#ifndef OBJECTS_OBJECT_GI_BOMB_2_H #define OBJECTS_OBJECT_GI_BOMB_2_H 1 #include "align_asset_macro.h" #define dgGiBombchuDL "__OTR__objects/object_gi_bomb_2/gGiBombchuDL" static const ALIGN_ASSET(2) char gGiBombchuDL[] = dgGiBombchuDL; #endif // OBJECTS_OBJECT_GI_BOMB_2_H