:config: segments: - [ 6, 0x00EC2570 ] - [ 4, 0x00D24FC0 ] - [ 8, 0x00EC2570 ] - [ 9, 0x00EC2570 ] - [ 10, 0x00EC2570 ] - [ 11, 0x00EC2570 ] - [ 12, 0x00EC2570 ] - [ 13, 0x00EC2570 ] external_files: - pal_gc/objects/gameplay_keep.yml object_b_heart_DL_000240: type: GFX offset: 0x240 symbol: object_b_heart_DL_000240 object_b_heart_DL_000348: type: GFX offset: 0x348 symbol: object_b_heart_DL_000348 object_b_heart_Tex_0003C0: type: TEXTURE offset: 0x3C0 symbol: object_b_heart_Tex_0003C0 format: I4 width: 32 height: 32 object_b_heart_Tex_0005C0: type: TEXTURE offset: 0x5C0 symbol: object_b_heart_Tex_0005C0 format: I4 width: 16 height: 16 object_b_heartVtx_000000: type: OOT:ARRAY offset: 0x000000 symbol: object_b_heartVtx_000000 count: 32 array_type: VTX zero_flag: true null_cross_file: true object_b_heartVtx_000200: type: OOT:ARRAY offset: 0x000200 symbol: object_b_heartVtx_000200 count: 4 array_type: VTX zero_flag: true null_cross_file: true