#ifndef OBJECTS_OBJECT_GI_SHIELD_3_H #define OBJECTS_OBJECT_GI_SHIELD_3_H 1 #include "align_asset_macro.h" #define dobject_gi_shield_3Tex_000000 "__OTR__objects/object_gi_shield_3/object_gi_shield_3Tex_000000" static const ALIGN_ASSET(2) char object_gi_shield_3Tex_000000[] = dobject_gi_shield_3Tex_000000; #define dobject_gi_shield_3Tex_000400 "__OTR__objects/object_gi_shield_3/object_gi_shield_3Tex_000400" static const ALIGN_ASSET(2) char object_gi_shield_3Tex_000400[] = dobject_gi_shield_3Tex_000400; #define dgGiMirrorShieldDL "__OTR__objects/object_gi_shield_3/gGiMirrorShieldDL" static const ALIGN_ASSET(2) char gGiMirrorShieldDL[] = dgGiMirrorShieldDL; #define dgGiMirrorShieldSymbolDL "__OTR__objects/object_gi_shield_3/gGiMirrorShieldSymbolDL" static const ALIGN_ASSET(2) char gGiMirrorShieldSymbolDL[] = dgGiMirrorShieldSymbolDL; #endif // OBJECTS_OBJECT_GI_SHIELD_3_H