#ifndef OBJECTS_OBJECT_MORI_OBJECTS_H #define OBJECTS_OBJECT_MORI_OBJECTS_H 1 #include "align_asset_macro.h" #define dgMoriHashiraTLUT "__OTR__objects/object_mori_objects/gMoriHashiraTLUT" static const ALIGN_ASSET(2) char gMoriHashiraTLUT[] = dgMoriHashiraTLUT; #define dgMoriHashiraTex "__OTR__objects/object_mori_objects/gMoriHashiraTex" static const ALIGN_ASSET(2) char gMoriHashiraTex[] = dgMoriHashiraTex; #define dgMoriHashigoClaspTLUT "__OTR__objects/object_mori_objects/gMoriHashigoClaspTLUT" static const ALIGN_ASSET(2) char gMoriHashigoClaspTLUT[] = dgMoriHashigoClaspTLUT; #define dgMoriHashigoClaspTex "__OTR__objects/object_mori_objects/gMoriHashigoClaspTex" static const ALIGN_ASSET(2) char gMoriHashigoClaspTex[] = dgMoriHashigoClaspTex; #define dgMoriBigstCol "__OTR__objects/object_mori_objects/gMoriBigstCol" static const ALIGN_ASSET(2) char gMoriBigstCol[] = dgMoriBigstCol; #define dgMoriBigstDL "__OTR__objects/object_mori_objects/gMoriBigstDL" static const ALIGN_ASSET(2) char gMoriBigstDL[] = dgMoriBigstDL; #define dgMoriElevatorCol "__OTR__objects/object_mori_objects/gMoriElevatorCol" static const ALIGN_ASSET(2) char gMoriElevatorCol[] = dgMoriElevatorCol; #define dgMoriElevatorDL "__OTR__objects/object_mori_objects/gMoriElevatorDL" static const ALIGN_ASSET(2) char gMoriElevatorDL[] = dgMoriElevatorDL; #define dgMoriHashigoCol "__OTR__objects/object_mori_objects/gMoriHashigoCol" static const ALIGN_ASSET(2) char gMoriHashigoCol[] = dgMoriHashigoCol; #define dgMoriHashigoLadderDL "__OTR__objects/object_mori_objects/gMoriHashigoLadderDL" static const ALIGN_ASSET(2) char gMoriHashigoLadderDL[] = dgMoriHashigoLadderDL; #define dgMoriHashigoClaspDL "__OTR__objects/object_mori_objects/gMoriHashigoClaspDL" static const ALIGN_ASSET(2) char gMoriHashigoClaspDL[] = dgMoriHashigoClaspDL; #define dgMoriHashira1Col "__OTR__objects/object_mori_objects/gMoriHashira1Col" static const ALIGN_ASSET(2) char gMoriHashira1Col[] = dgMoriHashira1Col; #define dgMoriHashira2Col "__OTR__objects/object_mori_objects/gMoriHashira2Col" static const ALIGN_ASSET(2) char gMoriHashira2Col[] = dgMoriHashira2Col; #define dgMoriHashiraPlatformsDL "__OTR__objects/object_mori_objects/gMoriHashiraPlatformsDL" static const ALIGN_ASSET(2) char gMoriHashiraPlatformsDL[] = dgMoriHashiraPlatformsDL; #define dgMoriHashiraGateDL "__OTR__objects/object_mori_objects/gMoriHashiraGateDL" static const ALIGN_ASSET(2) char gMoriHashiraGateDL[] = dgMoriHashiraGateDL; #define dgMoriIdomizuWaterDL "__OTR__objects/object_mori_objects/gMoriIdomizuWaterDL" static const ALIGN_ASSET(2) char gMoriIdomizuWaterDL[] = dgMoriIdomizuWaterDL; #define dgMoriKaitenkabeCol "__OTR__objects/object_mori_objects/gMoriKaitenkabeCol" static const ALIGN_ASSET(2) char gMoriKaitenkabeCol[] = dgMoriKaitenkabeCol; #define dgMoriKaitenkabeDL "__OTR__objects/object_mori_objects/gMoriKaitenkabeDL" static const ALIGN_ASSET(2) char gMoriKaitenkabeDL[] = dgMoriKaitenkabeDL; #define dgMoriRakkatenjoCol "__OTR__objects/object_mori_objects/gMoriRakkatenjoCol" static const ALIGN_ASSET(2) char gMoriRakkatenjoCol[] = dgMoriRakkatenjoCol; #define dgMoriRakkatenjoDL "__OTR__objects/object_mori_objects/gMoriRakkatenjoDL" static const ALIGN_ASSET(2) char gMoriRakkatenjoDL[] = dgMoriRakkatenjoDL; #endif // OBJECTS_OBJECT_MORI_OBJECTS_H