/src/code/z_player_lib.c b/soh/src/code/z_player_lib.c index 34750ed2c..83dfd7608 100644 --- a/soh/src/code/z_player_lib.c +++ b/soh/src/code/z_player_lib.c @@ -1906,8 +1906,10 @@ void Player_PostLimbDrawGameplay(PlayState* play, s32 limbIndex, Gfx** dList, Ve } if (this->actor.scale.y >= 0.0f) { - if (GameInteractor_Should(VB_DRAW_ADDITIONAL_RETICLES, (this->heldItemAction == PLAYER_IA_HOOKSHOT) || - (this->heldItemAction == PLAYER_IA_LONGSHOT))) { + if (GameInteractor_Should(VB_DRAW_ADDITIONAL_RETICLES, + (this->heldItemAction == PLAYER_IA_HOOKSHOT) || + (this->heldItemAction == PLAYER_IA_LONGSHOT), + this)) { Matrix_MultVec3f(&D_80126184, &this->unk_3C8); if (heldActor != NULL) { -- cgit v1.2.3