#ifndef OBJECTS_OBJECT_EFC_CRYSTAL_LIGHT_H #define OBJECTS_OBJECT_EFC_CRYSTAL_LIGHT_H 1 #include "align_asset_macro.h" #define dgCrystalLightTex "__OTR__objects/object_efc_crystal_light/gCrystalLightTex" static const ALIGN_ASSET(2) char gCrystalLightTex[] = dgCrystalLightTex; #define dgCrystalLightDL "__OTR__objects/object_efc_crystal_light/gCrystalLightDL" static const ALIGN_ASSET(2) char gCrystalLightDL[] = dgCrystalLightDL; #endif // OBJECTS_OBJECT_EFC_CRYSTAL_LIGHT_H